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SDL_VS2010.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
<RootNamespace>SDL</RootNamespace>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Platform)\$(Configuration)\</IntDir>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Message>Making sure basic SDL headers are in place...</Message>
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<Command>echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
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if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
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echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
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:SDLREVISIONOKAY
</Command>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MkTypLibCompatible>true</MkTypLibCompatible>
<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<CompileAs>Default</CompileAs>
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<Culture>0x0409</Culture>
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<Link>
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<OutputFile>$(IntDir)SDL.dll</OutputFile>
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<Link>
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<OutputFile>$(IntDir)SDL.dll</OutputFile>
<IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
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<PreBuildEvent>
<Message>Making sure basic SDL headers are in place...</Message>
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<Command>echo Copying SDL_config_windows.h to SDL_config.h...
copy /Y "$(ProjectDir)\..\..\include\SDL_config_windows.h" "$(ProjectDir)\..\..\include\SDL_config.h"
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if exist "$(ProjectDir)\..\..\include\SDL_revision.h" goto SDLREVISIONOKAY
echo Creating stub SDL_revision.h file...
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echo #define SDL_REVISION "hg-0:baadf00d" >"$(ProjectDir)\..\..\include\SDL_revision.h"
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:SDLREVISIONOKAY
</Command>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ClInclude Include="..\..\include\SDL_compat.h" />
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<ClInclude Include="..\..\include\SDL_config_windows.h" />
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