README
changeset 3269 a67a961e2171
parent 2062 c9aa6bcb26f3
child 3272 e8f63b28947d
equal deleted inserted replaced
3268:82ce350be859 3269:a67a961e2171
    13 and 2D framebuffer across multiple platforms.
    13 and 2D framebuffer across multiple platforms.
    14 
    14 
    15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
    15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
    16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
    16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
    17 The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
    17 The code contains support for Dreamcast, Atari, AIX, OSF/Tru64,
    18 RISC OS, SymbianOS, and OS/2, but these are not officially supported.
    18 RISC OS, SymbianOS, but these are not officially supported.
    19 
    19 
    20 SDL is written in C, but works with C++ natively, and has bindings to
    20 SDL is written in C, but works with C++ natively, and has bindings to
    21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    23 Pike, Pliant, Python, Ruby, and Smalltalk.
    23 Pike, Pliant, Python, Ruby, and Smalltalk.