README.txt
changeset 7616 1eaa3b3c55c5
parent 7599 bd0c15431dc9
child 7997 4ad94134d372
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7615:90ff13467550 7616:1eaa3b3c55c5
    12 to provide low level access to audio, keyboard, mouse, joystick, and graphics
    12 to provide low level access to audio, keyboard, mouse, joystick, and graphics
    13 hardware via OpenGL and Direct3D. It is used by video playback software,
    13 hardware via OpenGL and Direct3D. It is used by video playback software,
    14 emulators, and popular games including Valve's award winning catalog
    14 emulators, and popular games including Valve's award winning catalog
    15 and many Humble Bundle games.
    15 and many Humble Bundle games.
    16 
    16 
    17 The current version supports Windows, Mac OS X, Linux, iOS, and Android.
    17 SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
    18 The code contains support for other operating systems but those are not
    18 Support for other platforms may be found in the source code.
    19 officially supported.
       
    20 
    19 
    21 SDL is written in C, but works with C++ natively, and has bindings to
    20 SDL is written in C, works natively with C++, and there are bindings 
    22 several other languages, including C#, Python and more in progress.
    21 available for several other languages, including C# and Python.
    23 
    22 
    24 This library is distributed under the zlib license, which can be found
    23 This library is distributed under the zlib license, which can be found
    25 in the file "COPYING.txt".
    24 in the file "COPYING.txt".
    26 
    25 
    27 The best way to learn how to use SDL is to check out the header files in
    26 The best way to learn how to use SDL is to check out the header files in