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SDL2test.vcxproj

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executable file
·
157 lines (157 loc) · 7.61 KB
 
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<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
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</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<ProjectGuid>{72D8473C-9ED1-6041-877A-B45552307F3A}</ProjectGuid>
<RootNamespace>SDL2test</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>Win32\Debug\</OutDir>
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<TargetExt>.lib</TargetExt>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>Win32\Release\</OutDir>
<IntDir>obj\Release\</IntDir>
<TargetName>SDL2test</TargetName>
<TargetExt>.lib</TargetExt>
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<ClCompile>
<Optimization>Disabled</Optimization>
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<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<ProgramDataBaseFileName>$(OutDir)SDL2test.pdb</ProgramDataBaseFileName>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)SDL2test.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;</Command>
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<ClCompile>
<Optimization>MaxSpeed</Optimization>
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<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<ExceptionHandling>false</ExceptionHandling>
<DebugInformationFormat></DebugInformationFormat>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>USING_PREMAKE_CONFIG_H;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..;..\..\..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Lib>
<OutputFile>$(OutDir)SDL2test.lib</OutputFile>
</Lib>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>false</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;</Command>
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<ItemGroup>
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</ClCompile>
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</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_compare.c">
</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_crc32.c">
</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_font.c">
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<ClCompile Include="..\..\..\..\src\test\SDL_test_fuzzer.c">
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<ClCompile Include="..\..\..\..\src\test\SDL_test_imageFace.c">
</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_imagePrimitives.c">
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<ClCompile Include="..\..\..\..\src\test\SDL_test_imagePrimitivesBlend.c">
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<ClCompile Include="..\..\..\..\src\test\SDL_test_log.c">
</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_md5.c">
</ClCompile>
<ClCompile Include="..\..\..\..\src\test\SDL_test_random.c">
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</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SDL2main\SDL2main.vcxproj">
<Project>{859DF586-61E5-5749-AE72-0B8CC7C817D7}</Project>
</ProjectReference>
<ProjectReference Include="..\SDL2\SDL2.vcxproj">
<Project>{A114B178-D2BB-CF42-A049-034C4C50596F}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>