README-windows.txt
changeset 8219 49dbdbd657a9
parent 8021 f96e12e0ade9
equal deleted inserted replaced
8218:cf153cc95173 8219:49dbdbd657a9
    30 If you compile ANGLE from source, you can configure it so it does not need the
    30 If you compile ANGLE from source, you can configure it so it does not need the
    31 d3dcompiler_* DLL at all (for details on this, see their documentation). 
    31 d3dcompiler_* DLL at all (for details on this, see their documentation). 
    32 However, by default SDL will try to preload the d3dcompiler_46.dll to
    32 However, by default SDL will try to preload the d3dcompiler_46.dll to
    33 comply with ANGLE's requirements. If you wish SDL to preload d3dcompiler_43.dll (to
    33 comply with ANGLE's requirements. If you wish SDL to preload d3dcompiler_43.dll (to
    34 support Windows XP) or to skip this step at all, you can use the 
    34 support Windows XP) or to skip this step at all, you can use the 
    35 SDL_VIDEO_WIN_D3DCOMPILER hint (see SDL_hints.h for more details).
    35 SDL_HINT_VIDEO_WIN_D3DCOMPILER hint (see SDL_hints.h for more details).
    36 
    36 
    37 Known Bugs:
    37 Known Bugs:
    38     
    38     
    39     * SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
    39     * SDL_GL_SetSwapInterval is currently a no op when using ANGLE. It appears
    40       that there's a bug in the library which prevents the window contents from
    40       that there's a bug in the library which prevents the window contents from