src/video/directfb/SDL_DirectFB_opengl.h
changeset 2737 140a7edcf2bd
child 2859 99210400e8b9
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/video/directfb/SDL_DirectFB_opengl.h	Sun Aug 31 16:04:32 2008 +0000
     1.3 @@ -0,0 +1,55 @@
     1.4 +/*
     1.5 +    SDL - Simple DirectMedia Layer
     1.6 +    Copyright (C) 1997-2006 Sam Lantinga
     1.7 +
     1.8 +    This library is free software; you can redistribute it and/or
     1.9 +    modify it under the terms of the GNU Lesser General Public
    1.10 +    License as published by the Free Software Foundation; either
    1.11 +    version 2.1 of the License, or (at your option) any later version.
    1.12 +
    1.13 +    This library is distributed in the hope that it will be useful,
    1.14 +    but WITHOUT ANY WARRANTY; without even the implied warranty of
    1.15 +    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    1.16 +    Lesser General Public License for more details.
    1.17 +
    1.18 +    You should have received a copy of the GNU Lesser General Public
    1.19 +    License along with this library; if not, write to the Free Software
    1.20 +    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
    1.21 +
    1.22 +    Sam Lantinga
    1.23 +    slouken@libsdl.org
    1.24 +*/
    1.25 +#include "SDL_config.h"
    1.26 +
    1.27 +#ifndef _SDL_directfb_opengl_h
    1.28 +#define _SDL_directfb_opengl_h
    1.29 +
    1.30 +#if SDL_DIRECTFB_OPENGL
    1.31 +#include "SDL_opengl.h"
    1.32 +
    1.33 +typedef struct _DirectFB_GLContext DirectFB_GLContext;
    1.34 +struct _DirectFB_GLContext
    1.35 +{
    1.36 +    IDirectFBGL *context;
    1.37 +    DirectFB_GLContext *next;
    1.38 +};
    1.39 +
    1.40 +/* OpenGL functions */
    1.41 +extern int DirectFB_GL_Initialize(_THIS);
    1.42 +extern void DirectFB_GL_Shutdown(_THIS);
    1.43 +
    1.44 +extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
    1.45 +extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
    1.46 +extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
    1.47 +extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
    1.48 +                                   SDL_GLContext context);
    1.49 +extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
    1.50 +extern int DirectFB_GL_GetSwapInterval(_THIS);
    1.51 +extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
    1.52 +extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
    1.53 +
    1.54 +#endif /* SDL_DIRECTFB_OPENGL */
    1.55 +
    1.56 +#endif /* _SDL_directfb_opengl_h */
    1.57 +
    1.58 +/* vi: set ts=4 sw=4 expandtab: */