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SDL_audio.c

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1230 lines (1071 loc) · 35.4 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
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#include "SDL_audio.h"
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#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
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static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QSAAUDIO_bootstrap;
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extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIOIPHONE_bootstrap;
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extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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extern AudioBootStrap FUSIONSOUND_bootstrap;
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/* Available audio drivers */
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static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QSA
&QSAAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
&COREAUDIOIPHONE_bootstrap,
#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NDS
&NDSAUD_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
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static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
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static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
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static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int
SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
return 0;
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}
/* Deinitialize the stream simply by freeing the buffer */
void
SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
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SDL_free(stream->buffer);
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}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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Uint32 delay;
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/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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#if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
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#endif
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/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Calculate the delay while paused */
delay = ((device->spec.samples * 1000) / device->spec.freq);
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
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/* This code is almost the same as the old code. The difference is, instead of reading
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directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
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/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
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/* FIXME: Ryan, this is probably wrong. I imagine we don't want to get
* a device buffer both here and below in the stream output.
*/
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istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
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SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
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/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
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if (stream != device->fake_stream) {
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current_audio.impl.PlayDevice(device);
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/* Wait for an audio buffer to become available */
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current_audio.impl.WaitDevice(device);
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} else {
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SDL_Delay(delay);
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}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
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if (device->paused) {
SDL_Delay(delay);
continue;
}
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/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
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SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
503
Aug 25, 2008
Aug 25, 2008
504
505
506
507
508
509
510
511
512
513
/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
Jul 10, 2006
Jul 10, 2006
514
Aug 25, 2008
Aug 25, 2008
515
/* Ready current buffer for play and change current buffer */
Oct 4, 2009
Oct 4, 2009
516
if (stream != device->fake_stream) {
Aug 25, 2008
Aug 25, 2008
517
current_audio.impl.PlayDevice(device);
Mar 23, 2009
Mar 23, 2009
518
/* Wait for an audio buffer to become available */
Aug 25, 2008
Aug 25, 2008
519
current_audio.impl.WaitDevice(device);
Mar 23, 2009
Mar 23, 2009
520
} else {
Oct 4, 2009
Oct 4, 2009
521
SDL_Delay(delay);
Aug 25, 2008
Aug 25, 2008
522
}
Jul 10, 2006
Jul 10, 2006
523
524
525
526
}
}
/* Wait for the audio to drain.. */
Oct 17, 2006
Oct 17, 2006
527
current_audio.impl.WaitDone(device);
May 10, 2001
May 10, 2001
528
Aug 25, 2008
Aug 25, 2008
529
530
531
532
/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
533
return (0);
Apr 26, 2001
Apr 26, 2001
534
535
}
Mar 30, 2002
Mar 30, 2002
536
Aug 24, 2006
Aug 24, 2006
537
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
538
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
539
{
Nov 29, 2006
Nov 29, 2006
540
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
559
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
560
return 0;
May 9, 2006
May 9, 2006
561
562
}
Jul 10, 2006
Jul 10, 2006
563
564
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
565
{
Jul 10, 2006
Jul 10, 2006
566
567
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
568
Jul 10, 2006
Jul 10, 2006
569
570
571
572
573
574
575
576
577
578
579
580
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
581
582
583
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Jan 1, 2009
Jan 1, 2009
584
585
int rc = 0;
int best_choice = -1;
Apr 26, 2001
Apr 26, 2001
586
Oct 17, 2006
Oct 17, 2006
587
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
588
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
589
590
}
Oct 28, 2006
Oct 28, 2006
591
592
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
593
Jul 10, 2006
Jul 10, 2006
594
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
595
596
597
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
598
599
600
601
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
602
603
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
604
continue;
Jul 10, 2006
Jul 10, 2006
605
}
Oct 17, 2006
Oct 17, 2006
606
607
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
608
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
609
610
current_audio.name = backend->name;
current_audio.desc = backend->desc;
Jan 1, 2009
Jan 1, 2009
611
rc = backend->init(&current_audio.impl);
Jan 1, 2009
Jan 1, 2009
612
if (rc == 2) { /* init'd, and devices available. Take it! */
Jan 1, 2009
Jan 1, 2009
613
614
initialized = 1;
best_choice = i;
Jan 1, 2009
Jan 1, 2009
615
} else if (rc == 1) { /* init'd, but can't see any devices. */
Jan 3, 2009
Jan 3, 2009
616
617
618
if (current_audio.impl.Deinitialize) {
current_audio.impl.Deinitialize();
}
Jan 1, 2009
Jan 1, 2009
619
620
621
622
623
624
625
626
627
628
629
630
631
if (best_choice == -1) {
best_choice = i;
}
}
}
/* No definite choice. Pick one that works but can't promise a device. */
if ((!initialized) && (best_choice != -1)) {
const AudioBootStrap *backend = bootstrap[best_choice];
SDL_memset(&current_audio, 0, sizeof(current_audio));
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = (backend->init(&current_audio.impl) > 0);
Jul 10, 2006
