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SDL_QuartzVideo.m

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1626 lines (1337 loc) · 53 KB
 
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/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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#if __MAC_OS_X_VERSION_MIN_REQUIRED < 1060 /* Fixed in Snow Leopard */
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/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
[nsscreen setFrame:frame];
}
#else
static inline void QZ_SetFrame(NSScreen *nsscreen, NSRect frame)
{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop);
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
#endif
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static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* !!! FIXME: clean out pre-10.6 code when (if!) it makes sense to do so. */
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#define FORCE_OLD_API 0 || (MAC_OS_X_VERSION_MAX_ALLOWED < 1060)
#if FORCE_OLD_API
#undef MAC_OS_X_VERSION_MIN_REQUIRED
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#define MAC_OS_X_VERSION_MIN_REQUIRED 1050
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#endif
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/* Disable compiler warnings we can't avoid. */
#if (defined(__GNUC__) && (__GNUC__ >= 4))
# if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
/* use ==, not >=, so we see future warnings. */
# if (MAC_OS_X_VERSION_MAX_ALLOWED == 1070)
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
# endif
# endif
#endif
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static inline BOOL IS_LION_OR_LATER(_THIS)
{
#if FORCE_OLD_API
return NO;
#else
return (system_version >= 0x1070);
#endif
}
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static inline BOOL IS_SNOW_LEOPARD_OR_LATER(_THIS)
{
#if FORCE_OLD_API
return NO;
#else
return (system_version >= 0x1060);
#endif
}
static void QZ_ReleaseDisplayMode(_THIS, const void *moderef)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
CGDisplayModeRelease((CGDisplayModeRef) moderef);
}
#endif
}
static void QZ_ReleaseDisplayModeList(_THIS, CFArrayRef mode_list)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
CFRelease(mode_list);
}
#endif
}
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/* Bootstrap functions */
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static int QZ_Available ()
{
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return 1;
}
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static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
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/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
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device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
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static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
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_THIS = device;
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QZ_ReleaseDisplayMode(this, save_mode);
QZ_ReleaseDisplayMode(this, mode);
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SDL_free (device->hidden);
SDL_free (device);
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static void QZ_GetModeInfo(_THIS, const void *_mode, Uint32 *w, Uint32 *h, Uint32 *bpp)
{
*w = *h = *bpp = 0;
if (_mode == NULL) {
return;
}
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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CGDisplayModeRef vidmode = (CGDisplayModeRef) _mode;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
*w = (Uint32) CGDisplayModeGetWidth(vidmode);
*h = (Uint32) CGDisplayModeGetHeight(vidmode);
/* we only care about the 32-bit modes... */
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
*bpp = 32;
}
CFRelease(fmt);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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CFDictionaryRef vidmode = (CFDictionaryRef) _mode;
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, bpp);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayWidth),
kCFNumberSInt32Type, w);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayHeight),
kCFNumberSInt32Type, h);
}
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#endif
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/* we only care about the 32-bit modes... */
if (*bpp != 32) {
*bpp = 0;
}
}
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
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#if 0 /* The mouse event code needs to take this into account... */
env = getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( env ) {
int monitor = SDL_atoi(env);
CGDirectDisplayID activeDspys [3];
CGDisplayCount dspyCnt;
CGGetActiveDisplayList (3, activeDspys, &dspyCnt);
if ( monitor >= 0 && monitor < dspyCnt ) {
display_id = activeDspys[monitor];
}
}
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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save_mode = CGDisplayCopyDisplayMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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save_mode = CGDisplayCurrentMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if (!IS_LION_OR_LATER(this)) {
