README
author Sam Lantinga <slouken@libsdl.org>
Thu, 13 Apr 2006 13:08:26 +0000
changeset 1621 f12379c41042
parent 1349 3f395c825b14
child 1659 14717b52abc0
permissions -rw-r--r--
Fixes bug #195:
The proper name of Apple's operating system is "Mac OS X" not "MacOS X", as can
bee seen in many places, for example http://www.apple.com/macosx/). This
contrasts the naming of the old operating system, which was called "MacOS" and
today is often refered to as "MacOS Classic".

The attached patches fixes the misuse of the name "MacOS X" in both the SDL12
and sdlweb CVS modules.
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                         Simple DirectMedia Layer
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                                  (SDL)
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                                Version 1.2
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---
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http://www.libsdl.org/
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This is the Simple DirectMedia Layer, a general API that provides low
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level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
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and 2D framebuffer across multiple platforms.
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SDL is written in C, but works with C++ natively, and has bindings to
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several other languages, including Ada, C#, Eiffel, Java, Lua, ML,
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Objective C, Pascal, Perl, PHP, Pike, Python, and Ruby.
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The current version supports Linux, Windows, BeOS, MacOS, Mac OS X,
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FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.  The code contains
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support for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64,
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RISC OS, SymbianOS, and OS/2, but these are not officially supported.
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This library is distributed under GNU LGPL version 2, which can be
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found in the file  "COPYING".  This license allows you to use SDL
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freely in commercial programs as long as you link with the dynamic
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library.
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The best way to learn how to use SDL is to check out the header files in
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the "include" subdirectory and the programs in the "test" subdirectory.
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The header files and test programs are well commented and always up to date.
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More documentation is available in HTML format in "./docs/index.html"
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The test programs in the "test" subdirectory are in the public domain.
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Frequently asked questions are answered online:
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	http://www.libsdl.org/faq.php
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If you need help with the library, or just want to discuss SDL related
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issues, you can join the developers mailing list:
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	http://www.libsdl.org/mailing-list.php
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Enjoy!
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	Sam Lantinga				(slouken@libsdl.org)
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