include/SDL_config_macosx.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 03 Mar 2009 09:48:00 +0000
changeset 3084 fb256fee28d8
parent 2859 99210400e8b9
child 3170 b7a48f533966
permissions -rw-r--r--
Mac OS X and iPhoneOS have the full math library
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2009 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#ifndef _SDL_config_macosx_h
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#define _SDL_config_macosx_h
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#include "SDL_platform.h"
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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/* This is a set of defines to configure the SDL features */
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#define SDL_HAS_64BIT_TYPE	1
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/* Useful headers */
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/* If we specified an SDK or have a post-PowerPC chip, then alloca.h exists. */
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#if ( (MAC_OS_X_VERSION_MIN_REQUIRED >= 1030) || (!defined(__POWERPC__)) )
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#define HAVE_ALLOCA_H		1
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#endif
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#define HAVE_SYS_TYPES_H	1
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#define HAVE_STDIO_H	1
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#define STDC_HEADERS	1
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#define HAVE_STRING_H	1
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#define HAVE_INTTYPES_H	1
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#define HAVE_STDINT_H	1
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#define HAVE_CTYPE_H	1
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#define HAVE_MATH_H	1
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#define HAVE_SIGNAL_H	1
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/* C library functions */
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#define HAVE_MALLOC	1
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#define HAVE_CALLOC	1
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#define HAVE_REALLOC	1
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#define HAVE_FREE	1
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#define HAVE_ALLOCA	1
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#define HAVE_GETENV	1
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#define HAVE_PUTENV	1
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#define HAVE_UNSETENV	1
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#define HAVE_QSORT	1
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#define HAVE_ABS	1
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#define HAVE_BCOPY	1
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#define HAVE_MEMSET	1
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#define HAVE_MEMCPY	1
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#define HAVE_MEMMOVE	1
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#define HAVE_MEMCMP	1
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#define HAVE_STRLEN	1
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#define HAVE_STRLCPY	1
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#define HAVE_STRLCAT	1
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#define HAVE_STRDUP	1
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#define HAVE_STRCHR	1
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#define HAVE_STRRCHR	1
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#define HAVE_STRSTR	1
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#define HAVE_STRTOL	1
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#define HAVE_STRTOUL	1
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#define HAVE_STRTOLL	1
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#define HAVE_STRTOULL	1
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#define HAVE_STRTOD	1
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#define HAVE_ATOI	1
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#define HAVE_ATOF	1
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#define HAVE_STRCMP	1
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#define HAVE_STRNCMP	1
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#define HAVE_STRCASECMP	1
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF	1
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#define HAVE_SNPRINTF	1
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#define HAVE_VSNPRINTF	1
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#define HAVE_CEIL	1
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#define HAVE_COPYSIGN	1
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#define HAVE_COS	1
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#define HAVE_COSF	1
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#define HAVE_FABS	1
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#define HAVE_FLOOR	1
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#define HAVE_LOG	1
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#define HAVE_POW	1
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#define HAVE_SCALBN	1
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#define HAVE_SIN	1
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#define HAVE_SINF	1
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#define HAVE_SQRT	1
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#define HAVE_SIGACTION	1
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#define HAVE_SETJMP	1
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#define HAVE_NANOSLEEP	1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO	1
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#define SDL_AUDIO_DRIVER_SNDMGR	1
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#define SDL_AUDIO_DRIVER_DISK	1
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#define SDL_AUDIO_DRIVER_DUMMY	1
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/* Enable various cdrom drivers */
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#define SDL_CDROM_MACOSX	1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_IOKIT	1
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#define SDL_HAPTIC_IOKIT	1
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/* Enable various shared object loading systems */
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#ifdef __ppc__
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/* For Mac OS X 10.2 compatibility */
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#define SDL_LOADSO_DLCOMPAT	1
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#else
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#define SDL_LOADSO_DLOPEN	1
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#endif
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD	1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX	1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX	1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_COCOA	1
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#define SDL_VIDEO_DRIVER_DUMMY	1
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL	1
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#define SDL_VIDEO_OPENGL_CGL	1
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#define SDL_VIDEO_RENDER_OGL	1
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES	1
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#ifdef __ppc__
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#define SDL_ALTIVEC_BLITTERS	1
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#endif
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#endif /* _SDL_config_macosx_h */