slouken@0
|
1 |
/*
|
slouken@5535
|
2 |
Simple DirectMedia Layer
|
slouken@5535
|
3 |
Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
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slouken@0
|
4 |
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slouken@5535
|
5 |
This software is provided 'as-is', without any express or implied
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slouken@5535
|
6 |
warranty. In no event will the authors be held liable for any damages
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slouken@5535
|
7 |
arising from the use of this software.
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slouken@0
|
8 |
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slouken@5535
|
9 |
Permission is granted to anyone to use this software for any purpose,
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slouken@5535
|
10 |
including commercial applications, and to alter it and redistribute it
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slouken@5535
|
11 |
freely, subject to the following restrictions:
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slouken@0
|
12 |
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slouken@5535
|
13 |
1. The origin of this software must not be misrepresented; you must not
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slouken@5535
|
14 |
claim that you wrote the original software. If you use this software
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slouken@5535
|
15 |
in a product, an acknowledgment in the product documentation would be
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slouken@5535
|
16 |
appreciated but is not required.
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slouken@5535
|
17 |
2. Altered source versions must be plainly marked as such, and must not be
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slouken@5535
|
18 |
misrepresented as being the original software.
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slouken@5535
|
19 |
3. This notice may not be removed or altered from any source distribution.
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slouken@0
|
20 |
*/
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slouken@1402
|
21 |
#include "SDL_config.h"
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slouken@0
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22 |
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slouken@0
|
23 |
/* Allow access to an ESD network stream mixing buffer */
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slouken@0
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24 |
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slouken@1616
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25 |
#include <sys/types.h>
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slouken@1616
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26 |
#include <unistd.h>
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slouken@1616
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27 |
#include <signal.h>
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slouken@0
|
28 |
#include <errno.h>
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slouken@0
|
29 |
#include <esd.h>
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slouken@0
|
30 |
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slouken@1358
|
31 |
#include "SDL_timer.h"
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slouken@0
|
32 |
#include "SDL_audio.h"
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slouken@1361
|
33 |
#include "../SDL_audiomem.h"
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slouken@1361
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34 |
#include "../SDL_audio_c.h"
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slouken@0
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35 |
#include "SDL_esdaudio.h"
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slouken@0
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36 |
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slouken@1361
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37 |
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
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slouken@294
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38 |
#include "SDL_name.h"
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slouken@294
|
39 |
#include "SDL_loadso.h"
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slouken@294
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40 |
#else
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slouken@294
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41 |
#define SDL_NAME(X) X
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slouken@294
|
42 |
#endif
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slouken@294
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43 |
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slouken@1361
|
44 |
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
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slouken@294
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slouken@1361
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46 |
static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
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slouken@294
|
47 |
static void *esd_handle = NULL;
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slouken@294
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48 |
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slouken@1895
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static int (*SDL_NAME(esd_open_sound)) (const char *host);
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slouken@1895
|
50 |
static int (*SDL_NAME(esd_close)) (int esd);
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slouken@1895
|
51 |
static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate,
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slouken@1895
|
52 |
const char *host, const char *name);
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icculus@2049
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53 |
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icculus@2049
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#define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
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slouken@1895
|
55 |
static struct
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slouken@1895
|
56 |
{
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slouken@1895
|
57 |
const char *name;
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slouken@1895
|
58 |
void **func;
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slouken@3162
|
59 |
} const esd_functions[] = {
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slouken@3162
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60 |
SDL_ESD_SYM(esd_open_sound),
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slouken@3162
|
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SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),
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slouken@3162
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};
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slouken@3162
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63 |
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icculus@2049
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64 |
#undef SDL_ESD_SYM
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slouken@294
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65 |
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slouken@1895
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static void
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slouken@1895
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UnloadESDLibrary()
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slouken@294
|
68 |
{
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icculus@2049
|
69 |
if (esd_handle != NULL) {
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slouken@1895
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70 |
SDL_UnloadObject(esd_handle);
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slouken@1895
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esd_handle = NULL;
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slouken@1895
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72 |
}
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slouken@294
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73 |
}
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slouken@294
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slouken@1895
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static int
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slouken@1895
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LoadESDLibrary(void)
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slouken@294
|
77 |
{
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slouken@1895
|
78 |
int i, retval = -1;
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slouken@294
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79 |
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icculus@2049
|
80 |
if (esd_handle == NULL) {
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icculus@2049
|
81 |
esd_handle = SDL_LoadObject(esd_library);
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icculus@2049
|
82 |
if (esd_handle) {
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icculus@2049
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retval = 0;
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icculus@2049
|
84 |
for (i = 0; i < SDL_arraysize(esd_functions); ++i) {
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icculus@2049
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85 |
*esd_functions[i].func =