palette = CGPaletteCreateDefaultColorPalette();
}
#endif
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if (save_mode == NULL) {
SDL_SetError("Couldn't figure out current display mode.");
return -1;
}
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
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QZ_GetModeInfo(this, save_mode, &device_width, &device_height, &device_bpp);
if (device_bpp == 0) {
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QZ_ReleaseDisplayMode(this, save_mode);
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save_mode = NULL;
SDL_SetError("Unsupported display mode");
return -1;
}
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
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CFArrayRef mode_list = NULL; /* list of available fullscreen modes */
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (IS_SNOW_LEOPARD_OR_LATER(this)) {
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mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
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mode_list = CGDisplayAvailableModes(display_id);
}
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#endif
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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Uint32 width, height, bpp;
const void *onemode = CFArrayGetValueAtIndex(mode_list, i);
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QZ_GetModeInfo(this, onemode, &width, &height, &bpp);
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if (bpp && (bpp == format->BitsPerPixel)) {
int hasMode = SDL_FALSE;
int i;
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/* Check if mode is already in the list */
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for (i = 0; i < list_size; i++) {
if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else {
/* !!! FIXME: this leaks memory if SDL_realloc() fails! */
client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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}
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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QZ_ReleaseDisplayModeList(this, mode_list);
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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QZ_ReleaseDisplayModeList(this, mode_list);
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
Jun 1, 2002
Jun 1, 2002
490
Aug 19, 2001
Aug 19, 2001
491
int area1, area2;
Oct 5, 2002
Oct 5, 2002
492
493
area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
Jun 1, 2002
Jun 1, 2002
494
Aug 19, 2001
Aug 19, 2001
495
if (area1 < area2) {
Oct 5, 2002
Oct 5, 2002
496
497
498
SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
Aug 19, 2001
Aug 19, 2001
499
500
501
502
}
}
}
}
Aug 22, 2011
Aug 22, 2011
503
Oct 5, 2002
Oct 5, 2002
504
return client_mode_list;
Jul 23, 2003
Jul 23, 2003
507
508
509
510
511
512
513
514
515
516
517
static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Aug 22, 2011
Aug 22, 2011
518
519
static CGError QZ_SetDisplayMode(_THIS, const void *vidmode)
{
Aug 25, 2011
Aug 25, 2011
520
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Aug 23, 2011
Aug 23, 2011
521
if (IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
522
return CGDisplaySetDisplayMode(display_id, (CGDisplayModeRef) vidmode, NULL);
Aug 23, 2011
Aug 23, 2011
523
}
Aug 22, 2011
Aug 22, 2011
524
#endif
Aug 23, 2011
Aug 23, 2011
525
Aug 25, 2011
Aug 25, 2011
526
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Aug 23, 2011
Aug 23, 2011
527
if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
528
529
return CGDisplaySwitchToMode(display_id, (CFDictionaryRef) vidmode);
}
Aug 23, 2011
Aug 23, 2011
530
#endif
Aug 22, 2011
Aug 22, 2011
531
532
533
534
535
536
537
538
539
return kCGErrorFailure;
}
static inline CGError QZ_RestoreDisplayMode(_THIS)
{
return QZ_SetDisplayMode(this, save_mode);
}
Oct 10, 2009
Oct 10, 2009
540
541
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop)
{
542
/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
543
this->info.blit_fill = 0;
Sep 14, 2011
Sep 14, 2011
544
545
546
547
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jul 17, 2011
Jul 17, 2011
548
Sep 21, 2009
Sep 21, 2009
549
550
551
552
553
554
if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
555
/* Release fullscreen resources */
556
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
557
Aug 12, 2002
Aug 12, 2002
558
NSRect screen_rect;
Jul 17, 2011
Jul 17, 2011
559
Sep 14, 2011
Sep 14, 2011
560
561
562
563
564
565
566
567
568
569
570
571
/* Release double buffer stuff */
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !IS_LION_OR_LATER(this) && (mode_flags & SDL_DOUBLEBUF) ) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
SDL_free (sw_buffers[0]);
}
#endif
Jul 14, 2007
Jul 14, 2007
572
573
/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
574
575
NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
Jul 14, 2007
Jul 14, 2007
576
577
578
qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
579
580
581
582
583
584
