include/SDL_video.h
branchSDL-1.3
changeset 1654 0a53c90a37f9
parent 1545 8d9bb0cf2c2a
child 1656 96c2f89cc7e1
     1.1 --- a/include/SDL_video.h	Thu Apr 27 05:19:10 2006 +0000
     1.2 +++ b/include/SDL_video.h	Thu Apr 27 05:30:05 2006 +0000
     1.3 @@ -124,7 +124,7 @@
     1.4  #define SDL_DOUBLEBUF	0x40000000	/* Set up double-buffered video mode */
     1.5  #define SDL_FULLSCREEN	0x80000000	/* Surface is a full screen display */
     1.6  #define SDL_OPENGL      0x00000002      /* Create an OpenGL rendering context */
     1.7 -#define SDL_OPENGLBLIT	0x0000000A	/* Create an OpenGL rendering context and use it for blitting */
     1.8 +#define SDL_OPENGLBLIT_OBSOLETE 0x0000000A /* Obsolete, do not use! */
     1.9  #define SDL_RESIZABLE	0x00000010	/* This video mode may be resized */
    1.10  #define SDL_NOFRAME	0x00000020	/* No window caption or edge frame */
    1.11  /* Used internally (read-only) */
    1.12 @@ -807,14 +807,6 @@
    1.13   */
    1.14  extern DECLSPEC void SDLCALL SDL_GL_SwapBuffers(void);
    1.15  
    1.16 -/*
    1.17 - * Internal functions that should not be called unless you have read
    1.18 - * and understood the source code for these functions.
    1.19 - */
    1.20 -extern DECLSPEC void SDLCALL SDL_GL_UpdateRects(int numrects, SDL_Rect* rects);
    1.21 -extern DECLSPEC void SDLCALL SDL_GL_Lock(void);
    1.22 -extern DECLSPEC void SDLCALL SDL_GL_Unlock(void);
    1.23 -
    1.24  /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
    1.25  /* These functions allow interaction with the window manager, if any.        */
    1.26  /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */