docs/README-winrt.md
changeset 9215 6894461723ab
parent 9210 1486f4f3c67c
child 9224 bc074eca6597
equal deleted inserted replaced
9214:dad92c567585 9215:6894461723ab
    84     IDXGIFactory2::CreateSwapChainForCoreWindow() as appropriate.)
    84     IDXGIFactory2::CreateSwapChainForCoreWindow() as appropriate.)
    85 
    85 
    86 * What partially works:
    86 * What partially works:
    87   * keyboard input.  Most of WinRT's documented virtual keys are supported, as
    87   * keyboard input.  Most of WinRT's documented virtual keys are supported, as
    88     well as many keys with documented hardware scancodes.
    88     well as many keys with documented hardware scancodes.
    89   * OpenGL.  Experimental support for OpenGL ES 2 is available via a
    89   * OpenGL.  Experimental support for OpenGL ES 2 is available via the ANGLE
    90     Microsoft-modified version of the ANGLE project, as available at
    90     project, using either MS Open Technologies' repository, at 
    91     https://github.com/msopentech/angle .  Support is currently limited to the
    91     https://github.com/msopentech/angle (both the "winrt" and "future-dev"
    92     "winrt" branch, however support for the "future-dev" branch is planned.
    92     branches are supported), or the official ANGLE repository, at
       
    93     https://chromium.googlesource.com/angle/angle
    93   * SDLmain.  WinRT uses a different signature for each app's main() function.
    94   * SDLmain.  WinRT uses a different signature for each app's main() function.
    94     SDL-based apps that use this port must compile in SDL_winrt_main_NonXAML.cpp
    95     SDL-based apps that use this port must compile in SDL_winrt_main_NonXAML.cpp
    95     (in `SDL\src\main\winrt\`) directly in order for their C-style main()
    96     (in `SDL\src\main\winrt\`) directly in order for their C-style main()
    96     functions to be called.
    97     functions to be called.
    97   * XAML interoperability.  This feature is currently experimental (there are
    98   * XAML interoperability.  This feature is currently experimental (there are