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SDL_loadso.c

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent library loading routines */
#if !SDL_INTERNAL_BUILDING_LOADSO
#error Do not compile directly...compile src/SDL_loadso.c instead!
#endif
#include "SDL_types.h"
#include "SDL_error.h"
#include "SDL_loadso.h"
void *SDL_LoadObject(const char *sofile)
{
const char *loaderror = "SDL_LoadObject() not implemented";
SDL_SetError("Failed loading %s: %s", sofile, loaderror);
return(NULL);
}
void *SDL_LoadFunction(void *handle, const char *name)
{
const char *loaderror = "SDL_LoadFunction not implemented";
SDL_SetError("Failed loading %s: %s", name, loaderror);
return(NULL);
}
void SDL_UnloadObject(void *handle)
{
/* no-op. */
}