/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Jan 22, 2002
Jan 22, 2002
585
QZ_TearDownOpenGL (this);
Aug 10, 2011
Aug 10, 2011
586
#ifdef __powerpc__ /* we only use this for pre-10.3 compatibility. */
Oct 5, 2002
Oct 5, 2002
587
CGLSetFullScreen (NULL);
Aug 10, 2011
Aug 10, 2011
588
#endif
Oct 5, 2002
Oct 5, 2002
589
}
Feb 7, 2006
Feb 7, 2006
590
if (to_desktop) {
Sep 24, 2006
Sep 24, 2006
591
ShowMenuBar ();
Feb 7, 2006
Feb 7, 2006
592
/* Restore original screen resolution/bpp */
Aug 22, 2011
Aug 22, 2011
593
QZ_RestoreDisplayMode (this);
Feb 7, 2006
Feb 7, 2006
594
595
596
597
598
599
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
Sep 21, 2009
Sep 21, 2009
600
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Feb 7, 2006
Feb 7, 2006
601
}
Jan 22, 2002
Jan 22, 2002
603
/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
604
else {
Jul 24, 2007
Jul 24, 2007
605
606
607
id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
Jun 1, 2002
Jun 1, 2002
608
qz_window = nil;
Oct 5, 2002
Oct 5, 2002
609
window_view = nil;
Oct 13, 2005
Oct 13, 2005
610
Jan 22, 2002
Jan 22, 2002
611
612
613
/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
Jan 22, 2002
Jan 22, 2002
615
Aug 19, 2001
Aug 19, 2001
616
617
/* Signal successful teardown */
video_set = SDL_FALSE;
Aug 22, 2011
Aug 22, 2011
620
621
622
623
624
625
626
627
static const void *QZ_BestMode(_THIS, const int bpp, const int w, const int h)
{
const void *best = NULL;
if (bpp == 0) {
return NULL;
}
Aug 25, 2011
Aug 25, 2011
628
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Aug 23, 2011
Aug 23, 2011
629
if (IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
/* apparently, we have to roll our own now. :/ */
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
if (mode_list != NULL) {
const CFIndex num_modes = CFArrayGetCount(mode_list);
CFIndex i;
for (i = 0; i < num_modes; i++) {
const void *vidmode = CFArrayGetValueAtIndex(mode_list, i);
Uint32 thisw, thish, thisbpp;
QZ_GetModeInfo(this, vidmode, &thisw, &thish, &thisbpp);
/* We only care about exact matches, apparently. */
if ((thisbpp == bpp) && (thisw == w) && (thish == h)) {
best = vidmode;
break; /* got it! */
}
}
CGDisplayModeRetain((CGDisplayModeRef) best); /* NULL is ok */
CFRelease(mode_list);
}
Aug 23, 2011
Aug 23, 2011
649
}
Aug 22, 2011
Aug 22, 2011
650
#endif
Aug 23, 2011
Aug 23, 2011
651
Aug 25, 2011
Aug 25, 2011
652
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Aug 23, 2011
Aug 23, 2011
653
if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
Aug 22, 2011
Aug 22, 2011
654
655
656
657
658
659
boolean_t exact = 0;
best = CGDisplayBestModeForParameters(display_id, bpp, w, h, &exact);
if (!exact) {
best = NULL;
}
}
Aug 23, 2011
Aug 23, 2011
660
661
#endif
Aug 22, 2011
Aug 22, 2011
662
663
664
return best;
}
665
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
666
667
int height, int bpp, Uint32 flags)
{
Sep 14, 2011
Sep 14, 2011
668
const BOOL isLion = IS_LION_OR_LATER(this);
Aug 12, 2002
Aug 12, 2002
669
NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
670
CGError error;
Jul 14, 2007
Jul 14, 2007
671
NSRect contentRect;
Feb 7, 2006
Feb 7, 2006
672
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Sep 21, 2009
Sep 21, 2009
673
Jul 17, 2011
Jul 17, 2011
674
675
676
677
current->flags = SDL_FULLSCREEN;
current->w = width;
current->h = height;
Apr 26, 2010
Apr 26, 2010
678
679
contentRect = NSMakeRect (0, 0, width, height);
Feb 7, 2006
Feb 7, 2006
680
681
682
683
684
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Aug 12, 2002
Aug 12, 2002
685
Oct 5, 2002
Oct 5, 2002
686
687
/* Destroy any previous mode */
if (video_set == SDL_TRUE)
Feb 7, 2006
Feb 7, 2006
688
QZ_UnsetVideoMode (this, FALSE);
Oct 5, 2002
Oct 5, 2002
689
Sep 21, 2009
Sep 21, 2009
690
691
692
693
694
695
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
Aug 23, 2011
Aug 23, 2011
696
QZ_ReleaseDisplayMode(this, mode); /* NULL is okay. */
Aug 22, 2011
Aug 22, 2011
697
698
/* See if requested mode exists */
Aug 22, 2011
Aug 22, 2011
699
mode = QZ_BestMode(this, bpp, width, height);
Jun 1, 2002
Jun 1, 2002
700
701
/* Require an exact match to the requested mode */
Aug 22, 2011
Aug 22, 2011
702
if ( mode == NULL ) {
Oct 5, 2002
Oct 5, 2002
703
SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
704
705
goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
706
707
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
708
709
710
711
712
713
if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
714
715
716
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
717
718
/* Do the physical switch */
Aug 22, 2011
Aug 22, 2011
719
if ( CGDisplayNoErr != QZ_SetDisplayMode(this, mode) ) {
720
721
722
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
723
Sep 14, 2011
Sep 14, 2011
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
current->flags |= SDL_HWSURFACE;
current->flags |= SDL_PREALLOC;
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = SDL_malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
}
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
}
#endif
Jul 14, 2007
Jul 14, 2007
778
779
780
781
782
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 14, 2011
