Skip to content

Latest commit

 

History

History
894 lines (769 loc) · 31 KB

SDL_render_sw.c

File metadata and controls

894 lines (769 loc) · 31 KB
 
1
2
/*
Simple DirectMedia Layer
Jan 17, 2020
Jan 17, 2020
3
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if !SDL_RENDER_DISABLED
#include "../SDL_sysrender.h"
#include "SDL_render_sw_c.h"
#include "SDL_hints.h"
Oct 4, 2018
Oct 4, 2018
28
#include "SDL_assert.h"
29
30
31
32
33
34
35
36
37
38
39
#include "SDL_draw.h"
#include "SDL_blendfillrect.h"
#include "SDL_blendline.h"
#include "SDL_blendpoint.h"
#include "SDL_drawline.h"
#include "SDL_drawpoint.h"
#include "SDL_rotate.h"
/* SDL surface based renderer implementation */
Jun 11, 2019
Jun 11, 2019
40
41
42
43
44
45
46
typedef struct
{
const SDL_Rect *viewport;
const SDL_Rect *cliprect;
SDL_bool surface_cliprect_dirty;
} SW_DrawStateCache;
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
typedef struct
{
SDL_Surface *surface;
SDL_Surface *window;
} SW_RenderData;
static SDL_Surface *
SW_ActivateRenderer(SDL_Renderer * renderer)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
if (!data->surface) {
data->surface = data->window;
}
if (!data->surface) {
SDL_Surface *surface = SDL_GetWindowSurface(renderer->window);
if (surface) {
data->surface = data->window = surface;
}
}
return data->surface;
}
static void
SW_WindowEvent(SDL_Renderer * renderer, const SDL_WindowEvent *event)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
if (event->event == SDL_WINDOWEVENT_SIZE_CHANGED) {
data->surface = NULL;
data->window = NULL;
}
}
static int
SW_GetOutputSize(SDL_Renderer * renderer, int *w, int *h)
{
Jun 18, 2019
Jun 18, 2019
85
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
Jun 18, 2019
Jun 18, 2019
87
if (data->surface) {
Jun 18, 2019
Jun 18, 2019
89
*w = data->surface->w;
Jun 18, 2019
Jun 18, 2019
92
*h = data->surface->h;
Jun 18, 2019
Jun 18, 2019
96
97
98
99
100
101
102
103
if (renderer->window) {
SDL_GetWindowSize(renderer->window, w, h);
return 0;
}
SDL_SetError("Software renderer doesn't have an output surface");
return -1;
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
}
static int
SW_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
if (!SDL_PixelFormatEnumToMasks
(texture->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
return SDL_SetError("Unknown texture format");
}
texture->driverdata =
SDL_CreateRGBSurface(0, texture->w, texture->h, bpp, Rmask, Gmask,
Bmask, Amask);
SDL_SetSurfaceColorMod(texture->driverdata, texture->r, texture->g,
texture->b);
SDL_SetSurfaceAlphaMod(texture->driverdata, texture->a);
SDL_SetSurfaceBlendMode(texture->driverdata, texture->blendMode);
Nov 15, 2016
Nov 15, 2016
125
126
127
128
/* Only RLE encode textures without an alpha channel since the RLE coder
* discards the color values of pixels with an alpha value of zero.
*/
if (texture->access == SDL_TEXTUREACCESS_STATIC && !Amask) {
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
SDL_SetSurfaceRLE(texture->driverdata, 1);
}
if (!texture->driverdata) {
return -1;
}
return 0;
}
static int
SW_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
{
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
Uint8 *src, *dst;
int row;
size_t length;
if(SDL_MUSTLOCK(surface))
SDL_LockSurface(surface);
src = (Uint8 *) pixels;
dst = (Uint8 *) surface->pixels +
rect->y * surface->pitch +
rect->x * surface->format->BytesPerPixel;
length = rect->w * surface->format->BytesPerPixel;
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += surface->pitch;
}
if(SDL_MUSTLOCK(surface))
SDL_UnlockSurface(surface);
return 0;
}
static int
SW_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, void **pixels, int *pitch)
{
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
*pixels =
(void *) ((Uint8 *) surface->pixels + rect->y * surface->pitch +
rect->x * surface->format->BytesPerPixel);
*pitch = surface->pitch;
return 0;
}
static void
SW_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
}
Dec 22, 2019
Dec 22, 2019
182
183
184
185
186
static void
SW_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture, SDL_ScaleMode scaleMode)
{
}
187
188
189
190
191
static int
SW_SetRenderTarget(SDL_Renderer * renderer, SDL_Texture * texture)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
Jun 18, 2019
Jun 18, 2019
192
if (texture) {
193
194
195
196
197
198
199
200
data->surface = (SDL_Surface *) texture->driverdata;
} else {
data->surface = data->window;
}
return 0;
}
static int
Oct 4, 2018
Oct 4, 2018
201
SW_QueueSetViewport(SDL_Renderer * renderer, SDL_RenderCommand *cmd)
Oct 4, 2018
Oct 4, 2018
203
return 0; /* nothing to do in this backend. */
Oct 4, 2018
Oct 4, 2018
207
SW_QueueDrawPoints(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FPoint * points, int count)
Oct 4, 2018
Oct 4, 2018
209
SDL_Point *verts = (SDL_Point *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Point), 0, &cmd->data.draw.first);
Mar 19, 2019
Mar 19, 2019
210
int i;
Oct 4, 2018
Oct 4, 2018
212
if (!verts) {
213
214
215
return -1;
}
Oct 4, 2018
Oct 4, 2018
216
cmd->data.draw.count = count;
217
218
if (renderer->viewport.x || renderer->viewport.y) {
Oct 4, 2018
Oct 4, 2018
219
220
221
222
223
const int x = renderer->viewport.x;
const int y = renderer->viewport.y;
for (i = 0; i < count; i++, verts++, points++) {
verts->x = (int)(x + points->x);
verts->y = (int)(y + points->y);
Oct 4, 2018
Oct 4, 2018
226
227
228
for (i = 0; i < count; i++, verts++, points++) {
verts->x = (int)points->x;
verts->y = (int)points->y;
Oct 4, 2018
Oct 4, 2018
232
return 0;
Oct 4, 2018
Oct 4, 2018
236
SW_QueueFillRects(SDL_Renderer * renderer, SDL_RenderCommand *cmd, const SDL_FRect * rects, int count)
Oct 4, 2018
Oct 4, 2018
238
SDL_Rect *verts = (SDL_Rect *) SDL_AllocateRenderVertices(renderer, count * sizeof (SDL_Rect), 0, &cmd->data.draw.first);
Mar 19, 2019
Mar 19, 2019
239
int i;
Oct 4, 2018
Oct 4, 2018
241
if (!verts) {
242
243
244
return -1;
}
Oct 4, 2018
Oct 4, 2018
245
cmd->data.draw.count = count;
Oct 4, 2018
Oct 4, 2018
247
248
249
250
251
252
253
254
255
if (renderer->viewport.x || renderer->viewport.y) {
const int x = renderer->viewport.x;
const int y = renderer->viewport.y;
for (i = 0; i < count; i++, verts++, rects++) {
verts->x = (int)(x + rects->x);
verts->y = (int)(y + rects->y);
verts->w = SDL_max((int)rects->w, 1);
verts->h = SDL_max((int)rects->h, 1);
Oct 4, 2018
Oct 4, 2018
258
259
260
261
262
for (i = 0; i < count; i++, verts++, rects++) {
verts->x = (int)rects->x;
verts->y = (int)rects->y;
verts->w = SDL_max((int)rects->w, 1);
verts->h = SDL_max((int)rects->h, 1);
Oct 4, 2018
Oct 4, 2018
266
return 0;
Oct 4, 2018
Oct 4, 2018
270
271
SW_QueueCopy(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_FRect * dstrect)
Oct 4, 2018
Oct 4, 2018
273
SDL_Rect *verts = (SDL_Rect *) SDL_AllocateRenderVertices(renderer, 2 * sizeof (SDL_Rect), 0, &cmd->data.draw.first);
Oct 4, 2018
Oct 4, 2018
275
if (!verts) {
276
277
278
return -1;
}
Oct 4, 2018
Oct 4, 2018
279
cmd->data.draw.count = 1;
Oct 4, 2018
Oct 4, 2018
281
282
283
284
285
286
SDL_memcpy(verts, srcrect, sizeof (SDL_Rect));
verts++;
if (renderer->viewport.x || renderer->viewport.y) {
verts->x = (int)(renderer->viewport.x + dstrect->x);
verts->y = (int)(renderer->viewport.y + dstrect->y);
Oct 4, 2018
Oct 4, 2018
288
289
verts->x = (int)dstrect->x;
verts->y = (int)dstrect->y;
Oct 4, 2018
Oct 4, 2018
291
292
verts->w = (int)dstrect->w;
verts->h = (int)dstrect->h;
Oct 4, 2018
Oct 4, 2018
294
return 0;
Oct 4, 2018
Oct 4, 2018
297
298
299
300
301
302
303
304
305
typedef struct CopyExData
{
SDL_Rect srcrect;
SDL_Rect dstrect;
double angle;
SDL_FPoint center;
SDL_RendererFlip flip;
} CopyExData;
Oct 4, 2018
Oct 4, 2018
307
308
309
SW_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_FRect * dstrect,
const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
Oct 4, 2018
Oct 4, 2018
311
CopyExData *verts = (CopyExData *) SDL_AllocateRenderVertices(renderer, sizeof (CopyExData), 0, &cmd->data.draw.first);
Oct 4, 2018
Oct 4, 2018
313
if (!verts) {
314
315
316
return -1;
}
Oct 4, 2018
Oct 4, 2018
317
318
319
320
cmd->data.draw.count = 1;
SDL_memcpy(&verts->srcrect, srcrect, sizeof (SDL_Rect));
321
if (renderer->viewport.x || renderer->viewport.y) {
Oct 4, 2018
Oct 4, 2018
322
323
verts->dstrect.x = (int)(renderer->viewport.x + dstrect->x);
verts->dstrect.y = (int)(renderer->viewport.y + dstrect->y);
Oct 4, 2018
Oct 4, 2018
325
326
verts->dstrect.x = (int)dstrect->x;
verts->dstrect.y = (int)dstrect->y;
Oct 4, 2018
Oct 4, 2018
328
329
330
331
332
verts->dstrect.w = (int)dstrect->w;
verts->dstrect.h = (int)dstrect->h;
verts->angle = angle;
SDL_memcpy(&verts->center, center, sizeof (SDL_FPoint));
verts->flip = flip;
Oct 4, 2018
Oct 4, 2018
334
return 0;
Oct 4, 2018
Oct 4, 2018
338
339
SW_RenderCopyEx(SDL_Renderer * renderer, SDL_Surface *surface, SDL_Texture * texture,
const SDL_Rect * srcrect, const SDL_Rect * final_rect,
340
341
342
const double angle, const SDL_FPoint * center, const SDL_RendererFlip flip)
{
SDL_Surface *src = (SDL_Surface *) texture->driverdata;
Oct 4, 2018
Oct 4, 2018
343
SDL_Rect tmp_rect;
Nov 15, 2016
Nov 15, 2016
344
345
346
SDL_Surface *src_clone, *src_rotated, *src_scaled;
SDL_Surface *mask = NULL, *mask_rotated = NULL;
int retval = 0, dstwidth, dstheight, abscenterx, abscentery;
347
double cangle, sangle, px, py, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y;
Nov 15, 2016
Nov 15, 2016
348
349
350
351
352
SDL_BlendMode blendmode;
Uint8 alphaMod, rMod, gMod, bMod;
int applyModulation = SDL_FALSE;
int blitRequired = SDL_FALSE;
int isOpaque = SDL_FALSE;
353
354
355
356
357
358
359
if (!surface) {
return -1;
}
tmp_rect.x = 0;
tmp_rect.y = 0;
Oct 4, 2018
Oct 4, 2018
360
361
tmp_rect.w = final_rect->w;
tmp_rect.h = final_rect->h;
Nov 15, 2016
Nov 15, 2016
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
/* It is possible to encounter an RLE encoded surface here and locking it is
* necessary because this code is going to access the pixel buffer directly.
*/
if (SDL_MUSTLOCK(src)) {
SDL_LockSurface(src);
}
/* Clone the source surface but use its pixel buffer directly.
* The original source surface must be treated as read-only.
*/
src_clone = SDL_CreateRGBSurfaceFrom(src->pixels, src->w, src->h, src->format->BitsPerPixel, src->pitch,
src->format->Rmask, src->format->Gmask,
src->format->Bmask, src->format->Amask);
if (src_clone == NULL) {
if (SDL_MUSTLOCK(src)) {
SDL_UnlockSurface(src);
Nov 15, 2016
Nov 15, 2016
380
381
382
383
384
385
386
387
388
389
390
391
392
return -1;
}
SDL_GetSurfaceBlendMode(src, &blendmode);
SDL_GetSurfaceAlphaMod(src, &alphaMod);
