include/SDL_render.h
changeset 7542 399ff49069a5
parent 7240 39eb4958950a
child 7759 869583422e5a
equal deleted inserted replaced
7541:913786dec9d5 7542:399ff49069a5
    35  *  The texture images may be drawn in opaque, blended, or additive modes.
    35  *  The texture images may be drawn in opaque, blended, or additive modes.
    36  *  They can have an additional color tint or alpha modulation applied to
    36  *  They can have an additional color tint or alpha modulation applied to
    37  *  them, and may also be stretched with linear interpolation.
    37  *  them, and may also be stretched with linear interpolation.
    38  *
    38  *
    39  *  This API is designed to accelerate simple 2D operations. You may
    39  *  This API is designed to accelerate simple 2D operations. You may
    40  *  want more functionality such as rotation and particle effects and
    40  *  want more functionality such as polygons and particle effects and
    41  *  in that case you should use SDL's OpenGL/Direct3D support or one
    41  *  in that case you should use SDL's OpenGL/Direct3D support or one
    42  *  of the many good 3D engines.
    42  *  of the many good 3D engines.
       
    43  *
       
    44  *  These functions must be called from the main thread.
       
    45  *  See this bug for details: http://bugzilla.libsdl.org/show_bug.cgi?id=1995
    43  */
    46  */
    44 
    47 
    45 #ifndef _SDL_render_h
    48 #ifndef _SDL_render_h
    46 #define _SDL_render_h
    49 #define _SDL_render_h
    47 
    50