Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
863 lines (773 loc) · 28.6 KB

SDL_sysvideo.cc

File metadata and controls

863 lines (773 loc) · 28.6 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Feb 1, 2006
Feb 1, 2006
3
Copyright (C) 1997-2006 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
*/
Feb 21, 2006
Feb 21, 2006
22
#include "SDL_config.h"
Apr 26, 2001
Apr 26, 2001
23
24
25
26
27
28
29
30
/* BWindow based framebuffer implementation */
#include <unistd.h>
#include "SDL_BWin.h"
#include "SDL_timer.h"
Jul 10, 2006
Jul 10, 2006
31
32
extern "C"
{
Apr 26, 2001
Apr 26, 2001
33
Feb 16, 2006
Feb 16, 2006
34
35
#include "../SDL_sysvideo.h"
#include "../../events/SDL_events_c.h"
Feb 17, 2006
Feb 17, 2006
36
#include "SDL_sysevents_c.h"
Apr 26, 2001
Apr 26, 2001
37
38
39
#include "SDL_sysmouse_c.h"
#include "SDL_syswm_c.h"
#include "SDL_lowvideo.h"
Feb 16, 2006
Feb 16, 2006
40
#include "../SDL_yuvfuncs.h"
Dec 16, 2003
Dec 16, 2003
41
#include "SDL_sysyuv.h"
Feb 16, 2006
Feb 16, 2006
42
#include "../blank_cursor.h"
Apr 26, 2001
Apr 26, 2001
43
Jul 10, 2006
Jul 10, 2006
44
#define BEOS_HIDDEN_SIZE 32 /* starting hidden window size */
Apr 26, 2001
Apr 26, 2001
45
46
/* Initialization/Query functions */
Jul 10, 2006
Jul 10, 2006
47
48
49
50
51
52
53
54
55
56
static int BE_VideoInit(_THIS, SDL_PixelFormat * vformat);
static SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat * format,
Uint32 flags);
static SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface * current,
int width, int height, int bpp,
Uint32 flags);
static void BE_UpdateMouse(_THIS);
static int BE_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color * colors);
static void BE_VideoQuit(_THIS);
Apr 26, 2001
Apr 26, 2001
57
58
/* Hardware surface functions */
Jul 10, 2006
Jul 10, 2006
59
60
61
62
static int BE_AllocHWSurface(_THIS, SDL_Surface * surface);
static int BE_LockHWSurface(_THIS, SDL_Surface * surface);
static void BE_UnlockHWSurface(_THIS, SDL_Surface * surface);
static void BE_FreeHWSurface(_THIS, SDL_Surface * surface);
Apr 26, 2001
Apr 26, 2001
63
Jul 10, 2006
Jul 10, 2006
64
65
66
67
static int BE_ToggleFullScreen(_THIS, int fullscreen);
static SDL_Overlay *BE_CreateYUVOverlay(_THIS, int width, int height,
Uint32 format,
SDL_Surface * display);
Apr 26, 2001
Apr 26, 2001
68
69
/* OpenGL functions */
Feb 16, 2006
Feb 16, 2006
70
#if SDL_VIDEO_OPENGL
Jul 10, 2006
Jul 10, 2006
71
72
73
74
75
static int BE_GL_LoadLibrary(_THIS, const char *path);
static void *BE_GL_GetProcAddress(_THIS, const char *proc);
static int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
static int BE_GL_MakeCurrent(_THIS);
static void BE_GL_SwapBuffers(_THIS);
Apr 26, 2001
Apr 26, 2001
76
77
78
79
#endif
/* FB driver bootstrap functions */
Jul 10, 2006
Jul 10, 2006
80
81
82
83
static int BE_Available(void)
{
return (1);
}
Apr 26, 2001
Apr 26, 2001
84
Jul 10, 2006
Jul 10, 2006
85
86
87
88
89
static void BE_DeleteDevice(SDL_VideoDevice * device)
{
SDL_free(device->hidden);
SDL_free(device);
}
Apr 26, 2001
Apr 26, 2001
90
Jul 10, 2006
Jul 10, 2006
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
static SDL_VideoDevice *BE_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
if (device) {
SDL_memset(device, 0, (sizeof *device));