SDL_GetSurfaceColorMod(src, &rMod, &gMod, &bMod);
/* SDLgfx_rotateSurface only accepts 32-bit surfaces with a 8888 layout. Everything else has to be converted. */
if (src->format->BitsPerPixel != 32 || SDL_PIXELLAYOUT(src->format->format) != SDL_PACKEDLAYOUT_8888 || !src->format->Amask) {
blitRequired = SDL_TRUE;
}
/* If scaling and cropping is necessary, it has to be taken care of before the rotation. */
Oct 4, 2018
Oct 4, 2018
393
if (!(srcrect->w == final_rect->w && srcrect->h == final_rect->h && srcrect->x == 0 && srcrect->y == 0)) {
Nov 15, 2016
Nov 15, 2016
394
395
396
blitRequired = SDL_TRUE;
}
Oct 30, 2018
Oct 30, 2018
397
398
399
400
401
/* srcrect is not selecting the whole src surface, so cropping is needed */
if (!(srcrect->w == src->w && srcrect->h == src->h && srcrect->x == 0 && srcrect->y == 0)) {
blitRequired = SDL_TRUE;
}
Jan 16, 2020
Jan 16, 2020
402
403
/* The color and alpha modulation has to be applied before the rotation when using the NONE, MOD or MUL blend modes. */
if ((blendmode == SDL_BLENDMODE_NONE || blendmode == SDL_BLENDMODE_MOD || blendmode == SDL_BLENDMODE_MUL) && (alphaMod & rMod & gMod & bMod) != 255) {
Nov 15, 2016
Nov 15, 2016
404
405
406
407
408
409
410
411
412
413
414
415
416
417
applyModulation = SDL_TRUE;
SDL_SetSurfaceAlphaMod(src_clone, alphaMod);
SDL_SetSurfaceColorMod(src_clone, rMod, gMod, bMod);
}
/* Opaque surfaces are much easier to handle with the NONE blend mode. */
if (blendmode == SDL_BLENDMODE_NONE && !src->format->Amask && alphaMod == 255) {
isOpaque = SDL_TRUE;
}
/* The NONE blend mode requires a mask for non-opaque surfaces. This mask will be used
* to clear the pixels in the destination surface. The other steps are explained below.
*/
if (blendmode == SDL_BLENDMODE_NONE && !isOpaque) {
Oct 4, 2018
Oct 4, 2018
418
mask = SDL_CreateRGBSurface(0, final_rect->w, final_rect->h, 32,
Nov 15, 2016
Nov 15, 2016
419
420
421
422
423
0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
if (mask == NULL) {
retval = -1;
} else {
SDL_SetSurfaceBlendMode(mask, SDL_BLENDMODE_MOD);
Nov 15, 2016
Nov 15, 2016
425
}
Nov 15, 2016
Nov 15, 2016
427
428
429
430
431
/* Create a new surface should there be a format mismatch or if scaling, cropping,
* or modulation is required. It's possible to use the source surface directly otherwise.
*/
if (!retval && (blitRequired || applyModulation)) {
SDL_Rect scale_rect = tmp_rect;
Oct 4, 2018
Oct 4, 2018
432
src_scaled = SDL_CreateRGBSurface(0, final_rect->w, final_rect->h, 32,
Nov 15, 2016
Nov 15, 2016
433
434
435
436
437
438
439
440
441
0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000);
if (src_scaled == NULL) {
retval = -1;
} else {
SDL_SetSurfaceBlendMode(src_clone, SDL_BLENDMODE_NONE);
retval = SDL_BlitScaled(src_clone, srcrect, src_scaled, &scale_rect);
SDL_FreeSurface(src_clone);
src_clone = src_scaled;
src_scaled = NULL;
Nov 15, 2016
Nov 15, 2016
445
446
447
/* SDLgfx_rotateSurface is going to make decisions depending on the blend mode. */
SDL_SetSurfaceBlendMode(src_clone, blendmode);
Oct 8, 2016
Oct 8, 2016
449
SDLgfx_rotozoomSurfaceSizeTrig(tmp_rect.w, tmp_rect.h, angle, &dstwidth, &dstheight, &cangle, &sangle);
May 8, 2018
May 8, 2018
450
src_rotated = SDLgfx_rotateSurface(src_clone, angle, dstwidth/2, dstheight/2, (texture->scaleMode == SDL_ScaleModeNearest) ? 0 : 1, flip & SDL_FLIP_HORIZONTAL, flip & SDL_FLIP_VERTICAL, dstwidth, dstheight, cangle, sangle);
Nov 15, 2016
Nov 15, 2016
451
452
453
454
455
456
457
458
459
460
461
if (src_rotated == NULL) {
retval = -1;
}
if (!retval && mask != NULL) {
