include/SDL_name.h
author Sam Lantinga <slouken@libsdl.org>
Tue, 27 Jun 2006 07:46:36 +0000
branchSDL-1.3
changeset 1718 ed4d4f1ea201
parent 294 d2d48e10f370
child 7191 75360622e65f
permissions -rw-r--r--
Further progress on the new Windows video driver:
* SDL_SetModuleHandle() is obsolete, I hope.
* SDL 1.3 uses the UNICODE API
* I'm ignoring Windows CE for the moment, we'll reevaluate what needs to be different for Windows CE later.
* Pulled the stdio redirection from WinMain()
slouken@293
     1
slouken@293
     2
#ifndef _SDLname_h_
slouken@293
     3
#define _SDLname_h_
slouken@293
     4
slouken@293
     5
#if defined(__STDC__) || defined(__cplusplus)
slouken@293
     6
#define NeedFunctionPrototypes 1
slouken@293
     7
#endif
slouken@293
     8
slouken@293
     9
#define SDL_NAME(X)	SDL_##X
slouken@293
    10
slouken@293
    11
#endif /* _SDLname_h_ */