src/events/SDL_events.c
author Ryan C. Gordon <icculus@icculus.org>
Thu, 08 Aug 2013 15:04:30 -0700
changeset 7611 ed6f4b8557e4
parent 7306 1516fe08e6ec
child 7719 31b5f9ff36ca
child 8477 ad08f0d710f3
permissions -rw-r--r--
SDL_RegisterEvents() now rejects requests for numevents <= 0.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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/* General event handling code for SDL */
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#include "SDL.h"
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#include "SDL_events.h"
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#include "SDL_syswm.h"
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#include "SDL_thread.h"
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#include "SDL_events_c.h"
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#include "../timer/SDL_timer_c.h"
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#if !SDL_JOYSTICK_DISABLED
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#include "../joystick/SDL_joystick_c.h"
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#endif
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#include "../video/SDL_sysvideo.h"
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/* An arbitrary limit so we don't have unbounded growth */
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#define SDL_MAX_QUEUED_EVENTS   65535
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/* Public data -- the event filter */
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SDL_EventFilter SDL_EventOK = NULL;
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void *SDL_EventOKParam;
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typedef struct SDL_EventWatcher {
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    SDL_EventFilter callback;
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    void *userdata;
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    struct SDL_EventWatcher *next;
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} SDL_EventWatcher;
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static SDL_EventWatcher *SDL_event_watchers = NULL;
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typedef struct {
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    Uint32 bits[8];
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} SDL_DisabledEventBlock;
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static SDL_DisabledEventBlock *SDL_disabled_events[256];
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static Uint32 SDL_userevents = SDL_USEREVENT;
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/* Private data -- event queue */
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typedef struct _SDL_EventEntry
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{
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    SDL_Event event;
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    SDL_SysWMmsg msg;
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    struct _SDL_EventEntry *prev;
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    struct _SDL_EventEntry *next;
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} SDL_EventEntry;
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typedef struct _SDL_SysWMEntry
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{
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    SDL_SysWMmsg msg;
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    struct _SDL_SysWMEntry *next;
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} SDL_SysWMEntry;
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static struct
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{
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    SDL_mutex *lock;
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    volatile SDL_bool active;
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    volatile int count;
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    SDL_EventEntry *head;
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    SDL_EventEntry *tail;
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    SDL_EventEntry *free;
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    SDL_SysWMEntry *wmmsg_used;
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    SDL_SysWMEntry *wmmsg_free;
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} SDL_EventQ = { NULL, SDL_TRUE };
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static __inline__ SDL_bool
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SDL_ShouldPollJoystick()
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{
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#if !SDL_JOYSTICK_DISABLED
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    if ((!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] ||
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         SDL_JoystickEventState(SDL_QUERY)) &&
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        SDL_PrivateJoystickNeedsPolling()) {
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        return SDL_TRUE;
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    }
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#endif
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    return SDL_FALSE;
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}
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/* Public functions */
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void
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SDL_StopEventLoop(void)
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{
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    int i;
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    SDL_EventEntry *entry;
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    SDL_SysWMEntry *wmmsg;
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    if (SDL_EventQ.lock) {
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        SDL_LockMutex(SDL_EventQ.lock);
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    }
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    SDL_EventQ.active = SDL_FALSE;
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    /* Clean out EventQ */
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    for (entry = SDL_EventQ.head; entry; ) {
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        SDL_EventEntry *next = entry->next;
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        SDL_free(entry);
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        entry = next;
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    }
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    for (entry = SDL_EventQ.free; entry; ) {
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        SDL_EventEntry *next = entry->next;
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        SDL_free(entry);
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        entry = next;
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    }
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    for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; ) {
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        SDL_SysWMEntry *next = wmmsg->next;
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        SDL_free(wmmsg);
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        wmmsg = next;
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    }
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    for (wmmsg = SDL_EventQ.wmmsg_free; wmmsg; ) {
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        SDL_SysWMEntry *next = wmmsg->next;
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        SDL_free(wmmsg);
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        wmmsg = next;
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    }
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    SDL_EventQ.count = 0;
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    SDL_EventQ.head = NULL;
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    SDL_EventQ.tail = NULL;
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    SDL_EventQ.free = NULL;
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    SDL_EventQ.wmmsg_used = NULL;
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    SDL_EventQ.wmmsg_free = NULL;
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    /* Clear disabled event state */
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    for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
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        if (SDL_disabled_events[i]) {
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            SDL_free(SDL_disabled_events[i]);
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            SDL_disabled_events[i] = NULL;
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        }
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    }
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    while (SDL_event_watchers) {
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        SDL_EventWatcher *tmp = SDL_event_watchers;
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        SDL_event_watchers = tmp->next;
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        SDL_free(tmp);
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    }
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    SDL_EventOK = NULL;
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    if (SDL_EventQ.lock) {
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        SDL_UnlockMutex(SDL_EventQ.lock);
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        SDL_DestroyMutex(SDL_EventQ.lock);
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        SDL_EventQ.lock = NULL;
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    }
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}