/* The mask needed for the NONE blend mode gets rotated with the same parameters. */
mask_rotated = SDLgfx_rotateSurface(mask, angle, dstwidth/2, dstheight/2, SDL_FALSE, 0, 0, dstwidth, dstheight, cangle, sangle);
if (mask_rotated == NULL) {
retval = -1;
}
}
if (!retval) {
462
/* Find out where the new origin is by rotating the four final_rect points around the center and then taking the extremes */
Oct 4, 2018
Oct 4, 2018
463
464
abscenterx = final_rect->x + (int)center->x;
abscentery = final_rect->y + (int)center->y;
465
466
467
468
/* Compensate the angle inversion to match the behaviour of the other backends */
sangle = -sangle;
/* Top Left */
Oct 4, 2018
Oct 4, 2018
469
470
px = final_rect->x - abscenterx;
py = final_rect->y - abscentery;
471
472
473
474
p1x = px * cangle - py * sangle + abscenterx;
p1y = px * sangle + py * cangle + abscentery;
/* Top Right */
Oct 4, 2018
Oct 4, 2018
475
476
px = final_rect->x + final_rect->w - abscenterx;
py = final_rect->y - abscentery;
477
478
479
480
p2x = px * cangle - py * sangle + abscenterx;
p2y = px * sangle + py * cangle + abscentery;
/* Bottom Left */
Oct 4, 2018
Oct 4, 2018
481
482
px = final_rect->x - abscenterx;
py = final_rect->y + final_rect->h - abscentery;
483
484
485
486
p3x = px * cangle - py * sangle + abscenterx;
p3y = px * sangle + py * cangle + abscentery;
/* Bottom Right */
Oct 4, 2018
Oct 4, 2018
487
488
px = final_rect->x + final_rect->w - abscenterx;
py = final_rect->y + final_rect->h - abscentery;
489
490
491
492
493
494
495
496
p4x = px * cangle - py * sangle + abscenterx;
p4y = px * sangle + py * cangle + abscentery;
tmp_rect.x = (int)MIN(MIN(p1x, p2x), MIN(p3x, p4x));
tmp_rect.y = (int)MIN(MIN(p1y, p2y), MIN(p3y, p4y));
tmp_rect.w = dstwidth;
tmp_rect.h = dstheight;
Nov 15, 2016
Nov 15, 2016
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
/* The NONE blend mode needs some special care with non-opaque surfaces.
* Other blend modes or opaque surfaces can be blitted directly.
*/
if (blendmode != SDL_BLENDMODE_NONE || isOpaque) {
if (applyModulation == SDL_FALSE) {
/* If the modulation wasn't already applied, make it happen now. */
SDL_SetSurfaceAlphaMod(src_rotated, alphaMod);
SDL_SetSurfaceColorMod(src_rotated, rMod, gMod, bMod);
}
retval = SDL_BlitSurface(src_rotated, NULL, surface, &tmp_rect);
} else {
/* The NONE blend mode requires three steps to get the pixels onto the destination surface.
* First, the area where the rotated pixels will be blitted to get set to zero.
* This is accomplished by simply blitting a mask with the NONE blend mode.
* The colorkey set by the rotate function will discard the correct pixels.
*/
SDL_Rect mask_rect = tmp_rect;
SDL_SetSurfaceBlendMode(mask_rotated, SDL_BLENDMODE_NONE);
retval = SDL_BlitSurface(mask_rotated, NULL, surface, &mask_rect);
if (!retval) {
/* The next step copies the alpha value. This is done with the BLEND blend mode and
* by modulating the source colors with 0. Since the destination is all zeros, this
* will effectively set the destination alpha to the source alpha.
*/
SDL_SetSurfaceColorMod(src_rotated, 0, 0, 0);
mask_rect = tmp_rect;
retval = SDL_BlitSurface(src_rotated, NULL, surface, &mask_rect);
if (!retval) {
/* The last step gets the color values in place. The ADD blend mode simply adds them to
* the destination (where the color values are all zero). However, because the ADD blend
* mode modulates the colors with the alpha channel, a surface without an alpha mask needs
* to be created. This makes all source pixels opaque and the colors get copied correctly.