Sep 14, 2011
783
styleMask:(isLion ? NSBorderlessWindowMask : 0)
Jul 14, 2007
Jul 14, 2007
784
785
786
787
788
789
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 14, 2011
Sep 14, 2011
790
791
792
793
794
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
if (isLion) {
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
}
#endif
Jul 14, 2007
Jul 14, 2007
795
796
797
798
}
}
/* We already have a window, just change its size */
else {
Sep 29, 2009
Sep 29, 2009
799
800
801
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
Jul 14, 2007
Jul 14, 2007
802
803
}
804
805
806
807
808
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
809
810
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
811
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
813
Jul 14, 2007
Jul 14, 2007
814
815
816
817
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Sep 14, 2011
Sep 14, 2011
818
819
820
821
822
823
824
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
if ( isLion ) {
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
}
#endif
[ [ qz_window contentView ] addSubview:window_view ];
Aug 10, 2011
Aug 10, 2011
825
Sep 14, 2011
Sep 14, 2011
826
827
828
829
830
831
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
if ( isLion ) {
[ qz_window setLevel:CGShieldingWindowLevel() ];
[ gl_context setView: window_view ];
[ gl_context setFullScreen ];
[ gl_context update ];
Aug 10, 2011
Aug 10, 2011
833
#endif
Jun 1, 2002
Jun 1, 2002
834
Sep 14, 2011
Sep 14, 2011
835
836
837
838
839
840
841
842
843
844
845
846
847
848
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion) {
[ qz_window setLevel:NSNormalWindowLevel ];
ctx = QZ_GetCGLContextObj (gl_context);
err = CGLSetFullScreen (ctx);
if (err) {
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
goto ERR_NO_GL;
}
}
#endif
[ window_view release ];
849
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
850
851
852
853
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
854
855
current->flags |= SDL_OPENGL;
Sep 14, 2011
Sep 14, 2011
856
857
} else if (isLion) { /* For 2D, we build a CGBitmapContext */
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
Jul 17, 2011
Jul 17, 2011
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
CGColorSpaceRef cgColorspace;
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
}
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_ASYNCBLIT;
current->hwdata = (void *) cg_context;
/* Force this window to draw above _everything_. */
[ qz_window setLevel:CGShieldingWindowLevel() ];
Sep 14, 2011
Sep 14, 2011
883
884
885
886
887
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
#endif
Jul 17, 2011
Jul 17, 2011
888
889
}
Sep 14, 2011
Sep 14, 2011
890
891
892
893
894
895
896
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
if (isLion) {
[ qz_window setHasShadow:NO];
[ qz_window setOpaque:YES];
[ qz_window makeKeyAndOrderFront:nil ];
}
#endif
897
898
899
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
900
Feb 7, 2006
Feb 7, 2006
901
902
903
904
905
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
906
Aug 12, 2002
Aug 12, 2002
907
/*
Oct 5, 2002
Oct 5, 2002
908
909
910
911
912
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
913
914
*/
screen_rect = NSMakeRect(0,0,width,height);
Sep 21, 2009
Sep 21, 2009
915
QZ_SetFrame([ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
916
917
918
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
919
Apr 13, 2006
Apr 13, 2006
920
921
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
922
923
924
return current;
Jun 1, 2002
Jun 1, 2002
925
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Sep 14, 2011
Sep 14, 2011
926
927
ERR_NO_GL:
ERR_DOUBLEBUF: QZ_RestoreDisplayMode(this);
Feb 1, 2003
Feb 1, 2003
928
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
929
930
931
932
933
934
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
935
936
937
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Oct 10, 2009
Oct 10, 2009
938
939
int height, int *bpp, Uint32 flags)
{
Jun 11, 2001
Jun 11, 2001
940
unsigned int style;
Oct 5, 2002
Oct 5, 2002
941
NSRect contentRect;
Jul 23, 2003
Jul 23, 2003
942
943
int center_window = 1;
int origin_x, origin_y;
Feb 7, 2006
Feb 7, 2006
944
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Jun 1, 2002
Jun 1, 2002
945
Jun 11, 2001
Jun 11, 2001
946
947
current->flags = 0;
current->w = width;
948
current->h = height;
Oct 5, 2002
Oct 5, 2002
949
950
contentRect = NSMakeRect (0, 0, width, height);
Sep 29, 2009
Sep 29, 2009
951
Oct 5, 2002
Oct 5, 2002
952
953
954
955
956
957
958
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
Feb 7, 2006
Feb 7, 2006
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
QZ_UnsetVideoMode (this, TRUE);
}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
QZ_UnsetVideoMode (this, TRUE);
}
}
Aug 10, 2003
Aug 10, 2003
974
Sep 21, 2009
Sep 21, 2009
975
976
977
978
979
980
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
Aug 10, 2003
Aug 10, 2003
981
}
Sep 21, 2009
Sep 21, 2009
982
return NULL;
Aug 10, 2003
Aug 10, 2003
983
}
Sep 21, 2009
Sep 21, 2009
984
Oct 5, 2002
Oct 5, 2002
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Sep 29, 2009
Sep 29, 2009
1000