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icculus@2049
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86 |
SDL_LoadFunction(esd_handle, esd_functions[i].name);
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icculus@2049
|
87 |
if (!*esd_functions[i].func) {
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icculus@2049
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88 |
retval = -1;
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icculus@2049
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89 |
UnloadESDLibrary();
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icculus@2049
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90 |
break;
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icculus@2049
|
91 |
}
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slouken@1895
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92 |
}
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slouken@1895
|
93 |
}
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slouken@1895
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94 |
}
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slouken@1895
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return retval;
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slouken@294
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96 |
}
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slouken@294
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slouken@294
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98 |
#else
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slouken@294
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99 |
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slouken@1895
|
100 |
static void
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slouken@1895
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101 |
UnloadESDLibrary()
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slouken@294
|
102 |
{
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slouken@1895
|
103 |
return;
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slouken@294
|
104 |
}
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slouken@294
|
105 |
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slouken@1895
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106 |
static int
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slouken@1895
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107 |
LoadESDLibrary(void)
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slouken@294
|
108 |
{
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slouken@1895
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109 |
return 0;
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slouken@294
|
110 |
}
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slouken@294
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111 |
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slouken@1361
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112 |
#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
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slouken@294
|
113 |
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slouken@0
|
114 |
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slouken@0
|
115 |
/* This function waits until it is possible to write a full sound buffer */
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slouken@1895
|
116 |
static void
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icculus@2049
|
117 |
ESD_WaitDevice(_THIS)
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slouken@0
|
118 |
{
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slouken@1895
|
119 |
Sint32 ticks;
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slouken@0
|
120 |
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slouken@1895
|
121 |
/* Check to see if the thread-parent process is still alive */
|
slouken@1895
|
122 |
{
|
slouken@1895
|
123 |
static int cnt = 0;
|
slouken@1895
|
124 |
/* Note that this only works with thread implementations
|
slouken@1895
|
125 |
that use a different process id for each thread.
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slouken@1895
|
126 |
*/
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icculus@2049
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127 |
/* Check every 10 loops */
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icculus@2049
|
128 |
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
slouken@3068
|
129 |
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
slouken@1895
|
130 |
this->enabled = 0;
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slouken@1895
|
131 |
}
|
slouken@1895
|
132 |
}
|
slouken@1895
|
133 |
}
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slouken@0
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134 |
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slouken@1895
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135 |
/* Use timer for general audio synchronization */
