Skip to content

Latest commit

 

History

History
143 lines (123 loc) · 4.64 KB

SDL_mouse.h

File metadata and controls

143 lines (123 loc) · 4.64 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Dec 8, 2008
Dec 8, 2008
3
Copyright (C) 1997-2009 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
22
*/
Sep 21, 2009
Sep 21, 2009
23
24
25
/** @file SDL_mouse.h
* Include file for SDL mouse event handling
*/
Apr 26, 2001
Apr 26, 2001
26
27
28
29
#ifndef _SDL_mouse_h
#define _SDL_mouse_h
Feb 10, 2006
Feb 10, 2006
30
#include "SDL_stdinc.h"
Feb 10, 2006
Feb 10, 2006
31
#include "SDL_error.h"
Apr 26, 2001
Apr 26, 2001
32
33
34
35
36
37
38
39
#include "SDL_video.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
Sep 21, 2009
Sep 21, 2009
40
typedef struct WMcursor WMcursor; /**< Implementation dependent */
Jul 18, 2004
Jul 18, 2004
41
typedef struct SDL_Cursor {
Sep 21, 2009
Sep 21, 2009
42
43
44
45
46
47
SDL_Rect area; /**< The area of the mouse cursor */
Sint16 hot_x, hot_y; /**< The "tip" of the cursor */
Uint8 *data; /**< B/W cursor data */
Uint8 *mask; /**< B/W cursor mask */
Uint8 *save[2]; /**< Place to save cursor area */
WMcursor *wm_cursor; /**< Window-manager cursor */
Apr 26, 2001
Apr 26, 2001
48
49
50
} SDL_Cursor;
/* Function prototypes */
Sep 21, 2009
Sep 21, 2009
51
/**
Apr 26, 2001
Apr 26, 2001
52
53
54
55
56
* Retrieve the current state of the mouse.
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* current mouse cursor position. You can pass NULL for either x or y.
*/
Apr 11, 2002
Apr 11, 2002
57
extern DECLSPEC Uint8 SDLCALL SDL_GetMouseState(int *x, int *y);
Apr 26, 2001
Apr 26, 2001
58
Sep 21, 2009
Sep 21, 2009
59
/**
Apr 26, 2001
Apr 26, 2001
60
61
62
63
64
* Retrieve the current state of the mouse.
* The current button state is returned as a button bitmask, which can
* be tested using the SDL_BUTTON(X) macros, and x and y are set to the
* mouse deltas since the last call to SDL_GetRelativeMouseState().
*/
Apr 11, 2002
Apr 11, 2002
65
extern DECLSPEC Uint8 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
Apr 26, 2001
Apr 26, 2001
66
Sep 21, 2009
Sep 21, 2009
67
/**
Apr 26, 2001
Apr 26, 2001
68
69
* Set the position of the mouse cursor (generates a mouse motion event)
*/
Apr 11, 2002
Apr 11, 2002
70
extern DECLSPEC void SDLCALL SDL_WarpMouse(Uint16 x, Uint16 y);
Apr 26, 2001
Apr 26, 2001
71
Sep 21, 2009
Sep 21, 2009
72
/**
Apr 26, 2001
Apr 26, 2001
73
74
75
76
77
78
79
80
81
82
83
84
* Create a cursor using the specified data and mask (in MSB format).
* The cursor width must be a multiple of 8 bits.
*
* The cursor is created in black and white according to the following:
* data mask resulting pixel on screen
* 0 1 White
* 1 1 Black
* 0 0 Transparent
* 1 0 Inverted color if possible, black if not.
*
* Cursors created with this function must be freed with SDL_FreeCursor().
*/
Apr 11, 2002
Apr 11, 2002
85
extern DECLSPEC SDL_Cursor * SDLCALL SDL_CreateCursor
Apr 26, 2001
Apr 26, 2001
86
87
(Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
Sep 21, 2009
Sep 21, 2009
88
/**
Apr 26, 2001
Apr 26, 2001
89
90
91
92
* Set the currently active cursor to the specified one.
* If the cursor is currently visible, the change will be immediately
* represented on the display.
*/
Apr 11, 2002
Apr 11, 2002
93
extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor *cursor);
Apr 26, 2001
Apr 26, 2001
94
Sep 21, 2009
Sep 21, 2009
95
/**
Apr 26, 2001
Apr 26, 2001
96
97
* Returns the currently active cursor.
*/
Apr 11, 2002
Apr 11, 2002
98
extern DECLSPEC SDL_Cursor * SDLCALL SDL_GetCursor(void);
Apr 26, 2001
Apr 26, 2001
99
Sep 21, 2009
Sep 21, 2009
100
/**
Apr 26, 2001
Apr 26, 2001
101
102
* Deallocates a cursor created with SDL_CreateCursor().
*/
Apr 11, 2002
Apr 11, 2002
103
extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor *cursor);
Apr 26, 2001
Apr 26, 2001
104
Sep 21, 2009
Sep 21, 2009
105
/**
Apr 26, 2001
Apr 26, 2001
106
107
108
109
110
111
* Toggle whether or not the cursor is shown on the screen.
* The cursor start off displayed, but can be turned off.
* SDL_ShowCursor() returns 1 if the cursor was being displayed
* before the call, or 0 if it was not. You can query the current
* state by passing a 'toggle' value of -1.
*/
Apr 11, 2002
Apr 11, 2002
112
extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
Apr 26, 2001
Apr 26, 2001
113
Sep 21, 2009
Sep 21, 2009
114
115
116
117
118
119
120
/*@{*/
/** Used as a mask when testing buttons in buttonstate
* Button 1: Left mouse button
* Button 2: Middle mouse button
* Button 3: Right mouse button
* Button 4: Mouse wheel up (may also be a real button)
* Button 5: Mouse wheel down (may also be a real button)
Apr 26, 2001
Apr 26, 2001
121
*/
Feb 6, 2006
Feb 6, 2006
122
#define SDL_BUTTON(X) (1 << ((X)-1))
Apr 26, 2001
Apr 26, 2001
123
124
125
#define SDL_BUTTON_LEFT 1
#define SDL_BUTTON_MIDDLE 2
#define SDL_BUTTON_RIGHT 3
Aug 19, 2002
Aug 19, 2002
126
127
#define SDL_BUTTON_WHEELUP 4
#define SDL_BUTTON_WHEELDOWN 5
Dec 29, 2007
Dec 29, 2007
128
129
#define SDL_BUTTON_X1 6
#define SDL_BUTTON_X2 7
Apr 26, 2001
Apr 26, 2001
130
131
132
#define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT)
#define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE)
#define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT)
Dec 29, 2007
Dec 29, 2007
133
134
#define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1)
#define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2)
Sep 21, 2009
Sep 21, 2009
135
/*@}*/
Apr 26, 2001
Apr 26, 2001
136
137
138
139
140
141
142
143
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_mouse_h */