src/video/qnxgf/SDL_gf_render.c
changeset 5138 da10636e5eca
parent 4929 aa8888658021
child 5140 e743b9c3f6d6
equal deleted inserted replaced
5137:e594f07297a9 5138:da10636e5eca
    85       SDL_RENDERER_ACCELERATED),
    85       SDL_RENDERER_ACCELERATED),
    86      (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
    86      (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR |
    87       SDL_TEXTUREMODULATE_ALPHA),
    87       SDL_TEXTUREMODULATE_ALPHA),
    88      (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
    88      (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK |
    89       SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
    89       SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD),
    90      (SDL_SCALEMODE_NONE | SDL_SCALEMODE_SLOW),
       
    91      13,
    90      13,
    92      {
    91      {
    93       SDL_PIXELFORMAT_INDEX8,
    92       SDL_PIXELFORMAT_INDEX8,
    94       SDL_PIXELFORMAT_RGB555,
    93       SDL_PIXELFORMAT_RGB555,
    95       SDL_PIXELFORMAT_RGB565,
    94       SDL_PIXELFORMAT_RGB565,
   147     renderer->SetTexturePalette = gf_settexturepalette;
   146     renderer->SetTexturePalette = gf_settexturepalette;
   148     renderer->GetTexturePalette = gf_gettexturepalette;
   147     renderer->GetTexturePalette = gf_gettexturepalette;
   149     renderer->SetTextureAlphaMod = gf_settexturealphamod;
   148     renderer->SetTextureAlphaMod = gf_settexturealphamod;
   150     renderer->SetTextureColorMod = gf_settexturecolormod;
   149     renderer->SetTextureColorMod = gf_settexturecolormod;
   151     renderer->SetTextureBlendMode = gf_settextureblendmode;
   150     renderer->SetTextureBlendMode = gf_settextureblendmode;
   152     renderer->SetTextureScaleMode = gf_settexturescalemode;
       
   153     renderer->UpdateTexture = gf_updatetexture;
   151     renderer->UpdateTexture = gf_updatetexture;
   154     renderer->LockTexture = gf_locktexture;
   152     renderer->LockTexture = gf_locktexture;
   155     renderer->UnlockTexture = gf_unlocktexture;
   153     renderer->UnlockTexture = gf_unlocktexture;
   156     renderer->DirtyTexture = gf_dirtytexture;
   154     renderer->DirtyTexture = gf_dirtytexture;
   157     renderer->RenderPoint = gf_renderpoint;
   155     renderer->RenderPoint = gf_renderpoint;