|
slouken@2060
|
136 |
ticks =
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slouken@2060
|
137 |
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
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slouken@1895
|
138 |
if (ticks > 0) {
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slouken@1895
|
139 |
SDL_Delay(ticks);
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slouken@1895
|
140 |
}
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slouken@0
|
141 |
}
|
slouken@0
|
142 |
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slouken@1895
|
143 |
static void
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icculus@2049
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144 |
ESD_PlayDevice(_THIS)
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slouken@0
|
145 |
{
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icculus@2049
|
146 |
int written = 0;
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slouken@0
|
147 |
|
slouken@1895
|
148 |
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
slouken@1895
|
149 |
do {
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icculus@2049
|
150 |
written = write(this->hidden->audio_fd,
|
slouken@2060
|
151 |
this->hidden->mixbuf, this->hidden->mixlen);
|
slouken@1895
|
152 |
if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
slouken@1895
|
153 |
SDL_Delay(1); /* Let a little CPU time go by */
|
slouken@1895
|
154 |
}
|
slouken@2735
|
155 |
} while ((written < 0) &&
|
slouken@2735
|
156 |
((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
slouken@0
|
157 |
|
slouken@1895
|
158 |
/* Set the next write frame */
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icculus@2049
|
159 |
this->hidden->next_frame += this->hidden->frame_ticks;
|
slouken@0
|
160 |
|
slouken@1895
|
161 |
/* If we couldn't write, assume fatal error for now */
|
slouken@1895
|
162 |
if (written < 0) {
|
slouken@1895
|
163 |
this->enabled = 0;
|
slouken@1895
|
164 |
}
|
slouken@0
|
165 |
}
|
slouken@0
|
166 |
|
slouken@1895
|
167 |
static Uint8 *
|
icculus@2049
|
168 |
ESD_GetDeviceBuf(_THIS)
|
slouken@0
|
169 |
{
|
icculus@2049
|
170 |
return (this->hidden->mixbuf);
|
slouken@0
|
171 |
}
|
slouken@0
|
172 |
|
slouken@1895
|
173 |
static void
|
icculus@2049
|
174 |
ESD_CloseDevice(_THIS)
|
slouken@0
|
175 |
{
|
icculus@2049
|
176 |
if (this->hidden != NULL) {
|
icculus@2049
|
177 |
if (this->hidden->mixbuf != NULL) {
|
icculus@2049
|
178 |
SDL_FreeAudioMem(this->hidden->mixbuf);
|
icculus@2049
|
179 |
this->hidden->mixbuf = NULL;
|
icculus@2049
|
180 |
}
|
icculus@2049
|
181 |
if (this->hidden->audio_fd >= 0) {
|
icculus@2049
|
182 |
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
icculus@2049
|
183 |
this->hidden->audio_fd = -1;
|
icculus@2049
|
184 |
}
|
icculus@2049
|
185 |
|
icculus@2049
|
186 |
SDL_free(this->hidden);
|
icculus@2049
|
187 |
this->hidden = NULL;
|
slouken@1895
|
188 |
}
|
slouken@0
|
189 |
}
|
slouken@0
|
190 |
|
slouken@0
|
191 |
/* Try to get the name of the program */
|
slouken@1895
|
192 |
static char *
|
slouken@1895
|
193 |
get_progname(void)
|
slouken@0
|
194 |
{
|
slouken@1895
|
195 |
char *progname = NULL;
|
slouken@1402
|
196 |
#ifdef __LINUX__
|
slouken@1895
|
197 |
FILE *fp;
|
slouken@1895
|
198 |
static char temp[BUFSIZ];
|
slouken@0
|
199 |
|
slouken@1895
|
200 |
SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
|
slouken@1895
|
201 |
fp = fopen(temp, "r");
|
slouken@1895
|
202 |
if (fp != NULL) {
|
slouken@1895
|
203 |
if (fgets(temp, sizeof(temp) - 1, fp)) {
|
slouken@1895
|
204 |
progname = SDL_strrchr(temp, '/');
|
slouken@1895
|
205 |
if (progname == NULL) {
|
slouken@1895
|
206 |
progname = temp;
|
slouken@1895
|
207 |
} else {
|
slouken@1895
|
208 |
progname = progname + 1;
|
slouken@1895
|
209 |
}
|
slouken@1895
|
210 |
}
|
slouken@1895
|
211 |
fclose(fp);
|
slouken@1895
|
212 |
}
|
slouken@0
|
213 |
#endif
|
slouken@1895
|
214 |
return (progname);
|
slouken@0
|
215 |
}
|
slouken@0
|
216 |
|
icculus@2049
|
217 |
|
slouken@1895
|
218 |
static int
|
icculus@2049
|
219 |
ESD_OpenDevice(_THIS, const char *devname, int iscapture)
|
slouken@0
|
220 |
{
|
icculus@2049
|
221 |
esd_format_t format = (ESD_STREAM | ESD_PLAY);
|
icculus@2049
|
222 |
SDL_AudioFormat test_format = 0;
|
icculus@2049
|
223 |
int found = 0;
|
icculus@2049
|
224 |
|
icculus@2049
|
225 |
/* Initialize all variables that we clean on shutdown */
|
icculus@2049
|
226 |
this->hidden = (struct SDL_PrivateAudioData *)
|
slouken@2060
|
227 |
SDL_malloc((sizeof *this->hidden));
|
icculus@2049
|
228 |
if (this->hidden == NULL) {
|
icculus@2049
|
229 |
SDL_OutOfMemory();
|
icculus@2049
|
230 |
return 0;
|
icculus@2049
|
231 |
}
|
icculus@2049
|
232 |
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
icculus@2049
|
233 |
this->hidden->audio_fd = -1;
|
slouken@0
|
234 |
|
slouken@1895
|
235 |
/* Convert audio spec to the ESD audio format */
|
icculus@2049
|
236 |
/* Try for a closest match on audio format */
|
