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SDL_audio.c

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1174 lines (1025 loc) · 33.8 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QNXNTOAUDIO_bootstrap;
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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/* Available audio drivers */
static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNXNTO
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&QNXNTOAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SNDMGR
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&SNDMGR_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MINT
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&MINTAUDIO_GSXB_bootstrap,
&MINTAUDIO_MCSN_bootstrap,
&MINTAUDIO_STFA_bootstrap,
&MINTAUDIO_XBIOS_bootstrap,
&MINTAUDIO_DMA8_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DC
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&DCAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_DART
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&DART_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int
SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
int i;
/* First try to allocate the buffer */
stream->buffer = (Uint8 *) malloc(max_len);
if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
for (i = 0; i < max_len; ++i) {
stream->buffer[i] = silence;
}
}
/* Deinitialize the stream simply by freeing the buffer */
void
SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
free(stream->buffer);
}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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int stream_max_len;
/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
/* This code is almost the same as the old code. The difference is, instead of reding
directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
}
/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) /
device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
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if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
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}
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/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
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/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
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}
}
/* Wait for the audio to drain.. */
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current_audio.impl.WaitDone(device);
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/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
528
return (0);
Apr 26, 2001
Apr 26, 2001
529
530
}
Mar 30, 2002
Mar 30, 2002
531
Aug 24, 2006
Aug 24, 2006
532
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
533
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
534
{
Nov 29, 2006
Nov 29, 2006
535
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
554
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
555
return 0;
May 9, 2006
May 9, 2006
556
557
}
Jul 10, 2006
Jul 10, 2006
558
559
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
560
{
Jul 10, 2006
Jul 10, 2006
561
562
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
563
Jul 10, 2006
Jul 10, 2006
564
565
566
567
568
569
570
571
572
573
574
575
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
576
577
578
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
579
Oct 17, 2006
Oct 17, 2006
580
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
581
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
582
583
}
Oct 28, 2006
Oct 28, 2006
584
585
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
586
Jul 10, 2006
Jul 10, 2006
587
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
588
589
590
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
591
592
593
594
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
595
596
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
597
continue;
Jul 10, 2006
Jul 10, 2006
598
}
Oct 17, 2006
Oct 17, 2006
599
600
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
601
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
602
603
604
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
605
}
Oct 17, 2006
Oct 17, 2006
606
607
608
609
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
610
611
612
613
614
615
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
616
Oct 28, 2006
Oct 28, 2006
617
618
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
619
}
Oct 17, 2006
Oct 17, 2006
620
621
622
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
623
return (0);
Apr 26, 2001
Apr 26, 2001
624
625
}
Jul 10, 2006
Jul 10, 2006
626
627
628
629
630
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
631
{
Oct 17, 2006
Oct 17, 2006
632
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
633
634
}
Oct 17, 2006
Oct 17, 2006
635
Jul 10, 2006
Jul 10, 2006
636
int
Oct 17, 2006
Oct 17, 2006
637
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
638
{
Oct 17, 2006
Oct 17, 2006
639
640
641
642
643
644
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
645
Oct 17, 2006
Oct 17, 2006
646
647
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
648
649
}
Oct 17, 2006
Oct 17, 2006
650
651
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
652
653
}
Oct 17, 2006
Oct 17, 2006
654
655
656
657
658
659
660
661
662
663
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
664
}
Oct 17, 2006
Oct 17, 2006
665
666
667
668
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
669
}
Oct 17, 2006
Oct 17, 2006
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
689
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
690
691
692
693
694
695
696
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
697
}
Oct 17, 2006
Oct 17, 2006
698
699
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
700
}
Oct 17, 2006
Oct 17, 2006
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
718
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
719
{
Oct 28, 2006
Oct 28, 2006
720
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
721
722
723
724
725
726
727
728
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
729
730
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
731
732
}
}
Oct 17, 2006
Oct 17, 2006
733
734
735
736
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
737
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
738
739
740
741
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
742
743