*/
SDL_Surface *src_rotated_rgb;
src_rotated_rgb = SDL_CreateRGBSurfaceFrom(src_rotated->pixels, src_rotated->w, src_rotated->h,
src_rotated->format->BitsPerPixel, src_rotated->pitch,
src_rotated->format->Rmask, src_rotated->format->Gmask,
src_rotated->format->Bmask, 0);
if (src_rotated_rgb == NULL) {
retval = -1;
} else {
SDL_SetSurfaceBlendMode(src_rotated_rgb, SDL_BLENDMODE_ADD);
retval = SDL_BlitSurface(src_rotated_rgb, NULL, surface, &tmp_rect);
SDL_FreeSurface(src_rotated_rgb);
}
}
}
SDL_FreeSurface(mask_rotated);
}
if (src_rotated != NULL) {
SDL_FreeSurface(src_rotated);
}
Nov 15, 2016
Nov 15, 2016
552
553
554
555
556
557
558
559
if (SDL_MUSTLOCK(src)) {
SDL_UnlockSurface(src);
}
if (mask != NULL) {
SDL_FreeSurface(mask);
}
if (src_clone != NULL) {
SDL_FreeSurface(src_clone);
560
561
562
563
}
return retval;
}
Oct 4, 2018
Oct 4, 2018
564
565
566
567
568
569
570
571
572
573
static void
PrepTextureForCopy(const SDL_RenderCommand *cmd)
{
const Uint8 r = cmd->data.draw.r;
const Uint8 g = cmd->data.draw.g;
const Uint8 b = cmd->data.draw.b;
const Uint8 a = cmd->data.draw.a;
const SDL_BlendMode blend = cmd->data.draw.blend;
SDL_Texture *texture = cmd->data.draw.texture;
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
Nov 15, 2018
Nov 15, 2018
574
575
const SDL_bool colormod = ((r & g & b) != 0xFF);
const SDL_bool alphamod = (a != 0xFF);
Jan 16, 2020
Jan 16, 2020
576
const SDL_bool blending = ((blend == SDL_BLENDMODE_ADD) || (blend == SDL_BLENDMODE_MOD) || (blend == SDL_BLENDMODE_MUL));
Oct 4, 2018
Oct 4, 2018
577
Nov 15, 2018
Nov 15, 2018
578
if (colormod || alphamod || blending) {
Oct 4, 2018
Oct 4, 2018
579
580
581
SDL_SetSurfaceRLE(surface, 0);
}
Nov 15, 2018
Nov 15, 2018
582
583
584
/* !!! FIXME: we can probably avoid some of these calls. */
SDL_SetSurfaceColorMod(surface, r, g, b);
SDL_SetSurfaceAlphaMod(surface, a);
Oct 4, 2018
Oct 4, 2018
585
586
587
SDL_SetSurfaceBlendMode(surface, blend);
}
Jun 11, 2019
Jun 11, 2019
588
589
590
static void
SetDrawState(SDL_Surface *surface, SW_DrawStateCache *drawstate)
{
Jun 11, 2019
Jun 11, 2019
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
if (drawstate->surface_cliprect_dirty) {
const SDL_Rect *viewport = drawstate->viewport;
const SDL_Rect *cliprect = drawstate->cliprect;
SDL_assert(viewport != NULL); /* the higher level should have forced a SDL_RENDERCMD_SETVIEWPORT */
if (cliprect != NULL) {
SDL_Rect clip_rect;
clip_rect.x = cliprect->x + viewport->x;
clip_rect.y = cliprect->y + viewport->y;
clip_rect.w = cliprect->w;
clip_rect.h = cliprect->h;
SDL_IntersectRect(viewport, &clip_rect, &clip_rect);
SDL_SetClipRect(surface, &clip_rect);
} else {
SDL_SetClipRect(surface, drawstate->viewport);
Jun 11, 2019
Jun 11, 2019
606
}
Jun 11, 2019
Jun 11, 2019
607
drawstate->surface_cliprect_dirty = SDL_FALSE;
Jun 11, 2019
Jun 11, 2019
608
609
610
}
}
Oct 4, 2018
Oct 4, 2018
611
612
613
614
static int
SW_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertices, size_t vertsize)
{
SDL_Surface *surface = SW_ActivateRenderer(renderer);
Jun 11, 2019
Jun 11, 2019
615
SW_DrawStateCache drawstate;
Oct 4, 2018
Oct 4, 2018
616
617
618
619
620
if (!surface) {
return -1;
}
Jun 11, 2019
Jun 11, 2019
621
622
623
624
drawstate.viewport = NULL;
drawstate.cliprect = NULL;
drawstate.surface_cliprect_dirty = SDL_TRUE;
Oct 4, 2018
Oct 4, 2018
625
626
627
628
629
630
631
while (cmd) {
switch (cmd->command) {
case SDL_RENDERCMD_SETDRAWCOLOR: {
break; /* Not used in this backend. */
}
case SDL_RENDERCMD_SETVIEWPORT: {
Jun 11, 2019
Jun 11, 2019
632
633
drawstate.viewport = &cmd->data.viewport.rect;
drawstate.surface_cliprect_dirty = SDL_TRUE;
Oct 4, 2018
Oct 4, 2018
634
635
