src/events/SDL_events_c.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 07 Jun 2006 16:10:28 +0000
branchSDL-1.3
changeset 1670 eef792d31de8
parent 1668 4da1ee79c9af
child 1674 7688a73b25b1
permissions -rw-r--r--
Work in progress. :)
slouken@0
     1
/*
slouken@0
     2
    SDL - Simple DirectMedia Layer
slouken@1312
     3
    Copyright (C) 1997-2006 Sam Lantinga
slouken@0
     4
slouken@0
     5
    This library is free software; you can redistribute it and/or
slouken@1312
     6
    modify it under the terms of the GNU Lesser General Public
slouken@0
     7
    License as published by the Free Software Foundation; either
slouken@1312
     8
    version 2.1 of the License, or (at your option) any later version.
slouken@0
     9
slouken@0
    10
    This library is distributed in the hope that it will be useful,
slouken@0
    11
    but WITHOUT ANY WARRANTY; without even the implied warranty of
slouken@0
    12
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
slouken@1312
    13
    Lesser General Public License for more details.
slouken@0
    14
slouken@1312
    15
    You should have received a copy of the GNU Lesser General Public
slouken@1312
    16
    License along with this library; if not, write to the Free Software
slouken@1312
    17
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
slouken@0
    18
slouken@0
    19
    Sam Lantinga
slouken@252
    20
    slouken@libsdl.org
slouken@0
    21
*/
slouken@1402
    22
#include "SDL_config.h"
slouken@0
    23
slouken@0
    24
/* Useful functions and variables from SDL_events.c */
slouken@0
    25
#include "SDL_events.h"
slouken@1670
    26
#include "SDL_mouse_c.h"
slouken@0
    27
slouken@0
    28
/* Start and stop the event processing loop */
slouken@1668
    29
extern int SDL_StartEventLoop(Uint32 flags);
slouken@1668
    30
extern void SDL_StopEventLoop(void);
slouken@1668
    31
extern void SDL_QuitInterrupt(void);
slouken@0
    32
slouken@1668
    33
extern void SDL_Lock_EventThread(void);
slouken@1668
    34
extern void SDL_Unlock_EventThread(void);
slouken@1668
    35
extern Uint32 SDL_EventThreadID(void);
slouken@0
    36
slouken@1668
    37
extern int SDL_KeyboardInit(void);
slouken@1670
    38
extern int SDL_SendKeyboard(Uint8 state, SDL_keysym * key);
slouken@1670
    39
extern void SDL_KeyboardQuit(void);
slouken@0
    40
slouken@1670
    41
extern int SDL_QuitInit(void);
slouken@1670
    42
extern int SDL_SendQuit(void);
slouken@1668
    43
extern void SDL_QuitQuit(void);
slouken@1123
    44
slouken@1670
    45
extern int SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent,
slouken@1670
    46
                               int data1, int data2);
slouken@1670
    47
slouken@1670
    48
extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
slouken@1670
    49
slouken@0
    50
/* The event filter function */
slouken@0
    51
extern SDL_EventFilter SDL_EventOK;
slouken@0
    52
slouken@0
    53
/* The array of event processing states */
slouken@0
    54
extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
slouken@0
    55
slouken@0
    56
/* Used by the event loop to queue pending keyboard repeat events */
slouken@1668
    57
extern void SDL_CheckKeyRepeat(void);
slouken@0
    58
slouken@0
    59
/* Used by the OS keyboard code to detect whether or not to do UNICODE */
slouken@0
    60
#ifndef DEFAULT_UNICODE_TRANSLATION
slouken@1662
    61
#define DEFAULT_UNICODE_TRANSLATION 0   /* Default off because of overhead */
slouken@0
    62
#endif
slouken@0
    63
extern int SDL_TranslateUNICODE;
slouken@1662
    64
slouken@1662
    65
/* vi: set ts=4 sw=4 expandtab: */