device->hidden = (struct SDL_PrivateVideoData *)
SDL_malloc((sizeof *device->hidden));
}
if ((device == NULL) || (device->hidden == NULL)) {
SDL_OutOfMemory();
if (device) {
SDL_free(device);
}
return (0);
}
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
/* Set the function pointers */
/* Initialization/Query functions */
device->VideoInit = BE_VideoInit;
device->ListModes = BE_ListModes;
device->SetVideoMode = BE_SetVideoMode;
device->ToggleFullScreen = BE_ToggleFullScreen;
device->UpdateMouse = BE_UpdateMouse;
device->CreateYUVOverlay = BE_CreateYUVOverlay;
device->SetColors = BE_SetColors;
device->UpdateRects = NULL;
device->VideoQuit = BE_VideoQuit;
/* Hardware acceleration functions */
device->AllocHWSurface = BE_AllocHWSurface;
device->CheckHWBlit = NULL;
device->FillHWRect = NULL;
device->SetHWColorKey = NULL;
device->SetHWAlpha = NULL;
device->LockHWSurface = BE_LockHWSurface;
device->UnlockHWSurface = BE_UnlockHWSurface;
device->FlipHWSurface = NULL;
device->FreeHWSurface = BE_FreeHWSurface;
/* Gamma support */
Feb 16, 2006
Feb 16, 2006
133
#if SDL_VIDEO_OPENGL
Jul 10, 2006
Jul 10, 2006
134
135
136
137
138
139
/* OpenGL support */
device->GL_LoadLibrary = BE_GL_LoadLibrary;
device->GL_GetProcAddress = BE_GL_GetProcAddress;
device->GL_GetAttribute = BE_GL_GetAttribute;
device->GL_MakeCurrent = BE_GL_MakeCurrent;
device->GL_SwapBuffers = BE_GL_SwapBuffers;
Apr 26, 2001
Apr 26, 2001
140
#endif
Jul 10, 2006
Jul 10, 2006
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
/* Window manager functions */
device->SetCaption = BE_SetWMCaption;
device->SetIcon = NULL;
device->IconifyWindow = BE_IconifyWindow;
device->GrabInput = NULL;
device->GetWMInfo = BE_GetWMInfo;
/* Cursor manager functions */
device->FreeWMCursor = BE_FreeWMCursor;
device->CreateWMCursor = BE_CreateWMCursor;
device->ShowWMCursor = BE_ShowWMCursor;
device->WarpWMCursor = BE_WarpWMCursor;
device->MoveWMCursor = NULL;
device->CheckMouseMode = NULL;
/* Event manager functions */
device->InitOSKeymap = BE_InitOSKeymap;
device->PumpEvents = BE_PumpEvents;
device->free = BE_DeleteDevice;
/* Set the driver flags */
device->handles_any_size = 1;
return device;
}
VideoBootStrap BWINDOW_bootstrap = {
"bwindow", "BDirectWindow graphics",
BE_Available, BE_CreateDevice
};
static inline int ColorSpaceToBitsPerPixel(uint32 colorspace)
{
int bitsperpixel;
bitsperpixel = 0;
switch (colorspace) {
case B_CMAP8:
bitsperpixel = 8;
break;
case B_RGB15:
case B_RGBA15:
case B_RGB15_BIG:
case B_RGBA15_BIG:
bitsperpixel = 15;
break;
case B_RGB16:
case B_RGB16_BIG:
bitsperpixel = 16;
break;
case B_RGB32:
case B_RGBA32:
case B_RGB32_BIG:
case B_RGBA32_BIG:
bitsperpixel = 32;
break;
default:
break;
}
return (bitsperpixel);
}
Apr 26, 2001
Apr 26, 2001
201
202
/* Function to sort the display_list in bscreen */
Jul 10, 2006
Jul 10, 2006
203
204
205
206
207
208
209
210
211
212
213
214
215
static int CompareModes(const void *A, const void *B)
{
const display_mode *a = (display_mode *) A;
const display_mode *b = (display_mode *) B;
if (a->space == b->space) {
return ((b->virtual_width * b->virtual_height) -
(a->virtual_width * a->virtual_height));
} else {
return (ColorSpaceToBitsPerPixel(b->space) -
ColorSpaceToBitsPerPixel(a->space));
}
}
Apr 26, 2001
Apr 26, 2001
216
217