636
637
break;
}
case SDL_RENDERCMD_SETCLIPRECT: {
Jun 11, 2019
Jun 11, 2019
638
639
drawstate.cliprect = cmd->data.cliprect.enabled ? &cmd->data.cliprect.rect : NULL;
drawstate.surface_cliprect_dirty = SDL_TRUE;
Oct 4, 2018
Oct 4, 2018
640
641
642
643
644
645
646
647
648
649
650
break;
}
case SDL_RENDERCMD_CLEAR: {
const Uint8 r = cmd->data.color.r;
const Uint8 g = cmd->data.color.g;
const Uint8 b = cmd->data.color.b;
const Uint8 a = cmd->data.color.a;
/* By definition the clear ignores the clip rect */
SDL_SetClipRect(surface, NULL);
SDL_FillRect(surface, NULL, SDL_MapRGBA(surface->format, r, g, b, a));
Jun 11, 2019
Jun 11, 2019
651
drawstate.surface_cliprect_dirty = SDL_TRUE;
Oct 4, 2018
Oct 4, 2018
652
653
654
655
656
657
658
659
break;
}
case SDL_RENDERCMD_DRAW_POINTS: {
const Uint8 r = cmd->data.draw.r;
const Uint8 g = cmd->data.draw.g;
const Uint8 b = cmd->data.draw.b;
const Uint8 a = cmd->data.draw.a;
Nov 17, 2018
Nov 17, 2018
660
const int count = (int) cmd->data.draw.count;
Oct 4, 2018
Oct 4, 2018
661
662
const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first);
const SDL_BlendMode blend = cmd->data.draw.blend;
Jun 11, 2019
Jun 11, 2019
663
SetDrawState(surface, &drawstate);
Oct 4, 2018
Oct 4, 2018
664
665
666
667
668
669
670
671
672
673
674
675
676
if (blend == SDL_BLENDMODE_NONE) {
SDL_DrawPoints(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a));
} else {
SDL_BlendPoints(surface, verts, count, blend, r, g, b, a);
}
break;
}
case SDL_RENDERCMD_DRAW_LINES: {
const Uint8 r = cmd->data.draw.r;
const Uint8 g = cmd->data.draw.g;
const Uint8 b = cmd->data.draw.b;
const Uint8 a = cmd->data.draw.a;
Nov 17, 2018
Nov 17, 2018
677
const int count = (int) cmd->data.draw.count;
Oct 4, 2018
Oct 4, 2018
678
679
const SDL_Point *verts = (SDL_Point *) (((Uint8 *) vertices) + cmd->data.draw.first);
const SDL_BlendMode blend = cmd->data.draw.blend;
Jun 11, 2019
Jun 11, 2019
680
SetDrawState(surface, &drawstate);
Oct 4, 2018
Oct 4, 2018
681
682
683
684
685
686
687
688
689
690
691
692
693
if (blend == SDL_BLENDMODE_NONE) {
SDL_DrawLines(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a));
} else {
SDL_BlendLines(surface, verts, count, blend, r, g, b, a);
}
break;
}
case SDL_RENDERCMD_FILL_RECTS: {
const Uint8 r = cmd->data.draw.r;
const Uint8 g = cmd->data.draw.g;
const Uint8 b = cmd->data.draw.b;
const Uint8 a = cmd->data.draw.a;
Nov 17, 2018
Nov 17, 2018
694
const int count = (int) cmd->data.draw.count;
Oct 4, 2018
Oct 4, 2018
695
696
const SDL_Rect *verts = (SDL_Rect *) (((Uint8 *) vertices) + cmd->data.draw.first);
const SDL_BlendMode blend = cmd->data.draw.blend;
Jun 11, 2019
Jun 11, 2019
697
SetDrawState(surface, &drawstate);
Oct 4, 2018
Oct 4, 2018
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
if (blend == SDL_BLENDMODE_NONE) {
SDL_FillRects(surface, verts, count, SDL_MapRGBA(surface->format, r, g, b, a));
} else {
SDL_BlendFillRects(surface, verts, count, blend, r, g, b, a);
}
break;
}
case SDL_RENDERCMD_COPY: {
SDL_Rect *verts = (SDL_Rect *) (((Uint8 *) vertices) + cmd->data.draw.first);
const SDL_Rect *srcrect = verts;
SDL_Rect *dstrect = verts + 1;
SDL_Texture *texture = cmd->data.draw.texture;
SDL_Surface *src = (SDL_Surface *) texture->driverdata;
Jun 11, 2019
Jun 11, 2019
713
714
SetDrawState(surface, &drawstate);
Oct 4, 2018
Oct 4, 2018
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
PrepTextureForCopy(cmd);
if ( srcrect->w == dstrect->w && srcrect->h == dstrect->h ) {
SDL_BlitSurface(src, srcrect, surface, dstrect);
} else {
/* If scaling is ever done, permanently disable RLE (which doesn't support scaling)
* to avoid potentially frequent RLE encoding/decoding.
