src/video/cocoa/SDL_cocoamousetap.h
author Sam Lantinga
Sat, 26 Nov 2016 10:26:22 -0800
changeset 10653 f87d76304c76
parent 9998 f67cf37e9cd4
child 10737 3406a0f8b041
permissions -rw-r--r--
SDL for Mac - only enable global event tap when actually necessary (app has focus and has requested relative mouse mode or has asked for a mouse grab). in other situations the event tap impacts system performance and battery life with no benefit.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef _SDL_cocoamousetap_h
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#define _SDL_cocoamousetap_h
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#include "SDL_cocoamouse.h"
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extern void Cocoa_InitMouseEventTap(SDL_MouseData *driverdata);
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extern void Cocoa_EnableMouseEventTap(SDL_MouseData *driverdata, SDL_bool enabled);
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extern void Cocoa_QuitMouseEventTap(SDL_MouseData *driverdata);
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#endif /* _SDL_cocoamousetap_h */
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