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/* This function (and associated calls) may be called more than once */
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int
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SDL_StartEventLoop(void)
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{
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    /* We'll leave the event queue alone, since we might have gotten
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       some important events at launch (like SDL_DROPFILE)
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       FIXME: Does this introduce any other bugs with events at startup?
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     */
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    /* Create the lock and set ourselves active */
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#if !SDL_THREADS_DISABLED
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    if (!SDL_EventQ.lock) {
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        SDL_EventQ.lock = SDL_CreateMutex();
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    }
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    if (SDL_EventQ.lock == NULL) {
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        return (-1);
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    }
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#endif /* !SDL_THREADS_DISABLED */
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    /* Process most event types */
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    SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
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    SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
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    SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
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    SDL_EventQ.active = SDL_TRUE;
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    return (0);
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}
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/* Add an event to the event queue -- called with the queue locked */
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static int
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SDL_AddEvent(SDL_Event * event)
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{
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    SDL_EventEntry *entry;
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    if (SDL_EventQ.count >= SDL_MAX_QUEUED_EVENTS) {
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        SDL_SetError("Event queue is full (%d events)", SDL_EventQ.count);
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        return 0;
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    }
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    if (SDL_EventQ.free == NULL) {
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        entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry));
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        if (!entry) {
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            return 0;
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        }
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    } else {
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        entry = SDL_EventQ.free;
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        SDL_EventQ.free = entry->next;
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    }
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    entry->event = *event;
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    if (event->type == SDL_SYSWMEVENT) {
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        entry->msg = *event->syswm.msg;
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        entry->event.syswm.msg = &entry->msg;
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    }
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    if (SDL_EventQ.tail) {
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        SDL_EventQ.tail->next = entry;
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        entry->prev = SDL_EventQ.tail;
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        SDL_EventQ.tail = entry;
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        entry->next = NULL;
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    } else {
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        SDL_assert(!SDL_EventQ.head);
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        SDL_EventQ.head = entry;
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        SDL_EventQ.tail = entry;
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        entry->prev = NULL;
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        entry->next = NULL;
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    }
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    ++SDL_EventQ.count;
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    return 1;
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}
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/* Remove an event from the queue -- called with the queue locked */
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static void
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SDL_CutEvent(SDL_EventEntry *entry)
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{
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    if (entry->prev) {
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        entry->prev->next = entry->next;
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    }
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    if (entry->next) {
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        entry->next->prev = entry->prev;
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    }
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    if (entry == SDL_EventQ.head) {
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        SDL_assert(entry->prev == NULL);
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        SDL_EventQ.head = entry->next;
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    }
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    if (entry == SDL_EventQ.tail) {
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        SDL_assert(entry->next == NULL);
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        SDL_EventQ.tail = entry->prev;
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    }
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    entry->next = SDL_EventQ.free;
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    SDL_EventQ.free = entry;
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    SDL_assert(SDL_EventQ.count > 0);
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    --SDL_EventQ.count;
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}
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/* Lock the event queue, take a peep at it, and unlock it */
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int
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SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
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               Uint32 minType, Uint32 maxType)
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{
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    int i, used;
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    /* Don't look after we've quit */
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    if (!SDL_EventQ.active) {
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        /* We get a few spurious events at shutdown, so don't warn then */
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        if (action != SDL_ADDEVENT) {
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            SDL_SetError("The event system has been shut down");
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        }
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        return (-1);
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    }
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    /* Lock the event queue */
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    used = 0;
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    if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
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        if (action == SDL_ADDEVENT) {
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            for (i = 0; i < numevents; ++i) {
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                used += SDL_AddEvent(&events[i]);
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            }
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        } else {
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            SDL_EventEntry *entry, *next;
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            SDL_SysWMEntry *wmmsg, *wmmsg_next;
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            SDL_Event tmpevent;
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            Uint32 type;
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            /* If 'events' is NULL, just see if they exist */
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            if (events == NULL) {
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                action = SDL_PEEKEVENT;
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                numevents = 1;
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                events = &tmpevent;
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            }
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            /* Clean out any used wmmsg data
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               FIXME: Do we want to retain the data for some period of time?