*/
SDL_SetSurfaceRLE(surface, 0);
SDL_BlitScaled(src, srcrect, surface, dstrect);
}
break;
}
case SDL_RENDERCMD_COPY_EX: {
const CopyExData *copydata = (CopyExData *) (((Uint8 *) vertices) + cmd->data.draw.first);
Jun 11, 2019
Jun 11, 2019
731
SetDrawState(surface, &drawstate);
Oct 4, 2018
Oct 4, 2018
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
PrepTextureForCopy(cmd);
SW_RenderCopyEx(renderer, surface, cmd->data.draw.texture, &copydata->srcrect,
&copydata->dstrect, copydata->angle, &copydata->center, copydata->flip);
break;
}
case SDL_RENDERCMD_NO_OP:
break;
}
cmd = cmd->next;
}
return 0;
}
748
749
750
751
752
753
754
755
756
757
758
759
static int
SW_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch)
{
SDL_Surface *surface = SW_ActivateRenderer(renderer);
Uint32 src_format;
void *src_pixels;
if (!surface) {
return -1;
}
Aug 11, 2017
Aug 11, 2017
760
761
762
/* NOTE: The rect is already adjusted according to the viewport by
* SDL_RenderReadPixels.
*/
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
if (rect->x < 0 || rect->x+rect->w > surface->w ||
rect->y < 0 || rect->y+rect->h > surface->h) {
return SDL_SetError("Tried to read outside of surface bounds");
}
src_format = surface->format->format;
src_pixels = (void*)((Uint8 *) surface->pixels +
rect->y * surface->pitch +
rect->x * surface->format->BytesPerPixel);
return SDL_ConvertPixels(rect->w, rect->h,
src_format, src_pixels, surface->pitch,
format, pixels, pitch);
}
static void
SW_RenderPresent(SDL_Renderer * renderer)
{
SDL_Window *window = renderer->window;
if (window) {
SDL_UpdateWindowSurface(window);
}
}
static void
SW_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
{
SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
SDL_FreeSurface(surface);
}
static void
SW_DestroyRenderer(SDL_Renderer * renderer)
{
SW_RenderData *data = (SW_RenderData *) renderer->driverdata;
SDL_free(data);
SDL_free(renderer);
}
Oct 4, 2018
Oct 4, 2018
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
SDL_Renderer *
SW_CreateRendererForSurface(SDL_Surface * surface)
{
SDL_Renderer *renderer;
SW_RenderData *data;
if (!surface) {
SDL_SetError("Can't create renderer for NULL surface");
return NULL;
}
renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
data = (SW_RenderData *) SDL_calloc(1, sizeof(*data));
if (!data) {
SW_DestroyRenderer(renderer);
SDL_OutOfMemory();
return NULL;
}
data->surface = surface;
data->window = surface;
renderer->WindowEvent = SW_WindowEvent;
renderer->GetOutputSize = SW_GetOutputSize;
renderer->CreateTexture = SW_CreateTexture;
renderer->UpdateTexture = SW_UpdateTexture;
renderer->LockTexture = SW_LockTexture;
renderer->UnlockTexture = SW_UnlockTexture;
Dec 22, 2019
Dec 22, 2019
838
renderer->SetTextureScaleMode = SW_SetTextureScaleMode;
Oct 4, 2018
Oct 4, 2018
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
renderer->SetRenderTarget = SW_SetRenderTarget;
renderer->QueueSetViewport = SW_QueueSetViewport;
renderer->QueueSetDrawColor = SW_QueueSetViewport; /* SetViewport and SetDrawColor are (currently) no-ops. */
renderer->QueueDrawPoints = SW_QueueDrawPoints;
renderer->QueueDrawLines = SW_QueueDrawPoints; /* lines and points queue vertices the same way. */
renderer->QueueFillRects = SW_QueueFillRects;
renderer->QueueCopy = SW_QueueCopy;
renderer->QueueCopyEx = SW_QueueCopyEx;
renderer->RunCommandQueue = SW_RunCommandQueue;
renderer->RenderReadPixels = SW_RenderReadPixels;
renderer->RenderPresent = SW_RenderPresent;
renderer->DestroyTexture = SW_DestroyTexture;
renderer->DestroyRenderer = SW_DestroyRenderer;
renderer->info = SW_RenderDriver.info;
renderer->driverdata = data;
SW_ActivateRenderer(renderer);
return renderer;
}
Dec 5, 2018
Dec 5, 2018
860
static SDL_Renderer *
Oct 4, 2018
Oct 4, 2018
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
SW_CreateRenderer(SDL_Window * window, Uint32 flags)
{
SDL_Surface *surface;
surface = SDL_GetWindowSurface(window);
if (!surface) {
return NULL;
}
return SW_CreateRendererForSurface(surface);
}
SDL_RenderDriver SW_RenderDriver = {
SW_CreateRenderer,
{
"software",
SDL_RENDERER_SOFTWARE | SDL_RENDERER_TARGETTEXTURE,
8,
{
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_RGBA8888,
SDL_PIXELFORMAT_BGRA8888,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_BGR888,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_RGB555
},
0,
0}
};
892
893
894
#endif /* !SDL_RENDER_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */