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SDL_spinlock.c

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125 lines (104 loc) · 3.57 KB
 
Oct 12, 2011
Oct 12, 2011
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_stdinc.h"
#include "SDL_atomic.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"
/* Don't do the check for Visual Studio 2005, it's safe here */
#ifdef __WIN32__
#include "../core/windows/SDL_windows.h"
#endif
/* This function is where all the magic happens... */
SDL_bool
SDL_AtomicTryLock(SDL_SpinLock *lock)
{
#if SDL_ATOMIC_DISABLED
/* Terrible terrible damage */
static SDL_mutex *_spinlock_mutex;
if (!_spinlock_mutex) {
/* Race condition on first lock... */
_spinlock_mutex = SDL_CreateMutex();
}
SDL_mutexP(_spinlock_mutex);
if (*lock == 0) {
*lock = 1;
SDL_mutexV(_spinlock_mutex);
return SDL_TRUE;
} else {
SDL_mutexV(_spinlock_mutex);
return SDL_FALSE;
}
#elif defined(_MSC_VER)
SDL_COMPILE_TIME_ASSERT(locksize, sizeof(*lock) == sizeof(long));
return (InterlockedExchange((long*)lock, 1) == 0);
#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
return (__sync_lock_test_and_set(lock, 1) == 0);
#elif defined(__GNUC__) && defined(__arm__) && \
(defined(__ARM_ARCH_4__) || defined(__ARM_ARCH_4T__) || \
defined(__ARM_ARCH_5__) || defined(__ARM_ARCH_5TE__))
int result;
__asm__ __volatile__ (
"swp %0, %1, [%2]\n"
: "=&r,&r" (result) : "r,0" (1), "r,r" (lock) : "memory");
return (result == 0);
#elif defined(__GNUC__) && defined(__arm__)
int result;
__asm__ __volatile__ (
"ldrex %0, [%2]\nteq %0, #0\nstrexeq %0, %1, [%2]"
: "=&r" (result) : "r" (1), "r" (lock) : "cc", "memory");
return (result == 0);
#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
int result;
__asm__ __volatile__(
"lock ; xchgl %0, (%1)\n"
: "=r" (result) : "r" (lock), "0" (1) : "cc", "memory");
return (result == 0);
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#elif defined(__MACOSX__) || defined(__IPHONEOS__)
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/* Maybe used for PowerPC, but the Intel asm or gcc atomics are favored. */
return OSAtomicCompareAndSwap32Barrier(0, 1, lock);
#elif HAVE_PTHREAD_SPINLOCK
/* pthread instructions */
return (pthread_spin_trylock(lock) == 0);
#else
#error Please implement for your platform.
return SDL_FALSE;
#endif
}
void
SDL_AtomicLock(SDL_SpinLock *lock)
{
/* FIXME: Should we have an eventual timeout? */
while (!SDL_AtomicTryLock(lock)) {
SDL_Delay(0);
}
}
void
SDL_AtomicUnlock(SDL_SpinLock *lock)
{
#if defined(_MSC_VER)
_ReadWriteBarrier();
*lock = 0;
#elif HAVE_GCC_ATOMICS || HAVE_GCC_SYNC_LOCK_TEST_AND_SET
__sync_lock_release(lock);
#elif HAVE_PTHREAD_SPINLOCK
pthread_spin_unlock(lock);
#else
*lock = 0;
#endif
}
/* vi: set ts=4 sw=4 expandtab: */