Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
228 lines (187 loc) · 6.32 KB

SDL_ps3video.c

File metadata and controls

228 lines (187 loc) · 6.32 KB
 
1
2
/*
SDL - Simple DirectMedia Layer
Jan 24, 2010
Jan 24, 2010
3
Copyright (C) 1997-2010 Sam Lantinga
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* SDL PS3 video driver implementation based on dummy video driver
*
* Initial work by Ryan C. Gordon (icculus@icculus.org). A good portion
* of this was cut-and-pasted from Stephane Peter's work in the AAlib
* SDL video driver. Renamed to "DUMMY" by Sam Lantinga.
*/
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_ps3video.h"
#include "SDL_ps3spe_c.h"
#include "SDL_ps3events_c.h"
#include "SDL_ps3render_c.h"
#include "SDL_ps3modes_c.h"
#include <fcntl.h>
#include <linux/fb.h>
#include <asm/ps3fb.h>
#include <sys/mman.h>
#define PS3VID_DRIVER_NAME "ps3"
/* Initialization/Query functions */
static int PS3_VideoInit(_THIS);
static void PS3_VideoQuit(_THIS);
/* Stores the SPE executable name of fb_writer_spu */
extern spe_program_handle_t fb_writer_spu;
/* PS3 driver bootstrap functions */
static int
PS3_Available(void)
{
deprintf(1, "+PS3_Available()\n");
const char *envr = SDL_getenv("SDL_VIDEODRIVER");
if ((envr) && (SDL_strcmp(envr, PS3VID_DRIVER_NAME) == 0)) {
return (1);
}
deprintf(1, "-PS3_Available()\n");
return (0);
}
static void
PS3_DeleteDevice(SDL_VideoDevice * device)
{
deprintf(1, "+PS3_DeleteDevice()\n");
SDL_free(device->driverdata);
SDL_free(device);
deprintf(1, "-PS3_DeleteDevice()\n");
}
static SDL_VideoDevice *
PS3_CreateDevice(int devindex)
{
deprintf(1, "+PS3_CreateDevice()\n");
SDL_VideoDevice *device;
SDL_VideoData *data;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
if (!device) {
SDL_OutOfMemory();
if (device) {
SDL_free(device);
}
return (0);
}
data = (struct SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData));
if (!data) {
SDL_OutOfMemory();
SDL_free(device);
return (0);
}
device->driverdata = data;
/* Set the function pointers */
device->VideoInit = PS3_VideoInit;
device->VideoQuit = PS3_VideoQuit;
device->SetDisplayMode = PS3_SetDisplayMode;
device->GetDisplayModes = PS3_GetDisplayModes;
device->PumpEvents = PS3_PumpEvents;
device->free = PS3_DeleteDevice;
deprintf(1, "-PS3_CreateDevice()\n");
return device;
}
VideoBootStrap PS3_bootstrap = {
PS3VID_DRIVER_NAME, "SDL PS3 Cell video driver",
PS3_Available, PS3_CreateDevice
};
int
PS3_VideoInit(_THIS)
{
Dec 4, 2009
Dec 4, 2009
127
128
int i;
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
deprintf(1, "PS3_VideoInit()\n");
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DisplayMode mode;
/* Create SPU fb_parms and thread structure */
data->fb_parms = (struct fb_writer_parms_t *)
memalign(16, sizeof(struct fb_writer_parms_t));
data->fb_thread_data = (spu_data_t *) malloc(sizeof(spu_data_t));
if (data->fb_parms == NULL || data->fb_thread_data == NULL) {
SDL_OutOfMemory();
return -1;
}
data->fb_thread_data->program = fb_writer_spu;
data->fb_thread_data->program_name = "fb_writer_spu";
data->fb_thread_data->argp = (void *)data->fb_parms;
data->fb_thread_data->keepalive = 1;
data->fb_thread_data->booted = 0;
SPE_Start(data->fb_thread_data);
/* Open the device */
data->fbdev = open(PS3DEV, O_RDWR);
if (data->fbdev < 0) {
SDL_SetError("[PS3] Unable to open device %s", PS3DEV);
return -1;
}
/* Take control of frame buffer from kernel, for details see
* http://felter.org/wesley/files/ps3/linux-20061110-docs/ApplicationProgrammingEnvironment.html
* kernel will no longer flip the screen itself
*/
ioctl(data->fbdev, PS3FB_IOCTL_ON, 0);
/* Unblank screen */
ioctl(data->fbdev, FBIOBLANK, 0);
struct fb_fix_screeninfo fb_finfo;
if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo)) {
SDL_SetError("[PS3] Can't get fixed screeninfo");
return (0);
}
/* Note: on PS3, fb_finfo.smem_len is enough for double buffering */
if ((data->frame_buffer = (uint8_t *)mmap(0, fb_finfo.smem_len,
PROT_READ | PROT_WRITE, MAP_SHARED,
data->fbdev, 0)) == (uint8_t *) - 1) {
SDL_SetError("[PS3] Can't mmap for %s", PS3DEV);
return (0);
} else {
/* Enable double buffering */
}
/* Blank screen */
memset(data->frame_buffer, 0x00, fb_finfo.smem_len);
PS3_InitModes(_this);
Dec 4, 2009
Dec 4, 2009
186
187
188
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &SDL_PS3_RenderDriver);
}
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
/* We're done! */
return 0;
}
void
PS3_VideoQuit(_THIS)
{
deprintf(1, "PS3_VideoQuit()\n");
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
PS3_QuitModes(_this);
/* Unmap framebuffer */
if (data->frame_buffer) {
struct fb_fix_screeninfo fb_finfo;
if (ioctl(data->fbdev, FBIOGET_FSCREENINFO, &fb_finfo) != -1) {
munmap(data->frame_buffer, fb_finfo.smem_len);
data->frame_buffer = 0;
}
}
/* Shutdown SPE and related resources */
if (data->fb_parms)
free((void *)data->fb_parms);
if (data->fb_thread_data) {
SPE_Shutdown(data->fb_thread_data);
free((void *)data->fb_thread_data);
}
/* Close device */
if (data->fbdev) {
/* Give control of frame buffer back to kernel */
ioctl(data->fbdev, PS3FB_IOCTL_OFF, 0);
close(data->fbdev);
data->fbdev = -1;
}
}
/* vi: set ts=4 sw=4 expandtab: */