WhatsNew.txt
changeset 11907 4d9a8db6baf6
parent 11902 ce4bc0462ae5
child 11912 8fe6fea767a0
equal deleted inserted replaced
11906:d97ab6d12404 11907:4d9a8db6baf6
    15 * Added resampling support on WASAPI on Windows 7 and above
    15 * Added resampling support on WASAPI on Windows 7 and above
    16 
    16 
    17 Windows UWP:
    17 Windows UWP:
    18 * Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on
    18 * Added SDL_WinRTGetDeviceFamily() to find out what type of device your application is running on
    19 
    19 
    20 Mac OSX / iOS / tvOS:
    20 Mac OS X:
       
    21 * Added support for the Vulkan SDK for Mac:
       
    22   https://www.lunarg.com/lunarg-releases-vulkan-sdk-1-0-69-0-for-mac/
       
    23 
       
    24 Mac OS X / iOS / tvOS:
    21 * Added a Metal 2D render implementation
    25 * Added a Metal 2D render implementation
    22 * Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation
    26 * Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() to insert your own drawing into SDL rendering when using the Metal implementation
    23 
    27 
    24 iOS:
    28 iOS:
    25 * Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications.
    29 * Added the hint SDL_HINT_IOS_HIDE_HOME_INDICATOR to control whether the home indicator bar on iPhone X should be hidden. This defaults to dimming the indicator for fullscreen applications and showing the indicator for windowed applications.