android-project/AndroidManifest.xml
changeset 6632 147f85ac2e4b
parent 6631 47ab7ba21530
child 6838 abd1407af1f9
     1.1 --- a/android-project/AndroidManifest.xml	Fri Nov 02 02:37:49 2012 -0700
     1.2 +++ b/android-project/AndroidManifest.xml	Fri Nov 02 03:03:55 2012 -0700
     1.3 @@ -12,29 +12,10 @@
     1.4           directory under src matching the package, e.g.
     1.5           	src/com/gamemaker/game/MyGame.java
     1.6  
     1.7 -        /**********************************************************/
     1.8 -	package com.gamemaker.game;
     1.9 +         then replace "SDLActivity" with the name of your class (e.g. "MyGame")
    1.10 +         in the XML below.
    1.11  
    1.12 -	import org.libsdl.app.SDLActivity; 
    1.13 -	import android.os.*; 
    1.14 -
    1.15 -	/* 
    1.16 -	 * A sample wrapper class that just calls SDLActivity 
    1.17 -	 */ 
    1.18 -
    1.19 -	public class MyGame extends SDLActivity { 
    1.20 -	    protected void onCreate(Bundle savedInstanceState) { 
    1.21 -	        super.onCreate(savedInstanceState); 
    1.22 -	    } 
    1.23 -	   
    1.24 -	    protected void onDestroy() { 
    1.25 -	        super.onDestroy(); 
    1.26 -	    } 
    1.27 -	}
    1.28 -        /**********************************************************/
    1.29 -
    1.30 -         then replace "SDLActivity" in the XML below with the name of
    1.31 -         your class, e.g. "MyGame" ...
    1.32 +         An example Java class can be found in README.android
    1.33      -->
    1.34      <application android:label="@string/app_name"
    1.35                   android:icon="@drawable/icon"