icculus@2049
|
237 |
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
icculus@2049
|
238 |
!found && test_format; test_format = SDL_NextAudioFormat()) {
|
icculus@2049
|
239 |
#ifdef DEBUG_AUDIO
|
icculus@2049
|
240 |
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
icculus@2049
|
241 |
#endif
|
icculus@2049
|
242 |
found = 1;
|
icculus@2049
|
243 |
switch (test_format) {
|
slouken@2060
|
244 |
case AUDIO_U8:
|
slouken@2060
|
245 |
format |= ESD_BITS8;
|
slouken@2060
|
246 |
break;
|
slouken@2060
|
247 |
case AUDIO_S16SYS:
|
slouken@2060
|
248 |
format |= ESD_BITS16;
|
slouken@2060
|
249 |
break;
|
slouken@2060
|
250 |
default:
|
slouken@2060
|
251 |
found = 0;
|
slouken@2060
|
252 |
break;
|
icculus@2049
|
253 |
}
|
slouken@1895
|
254 |
}
|
icculus@2049
|
255 |
|
icculus@2049
|
256 |
if (!found) {
|
icculus@2049
|
257 |
ESD_CloseDevice(this);
|
icculus@2049
|
258 |
SDL_SetError("Couldn't find any hardware audio formats");
|
icculus@2049
|
259 |
return 0;
|
icculus@2049
|
260 |
}
|
icculus@2049
|
261 |
|
icculus@2049
|
262 |
if (this->spec.channels == 1) {
|
slouken@1895
|
263 |
format |= ESD_MONO;
|
slouken@1895
|
264 |
} else {
|
slouken@1895
|
265 |
format |= ESD_STEREO;
|
slouken@1895
|
266 |
}
|
slouken@0
|
267 |
#if 0
|
slouken@2060
|
268 |
this->spec.samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
|
slouken@0
|
269 |
#endif
|
slouken@0
|
270 |
|
slouken@1895
|
271 |
/* Open a connection to the ESD audio server */
|
icculus@2049
|
272 |
this->hidden->audio_fd =
|
slouken@2060
|
273 |
SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
|
slouken@2060
|
274 |
get_progname());
|
icculus@2049
|
275 |
|
icculus@2049
|
276 |
if (this->hidden->audio_fd < 0) {
|
icculus@2049
|
277 |
ESD_CloseDevice(this);
|
slouken@1895
|
278 |
SDL_SetError("Couldn't open ESD connection");
|
icculus@2049
|
279 |
return 0;
|
slouken@1895
|
280 |
}
|
slouken@0
|
281 |
|
slouken@1895
|
282 |
/* Calculate the final parameters for this audio specification */
|
icculus@2049
|
283 |
SDL_CalculateAudioSpec(&this->spec);
|
slouken@2060
|
284 |
this->hidden->frame_ticks =
|
slouken@2060
|
285 |
(float) (this->spec.samples * 1000) / this->spec.freq;
|
icculus@2049
|
286 |
this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
slouken@0
|
287 |
|
slouken@1895
|
288 |
/* Allocate mixing buffer */
|
icculus@2049
|
289 |
this->hidden->mixlen = this->spec.size;
|
icculus@2049
|
290 |
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
icculus@2049
|
291 |
if (this->hidden->mixbuf == NULL) {
|
icculus@2049
|
292 |
ESD_CloseDevice(this);
|
icculus@2049
|
293 |
SDL_OutOfMemory();
|
icculus@2049
|
294 |
return 0;
|
slouken@1895
|
295 |
}
|
icculus@2049
|
296 |
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
slouken@0
|
297 |
|
slouken@1895
|
298 |
/* Get the parent process id (we're the parent of the audio thread) */
|
icculus@2049
|
299 |
this->hidden->parent = getpid();
|
slouken@0
|
300 |
|
slouken@1895
|
301 |
/* We're ready to rock and roll. :-) */
|
icculus@2049
|
302 |
return 1;
|
icculus@2049
|
303 |
}
|
icculus@2049
|
304 |
|
icculus@2049
|
305 |
static void
|
icculus@2049
|
306 |
ESD_Deinitialize(void)
|
icculus@2049
|
307 |
{
|
icculus@2049
|
308 |
UnloadESDLibrary();
|
slouken@0
|
309 |
}
|
slouken@1895
|
310 |
|
icculus@2049
|
311 |
static int
|
slouken@2060
|
312 |
ESD_Init(SDL_AudioDriverImpl * impl)
|
icculus@2049
|
313 |
{
|
icculus@2049
|
314 |
if (LoadESDLibrary() < 0) {
|
icculus@2049
|
315 |
return 0;
|
icculus@2049
|
316 |
} else {
|
icculus@2049
|
317 |
int connection = 0;
|
icculus@2049
|
318 |
|
icculus@2049
|
319 |
/* Don't start ESD if it's not running */
|
icculus@3581
|
320 |
SDL_setenv("ESD_NO_SPAWN", "1", 0);
|
icculus@2049
|
321 |
|
icculus@2049
|
322 |
connection = SDL_NAME(esd_open_sound) (NULL);
|
icculus@2049
|
323 |
if (connection < 0) {
|
icculus@2049
|
324 |
UnloadESDLibrary();
|
icculus@2049
|
325 |
SDL_SetError("ESD: esd_open_sound failed (no audio server?)");
|
icculus@2049
|
326 |
return 0;
|
icculus@2049
|
327 |
}
|
icculus@2049
|
328 |
SDL_NAME(esd_close) (connection);
|
icculus@2049
|
329 |
}
|
icculus@2049
|
330 |
|
icculus@2049
|
331 |
/* Set the function pointers */
|
icculus@2049
|
332 |
impl->OpenDevice = ESD_OpenDevice;
|
icculus@2049
|
333 |
impl->PlayDevice = ESD_PlayDevice;
|
icculus@2049
|
334 |
impl->WaitDevice = ESD_WaitDevice;
|
icculus@2049
|
335 |
impl->GetDeviceBuf = ESD_GetDeviceBuf;
|
icculus@2049
|
336 |
impl->CloseDevice = ESD_CloseDevice;
|
icculus@2049
|
337 |
impl->Deinitialize = ESD_Deinitialize;
|
icculus@2049
|
338 |
impl->OnlyHasDefaultOutputDevice = 1;
|
icculus@2049
|
339 |
|
icculus@3699
|
340 |
return 1; /* this audio target is available. */
|
icculus@2049
|
341 |
}
|
icculus@2049
|
342 |
|
icculus@2049
|
343 |
|
icculus@2049
|
344 |
AudioBootStrap ESD_bootstrap = {
|
icculus@5594
|
345 |
"esd", "Enlightened Sound Daemon", ESD_Init, 0
|
icculus@2049
|
346 |
};
|
icculus@2049
|
347 |
|
slouken@1895
|
348 |
/* vi: set ts=4 sw=4 expandtab: */
|