Jul 10, 2006
632
}
Oct 17, 2006
Oct 17, 2006
633
634
635
636
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
637
638
639
640
641
642
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
643
Oct 28, 2006
Oct 28, 2006
644
645
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
646
}
Oct 17, 2006
Oct 17, 2006
647
648
649
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
650
return (0);
Apr 26, 2001
Apr 26, 2001
651
652
}
Jul 10, 2006
Jul 10, 2006
653
654
655
656
657
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
658
{
Oct 17, 2006
Oct 17, 2006
659
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
660
661
}
Oct 17, 2006
Oct 17, 2006
662
Jul 10, 2006
Jul 10, 2006
663
int
Oct 17, 2006
Oct 17, 2006
664
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
665
{
Oct 17, 2006
Oct 17, 2006
666
667
668
669
670
671
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
672
Oct 17, 2006
Oct 17, 2006
673
674
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
675
676
}
Oct 17, 2006
Oct 17, 2006
677
678
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
679
680
}
Oct 17, 2006
Oct 17, 2006
681
682
683
684
685
686
687
688
689
690
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
691
}
Oct 17, 2006
Oct 17, 2006
692
693
694
695
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
696
}
Oct 17, 2006
Oct 17, 2006
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
716
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
717
718
719
720
721
722
723
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
724
}
Oct 17, 2006
Oct 17, 2006
725
726
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
727
}
Oct 17, 2006
Oct 17, 2006
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
745
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
746
{
Oct 28, 2006
Oct 28, 2006
747
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
748
749
750
751
752
753
754
755
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
756
757
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
758
759
}
}
Oct 17, 2006
Oct 17, 2006
760
761
762
763
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
764
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
765
766
767
768
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
769
770
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
771
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
772
773
774
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
775
}
Jul 10, 2006
Jul 10, 2006
776
777
778
779
780
781
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
782
783
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
784
}
Oct 17, 2006
Oct 17, 2006
785
786
787
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
788
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
789
790
791
792
793
794
795
796
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
797
798
}
}
Oct 17, 2006
Oct 17, 2006
799
800
801
802
803
804
805
806
807
808
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Dec 13, 2008
Dec 13, 2008
809
810
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained,
int allowed_changes, int min_id)
Oct 17, 2006
Oct 17, 2006
811
812
{
SDL_AudioDeviceID id = 0;
Dec 13, 2008
Dec 13, 2008
813
SDL_AudioSpec _obtained;
Oct 17, 2006
Oct 17, 2006
814
SDL_AudioDevice *device;
Dec 13, 2008
Dec 13, 2008
815
SDL_bool build_cvt;
Oct 17, 2006
Oct 17, 2006
816
817
818
819
820
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
821
}
Oct 17, 2006
Oct 17, 2006
822
823
824
825
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
826
}
Apr 26, 2001
Apr 26, 2001
827
Dec 13, 2008
Dec 13, 2008
828
829
830
831
if (!obtained) {
obtained = &_obtained;
}
if (!prepare_audiospec(desired, obtained)) {
Oct 17, 2006
Oct 17, 2006
832
833
return 0;
}
Apr 26, 2001
Apr 26, 2001
834
Oct 17, 2006
Oct 17, 2006
835
836
837
838
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
839
Oct 17, 2006
Oct 17, 2006
840
841
842
843
844
845
846
847
848
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
849
Oct 17, 2006
Oct 17, 2006
850
851
852
853
854
855
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
856
Oct 17, 2006
Oct 17, 2006
857
858
859
860
861
862
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
863
864
}
Oct 17, 2006
Oct 17, 2006
865
866
867
868
869
870
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
871
Oct 17, 2006
Oct 17, 2006
872
873
874
875
876
877
878
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
879
Oct 28, 2006
Oct 28, 2006
880
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
881
882
883
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
884
}
Oct 28, 2006
Oct 28, 2006
885
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
Dec 13, 2008
Dec 13, 2008
886
device->spec = *obtained;
Oct 17, 2006
Oct 17, 2006
887
888
889
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
890
Oct 17, 2006
Oct 17, 2006
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
906
907
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
908
909
910
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
911
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
912
return 0;
Jul 10, 2006
Jul 10, 2006
913
914
}
Dec 13, 2008
Dec 13, 2008
915
916
917
918
919
920
/* If the audio driver changes the buffer size, accept it */
if (device->spec.samples != obtained->samples) {
obtained->samples = device->spec.samples;
SDL_CalculateAudioSpec(obtained);
}
Jul 10, 2006
Jul 10, 2006
921
/* See if we need to do any conversion */
Dec 13, 2008
Dec 13, 2008
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
build_cvt = SDL_FALSE;
if (obtained->freq != device->spec.freq) {
if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) {
obtained->freq = device->spec.freq;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->format != device->spec.format) {
if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) {
obtained->format = device->spec.format;
} else {
build_cvt = SDL_TRUE;
}
}
if (obtained->channels != device->spec.channels) {
if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) {
obtained->channels = device->spec.channels;
} else {
build_cvt = SDL_TRUE;
}
}
if (build_cvt) {
Jul 10, 2006
Jul 10, 2006
945
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
946
if (SDL_BuildAudioCVT(&device->convert,
Dec 13, 2008
Dec 13, 2008
947
948
obtained->format, obtained->channels,
obtained->freq,
Oct 17, 2006
Oct 17, 2006
949
950
951
952
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
953
}
Oct 17, 2006
Oct 17, 2006
954
if (device->convert.needed) {
Dec 13, 2008
Dec 13, 2008
955
device->convert.len = (int) (((double) obtained->size) /
Oct 28, 2006
Oct 28, 2006
956
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
957
Oct 17, 2006
Oct 17, 2006
958
959
960
961
962
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
963
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
964
return 0;
Jul 10, 2006
Jul 10, 2006
965
966
967
}
}
}
Oct 17, 2006
Oct 17, 2006
968
969
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
970
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
971
972
973
974
975
976
977
978
979
980
981
982
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
983
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
984
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
985
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
986
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
987
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
988
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
989
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
990
#else
Oct 17, 2006
Oct 17, 2006
991
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
992
#endif
Oct 17, 2006
Oct 17, 2006
993
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
994
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
995
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
996
997
998
999
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
1000
return id + 1;