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             */
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            for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; wmmsg = wmmsg_next) {
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                wmmsg_next = wmmsg->next;
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                wmmsg->next = SDL_EventQ.wmmsg_free;
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                SDL_EventQ.wmmsg_free = wmmsg;
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            }
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            SDL_EventQ.wmmsg_used = NULL;
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            for (entry = SDL_EventQ.head; entry && used < numevents; entry = next) {
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                next = entry->next;
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                type = entry->event.type;
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                if (minType <= type && type <= maxType) {
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                    events[used] = entry->event;
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                    if (entry->event.type == SDL_SYSWMEVENT) {
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                        /* We need to copy the wmmsg somewhere safe.
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                           For now we'll guarantee it's valid at least until
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                           the next call to SDL_PeepEvents()
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                         */
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                        SDL_SysWMEntry *wmmsg;
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                        if (SDL_EventQ.wmmsg_free) {
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                            wmmsg = SDL_EventQ.wmmsg_free;
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                            SDL_EventQ.wmmsg_free = wmmsg->next;
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                        } else {
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                            wmmsg = (SDL_SysWMEntry *)SDL_malloc(sizeof(*wmmsg));
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                        }
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                        wmmsg->msg = *entry->event.syswm.msg;
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                        wmmsg->next = SDL_EventQ.wmmsg_used;
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                        SDL_EventQ.wmmsg_used = wmmsg;
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                        events[used].syswm.msg = &wmmsg->msg;
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                    }
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                    ++used;
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                    if (action == SDL_GETEVENT) {
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                        SDL_CutEvent(entry);
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                    }
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                }
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            }
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        }
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        SDL_UnlockMutex(SDL_EventQ.lock);
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    } else {
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        return SDL_SetError("Couldn't lock event queue");
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    }
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    return (used);
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}
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SDL_bool
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SDL_HasEvent(Uint32 type)
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{
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    return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0);
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}
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SDL_bool
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SDL_HasEvents(Uint32 minType, Uint32 maxType)
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{
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    return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0);
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}
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void
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SDL_FlushEvent(Uint32 type)
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{
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    SDL_FlushEvents(type, type);
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}
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void
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SDL_FlushEvents(Uint32 minType, Uint32 maxType)
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{
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    /* Don't look after we've quit */
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    if (!SDL_EventQ.active) {
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        return;
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    }
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    /* Make sure the events are current */
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#if 0
slouken@5293
   375
    /* Actually, we can't do this since we might be flushing while processing
slouken@5293
   376
       a resize event, and calling this might trigger further resize events.
slouken@5293
   377
    */
slouken@4460
   378
    SDL_PumpEvents();
slouken@5293
   379
#endif
slouken@4460
   380
slouken@4429
   381
    /* Lock the event queue */
slouken@6977
   382
    if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
slouken@7304
   383
        SDL_EventEntry *entry, *next;
slouken@7304
   384
        Uint32 type;
slouken@7304
   385
        for (entry = SDL_EventQ.head; entry; entry = next) {
slouken@7304
   386
            next = entry->next;
slouken@7304
   387
            type = entry->event.type;
slouken@4429
   388
            if (minType <= type && type <= maxType) {
slouken@7304
   389
                SDL_CutEvent(entry);
slouken@4429
   390
            }
slouken@4429
   391
        }
slouken@6977
   392
        SDL_UnlockMutex(SDL_EventQ.lock);
slouken@4429
   393
    }
slouken@0
   394
}
slouken@0
   395
slouken@0
   396
/* Run the system dependent event loops */
slouken@1895
   397
void
slouken@1895
   398
SDL_PumpEvents(void)
slouken@0
   399
{
slouken@5123
   400
    SDL_VideoDevice *_this = SDL_GetVideoDevice();
slouken@0
   401
slouken@5123
   402
    /* Get events from the video subsystem */
slouken@5123
   403
    if (_this) {
slouken@5123
   404
        _this->PumpEvents(_this);
slouken@5123
   405
    }
slouken@1361
   406
#if !SDL_JOYSTICK_DISABLED
slouken@5123
   407
    /* Check for joystick state change */
slouken@5123
   408
    if (SDL_ShouldPollJoystick()) {
slouken@5123
   409
        SDL_JoystickUpdate();
slouken@5123
   410
    }
slouken@0
   411
#endif
slouken@0
   412
}
slouken@0
   413
slouken@0
   414
/* Public functions */
slouken@0
   415
slouken@1895
   416
int
slouken@1895
   417
SDL_PollEvent(SDL_Event * event)
slouken@0
   418
{
slouken@3072
   419
    return SDL_WaitEventTimeout(event, 0);
slouken@0
   420
}
slouken@0
   421
slouken@1895
   422
int
slouken@1895
   423
SDL_WaitEvent(SDL_Event * event)
slouken@0
   424
{
slouken@3072
   425
    return SDL_WaitEventTimeout(event, -1);
slouken@3072
   426
}
slouken@3072
   427
slouken@3072
   428
int
slouken@3072
   429
SDL_WaitEventTimeout(SDL_Event * event, int timeout)
slouken@3072
   430
{
slouken@3072
   431
    Uint32 expiration = 0;
slouken@3072
   432
slouken@3072
   433
    if (timeout > 0)
slouken@3072
   434
        expiration = SDL_GetTicks() + timeout;
slouken@3072
   435
slouken@3072
   436
    for (;;) {
slouken@1895
   437
        SDL_PumpEvents();
slouken@4429
   438
        switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
slouken@1895
   439
        case -1:
slouken@1895
   440
            return 0;
slouken@1895
   441
        case 1:
slouken@1895
   442
            return 1;
slouken@1895
   443
        case 0:
slouken@3072
   444
            if (timeout == 0) {
slouken@3072
   445
                /* Polling and no events, just return */
slouken@3072
   446
                return 0;
slouken@3072
   447
            }
slouken@3072
   448
            if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) {
slouken@3072
   449
                /* Timeout expired and no events */
slouken@3072
   450
                return 0;
slouken@3072
   451
            }
slouken@1895
   452
            SDL_Delay(10);
slouken@3072
   453
            break;
slouken@1895
   454
        }
slouken@1895
   455
    }
slouken@0
   456
}
slouken@0
   457
slouken@1895
   458
int
slouken@1895
   459
SDL_PushEvent(SDL_Event * event)
slouken@0
   460
{
slouken@5146
   461
    SDL_EventWatcher *curr;
slouken@7190
   462
dludwig@7082
   463
    event->common.timestamp = SDL_GetTicks();
slouken@7190
   464
slouken@1895
   465
    if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) {
slouken@1895
   466
        return 0;
slouken@1895
   467
    }
slouken@5146
   468
slouken@5146
   469
    for (curr = SDL_event_watchers; curr; curr = curr->next) {
slouken@5146
   470
        curr->callback(curr->userdata, event);
slouken@5146
   471
    }
slouken@5146
   472
slouken@4429
   473
    if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
slouken@1895
   474
        return -1;
slouken@1895
   475
    }
jim@4657
   476
jim@4657
   477
    SDL_GestureProcessEvent(event);
jim@4657
   478
slouken@1895
   479
    return 1;
slouken@0
   480
}
slouken@0
   481
slouken@1895
   482
void
slouken@1895
   483
SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
slouken@0
   484
{
slouken@1895
   485
    /* Set filter and discard pending events */
slouken@7201
   486
    SDL_EventOK = NULL;
slouken@7201
   487
    SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
slouken@7201
   488
    SDL_EventOKParam = userdata;
slouken@1895
   489
    SDL_EventOK = filter;
slouken@0
   490
}
slouken@0
   491
slouken@1895
   492
SDL_bool
slouken@1895
   493
SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
slouken@0
   494
{
slouken@1895
   495
    if (filter) {
slouken@1895
   496
        *filter = SDL_EventOK;
slouken@1895
   497
    }
slouken@1895
   498
    if (userdata) {
slouken@1895
   499
        *userdata = SDL_EventOKParam;
slouken@1895
   500
    }
slouken@1895
   501
    return SDL_EventOK ? SDL_TRUE : SDL_FALSE;
slouken@0
   502
}
slouken@0
   503
slouken@5146
   504
/* FIXME: This is not thread-safe yet */
slouken@5146
   505
void
slouken@5146
   506
SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
slouken@5146
   507
{
slouken@5146
   508
    SDL_EventWatcher *watcher;
slouken@5146
   509
slouken@5146
   510
    watcher = (SDL_EventWatcher *)SDL_malloc(sizeof(*watcher));
slouken@5146
   511
    if (!watcher) {
slouken@5146
   512
        /* Uh oh... */
slouken@5146
   513
        return;
slouken@5146
   514
    }
slouken@5146
   515
    watcher->callback = filter;
slouken@5146
   516
    watcher->userdata = userdata;
slouken@5146
   517
    watcher->next = SDL_event_watchers;
slouken@5146
   518
    SDL_event_watchers = watcher;
slouken@5146
   519
}
slouken@5146
   520
slouken@5146
   521
/* FIXME: This is not thread-safe yet */
slouken@5146
   522
void
slouken@5146
   523
SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
slouken@5146
   524
{
slouken@5146
   525
    SDL_EventWatcher *prev = NULL;
slouken@5146
   526
    SDL_EventWatcher *curr;
slouken@5146
   527
slouken@5146
   528
    for (curr = SDL_event_watchers; curr; prev = curr, curr = curr->next) {
slouken@5146
   529
        if (curr->callback == filter && curr->userdata == userdata) {
slouken@5146
   530
            if (prev) {
slouken@5146
   531
                prev->next = curr->next;
slouken@5146
   532
            } else {
slouken@5146
   533
                SDL_event_watchers = curr->next;
slouken@5146
   534
            }
slouken@5146
   535
            SDL_free(curr);
slouken@5146
   536
            break;
slouken@5146
   537
        }
slouken@5146
   538
    }
slouken@5146
   539
}
slouken@5146
   540
slouken@1895
   541
void
slouken@1895
   542
SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
slouken@0
   543
{
slouken@6977
   544
    if (SDL_LockMutex(SDL_EventQ.lock) == 0) {
slouken@7304
   545
        SDL_EventEntry *entry, *next;
slouken@7304
   546
        for (entry = SDL_EventQ.head; entry; entry = next) {
slouken@7304
   547
            next = entry->next;
slouken@7304
   548
            if (!filter(userdata, &entry->event)) {
slouken@7304
   549
                SDL_CutEvent(entry);
slouken@1895
   550
            }
slouken@1895
   551
        }
slouken@7304
   552
        SDL_UnlockMutex(SDL_EventQ.lock);
slouken@1895
   553
    }
slouken@1895
   554
}
slouken@0
   555
slouken@1895
   556
Uint8
slouken@4429
   557