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
744
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
745
746
747
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
748
}
Jul 10, 2006
Jul 10, 2006
749
750
751
752
753
754
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
755
756
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
757
}
Oct 17, 2006
Oct 17, 2006
758
759
760
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
761
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
762
763
764
765
766
767
768
769
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
770
771
}
}
Oct 17, 2006
Oct 17, 2006
772
773
774
775
776
777
778
779
780
781
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Oct 28, 2006
Oct 28, 2006
782
783
const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained,
int min_id)
Oct 17, 2006
Oct 17, 2006
784
785
786
787
788
789
790
791
792
{
SDL_AudioDeviceID id = 0;
SDL_AudioSpec desired;
SDL_AudioDevice *device;
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
793
}
Oct 17, 2006
Oct 17, 2006
794
795
796
797
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
798
}
Apr 26, 2001
Apr 26, 2001
799
Oct 17, 2006
Oct 17, 2006
800
801
802
if (!prepare_audiospec(_desired, &desired)) {
return 0;
}
Apr 26, 2001
Apr 26, 2001
803
Oct 17, 2006
Oct 17, 2006
804
805
806
807
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
808
Oct 17, 2006
Oct 17, 2006
809
810
811
812
813
814
815
816
817
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
818
Oct 17, 2006
Oct 17, 2006
819
820
821
822
823
824
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
825
Oct 17, 2006
Oct 17, 2006
826
827
828
829
830
831
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
832
833
}
Oct 17, 2006
Oct 17, 2006
834
835
836
837
838
839
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
840
Oct 17, 2006
Oct 17, 2006
841
842
843
844
845
846
847
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
848
Oct 28, 2006
Oct 28, 2006
849
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
850
851
852
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
853
}
Oct 28, 2006
Oct 28, 2006
854
855
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
856
857
858
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
859
Oct 17, 2006
Oct 17, 2006
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
875
876
/* If the audio driver changes the buffer size, accept it */
Oct 17, 2006
Oct 17, 2006
877
878
879
if (device->spec.samples != desired.samples) {
desired.samples = device->spec.samples;
SDL_CalculateAudioSpec(&device->spec);
Jul 10, 2006
Jul 10, 2006
880
881
882
}
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
883
884
885
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
886
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
887
return 0;
Jul 10, 2006
Jul 10, 2006
888
889
890
891
}
/* See if we need to do any conversion */
if (obtained != NULL) {
Oct 17, 2006
Oct 17, 2006
892
893
894
895
SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec));
} else if (desired.freq != device->spec.freq ||
desired.format != device->spec.format ||
desired.channels != device->spec.channels) {
Jul 10, 2006
Jul 10, 2006
896
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
897
898
899
900
901
902
903
if (SDL_BuildAudioCVT(&device->convert,
desired.format, desired.channels,
desired.freq,
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
904
}
Oct 17, 2006
Oct 17, 2006
905
if (device->convert.needed) {
Oct 28, 2006
Oct 28, 2006
906
907
device->convert.len = (int) (((double) desired.size) /
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
908
Oct 17, 2006
Oct 17, 2006
909
910
911
912
913
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
914
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
915
return 0;
Jul 10, 2006
Jul 10, 2006
916
917
918
}
}
}
Oct 17, 2006
Oct 17, 2006
919
920
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
921
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
922
923
924
925
926
927
928
929
930
931
932
933
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
934
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
935
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
936
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
937
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
938
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
939
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
940
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
941
#else
Oct 17, 2006
Oct 17, 2006
942
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
943
#endif
Oct 17, 2006
Oct 17, 2006
944
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
945
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
946
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
947
948
949
950
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
951
return id + 1;
Oct 17, 2006
Oct 17, 2006
952
953
954
955
956
957
958
959
960
961
962
}
int
SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
963
964
return (-1);
}
Oct 17, 2006
Oct 17, 2006
965
}
Jul 10, 2006
Jul 10, 2006
966
Oct 17, 2006
Oct 17, 2006
967
968
969
970
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");
return (-1);
Jul 10, 2006
Jul 10, 2006
971
}
May 10, 2001
May 10, 2001
972
Oct 17, 2006
Oct 17, 2006
973
id = open_audio_device(NULL, 0, desired, obtained, 1);
Oct 28, 2006
Oct 28, 2006
974
if (id > 1) { /* this should never happen in theory... */
Oct 17, 2006
Oct 17, 2006
975
SDL_CloseAudioDevice(id);
Oct 28, 2006
Oct 28, 2006
976
SDL_SetError("Internal error"); /* MUST be Device ID #1! */
Oct 17, 2006
Oct 17, 2006
977
978
return (-1);
}
May 10, 2001
May 10, 2001
979
Oct 17, 2006
Oct 17, 2006
980
return ((id == 0) ? -1 : 0);
Apr 26, 2001
Apr 26, 2001
981
982
}
Oct 17, 2006
Oct 17, 2006
983
984
SDL_AudioDeviceID
SDL_OpenAudioDevice(const char *device, int iscapture,
Oct 28, 2006
Oct 28, 2006
985
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Apr 26, 2001
Apr 26, 2001
986
{
Oct 17, 2006
Oct 17, 2006
987
988
return open_audio_device(device, iscapture, desired, obtained, 2);
}
Jul 10, 2006
Jul 10, 2006
989
Oct 17, 2006
Oct 17, 2006
990
991
992
993
994
995
996
SDL_audiostatus
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid)
{
SDL_AudioDevice *device = get_audio_device(devid);
SDL_audiostatus status = SDL_AUDIO_STOPPED;
if (device && device->enabled) {
if (device->paused) {
Jul 10, 2006
Jul 10, 2006
997
998
999
1000
status = SDL_AUDIO_PAUSED;
} else {
status = SDL_AUDIO_PLAYING;
}