equal
deleted
inserted
replaced
84 const SDL_Rect * rect, int markDirty, void **pixels, |
84 const SDL_Rect * rect, int markDirty, void **pixels, |
85 int *pitch); |
85 int *pitch); |
86 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
86 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
87 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
87 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
88 int numrects, const SDL_Rect * rects); |
88 int numrects, const SDL_Rect * rects); |
89 int (*SetDrawColor) (SDL_Renderer * renderer); |
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90 int (*SetDrawBlendMode) (SDL_Renderer * renderer); |
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91 int (*RenderClear) (SDL_Renderer * renderer); |
89 int (*RenderClear) (SDL_Renderer * renderer); |
92 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
90 int (*RenderDrawPoints) (SDL_Renderer * renderer, const SDL_Point * points, |
93 int count); |
91 int count); |
94 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
92 int (*RenderDrawLines) (SDL_Renderer * renderer, const SDL_Point * points, |
95 int count); |
93 int count); |