SDL_EventState(Uint32 type, int state)
slouken@1895
   558
{
slouken@1895
   559
    Uint8 current_state;
slouken@4429
   560
    Uint8 hi = ((type >> 8) & 0xff);
slouken@4429
   561
    Uint8 lo = (type & 0xff);
slouken@1895
   562
slouken@4429
   563
    if (SDL_disabled_events[hi] &&
slouken@4429
   564
        (SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) {
slouken@4429
   565
        current_state = SDL_DISABLE;
slouken@4429
   566
    } else {
slouken@4429
   567
        current_state = SDL_ENABLE;
slouken@1895
   568
    }
slouken@1895
   569
slouken@4429
   570
    if (state != current_state)
slouken@4429
   571
    {
slouken@4429
   572
        switch (state) {
slouken@4429
   573
        case SDL_DISABLE:
slouken@4429
   574
            /* Disable this event type and discard pending events */
slouken@4429
   575
            if (!SDL_disabled_events[hi]) {
slouken@4429
   576
                SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
slouken@4429
   577
                if (!SDL_disabled_events[hi]) {
slouken@4429
   578
                    /* Out of memory, nothing we can do... */
slouken@4429
   579
                    break;
slouken@4429
   580
                }
slouken@4429
   581
            }
slouken@4429
   582
            SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31));
slouken@4429
   583
            SDL_FlushEvent(type);
slouken@4429
   584
            break;
slouken@4429
   585
        case SDL_ENABLE:
slouken@4429
   586
            SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31));
slouken@4429
   587
            break;
slouken@4429
   588
        default:
slouken@4429
   589
            /* Querying state... */
slouken@4429
   590
            break;
slouken@1895
   591
        }
slouken@1895
   592
    }
slouken@4429
   593
slouken@4429
   594
    return current_state;
slouken@4429
   595
}
slouken@4429
   596
slouken@4429
   597
Uint32
slouken@4429
   598
SDL_RegisterEvents(int numevents)
slouken@4429
   599
{
slouken@4429
   600
    Uint32 event_base;
slouken@4429
   601
icculus@7611
   602
    if ((numevents > 0) && (SDL_userevents+numevents <= SDL_LASTEVENT)) {
slouken@4429
   603
        event_base = SDL_userevents;
slouken@4429
   604
        SDL_userevents += numevents;
slouken@4429
   605
    } else {
slouken@4429
   606
        event_base = (Uint32)-1;
slouken@4429
   607
    }
slouken@4429
   608
    return event_base;
slouken@0
   609
}
slouken@0
   610
slouken@7190
   611
int
slouken@7190
   612
SDL_SendAppEvent(SDL_EventType eventType)
slouken@7190
   613
{
slouken@7190
   614
    int posted;
slouken@7190
   615
slouken@7190
   616
    posted = 0;
slouken@7190
   617
    if (SDL_GetEventState(eventType) == SDL_ENABLE) {
slouken@7190
   618
        SDL_Event event;
slouken@7190
   619
        event.type = eventType;
slouken@7190
   620
        posted = (SDL_PushEvent(&event) > 0);
slouken@7190
   621
    }
slouken@7190
   622
    return (posted);
slouken@7190
   623
}
slouken@7190
   624
slouken@1895
   625
int
slouken@1895
   626
SDL_SendSysWMEvent(SDL_SysWMmsg * message)
slouken@0
   627
{
slouken@1895
   628
    int posted;
slouken@0
   629
slouken@1895
   630
    posted = 0;
slouken@4429
   631
    if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
slouken@1895
   632
        SDL_Event event;
slouken@1895
   633
        SDL_memset(&event, 0, sizeof(event));
slouken@1895
   634
        event.type = SDL_SYSWMEVENT;
slouken@1895
   635
        event.syswm.msg = message;
slouken@1895
   636
        posted = (SDL_PushEvent(&event) > 0);
slouken@1895
   637
    }
slouken@1895
   638
    /* Update internal event state */
slouken@1895
   639
    return (posted);
slouken@0
   640
}
slouken@1895
   641
slouken@1895
   642
/* vi: set ts=4 sw=4 expandtab: */