/* Yes, this isn't the fastest it could be, but it works nicely */
Jul 10, 2006
Jul 10, 2006
218
219
220
221
222
223
224
225
226
227
228
static int BE_AddMode(_THIS, int index, unsigned int w, unsigned int h)
{
SDL_Rect *mode;
int i;
int next_mode;
/* Check to see if we already have this mode */
if (SDL_nummodes[index] > 0) {
for (i = SDL_nummodes[index] - 1; i >= 0; --i) {
mode = SDL_modelist[index][i];
if ((mode->w == w) && (mode->h == h)) {
Apr 26, 2001
Apr 26, 2001
229
#ifdef BWINDOW_DEBUG
Jul 10, 2006
Jul 10, 2006
230
231
232
fprintf(stderr,
"We already have mode %dx%d at %d bytes per pixel\n",
w, h, index + 1);
Apr 26, 2001
Apr 26, 2001
233
#endif
Jul 10, 2006
Jul 10, 2006
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
return (0);
}
}
}
/* Set up the new video mode rectangle */
mode = (SDL_Rect *) SDL_malloc(sizeof *mode);
if (mode == NULL) {
SDL_OutOfMemory();
return (-1);
}
mode->x = 0;
mode->y = 0;
mode->w = w;
mode->h = h;
Apr 26, 2001
Apr 26, 2001
249
#ifdef BWINDOW_DEBUG
Jul 10, 2006
Jul 10, 2006
250
251
fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h,
index + 1);
Apr 26, 2001
Apr 26, 2001
252
253
#endif
Jul 10, 2006
Jul 10, 2006
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
/* Allocate the new list of modes, and fill in the new mode */
next_mode = SDL_nummodes[index];
SDL_modelist[index] = (SDL_Rect **)
SDL_realloc(SDL_modelist[index],
(1 + next_mode + 1) * sizeof(SDL_Rect *));
if (SDL_modelist[index] == NULL) {
SDL_OutOfMemory();
SDL_nummodes[index] = 0;
SDL_free(mode);
return (-1);
}
SDL_modelist[index][next_mode] = mode;
SDL_modelist[index][next_mode + 1] = NULL;
SDL_nummodes[index]++;
return (0);
}
int BE_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
display_mode *modes;
uint32 i, nmodes;
int bpp;
BRect bounds;
/* Initialize the Be Application for appserver interaction */
if (SDL_InitBeApp() < 0) {
return (-1);
}
/* It is important that this be created after SDL_InitBeApp() */
BScreen bscreen;
/* Save the current display mode */
bscreen.GetMode(&saved_mode);
_this->info.current_w = saved_mode.virtual_width;
_this->info.current_h = saved_mode.virtual_height;
/* Determine the screen depth */
vformat->BitsPerPixel =
ColorSpaceToBitsPerPixel(bscreen.ColorSpace());
if (vformat->BitsPerPixel == 0) {
SDL_SetError("Unknown BScreen colorspace: 0x%x",
bscreen.ColorSpace());
return (-1);
}
/* Get the video modes we can switch to in fullscreen mode */
bscreen.GetModeList(&modes, &nmodes);
SDL_qsort(modes, nmodes, sizeof *modes, CompareModes);
for (i = 0; i < nmodes; ++i) {
bpp = ColorSpaceToBitsPerPixel(modes[i].space);
//if ( bpp != 0 ) { // There are bugs in changing colorspace
if (modes[i].space == saved_mode.space) {
BE_AddMode(_this, ((bpp + 7) / 8) - 1,
modes[i].virtual_width, modes[i].virtual_height);
}
}
/* Create the window and view */
bounds.top = 0;
bounds.left = 0;
bounds.right = BEOS_HIDDEN_SIZE;
bounds.bottom = BEOS_HIDDEN_SIZE;
SDL_Win = new SDL_BWin(bounds);
Apr 26, 2001
Apr 26, 2001
319
Feb 16, 2006
Feb 16, 2006
320
#if SDL_VIDEO_OPENGL
Jul 10, 2006
Jul 10, 2006
321
322
323
/* testgl application doesn't load library, just tries to load symbols */
/* is it correct? if so we have to load library here */
BE_GL_LoadLibrary(_this, NULL);
Jul 18, 2004
Jul 18, 2004
324
325
#endif
Jul 10, 2006
Jul 10, 2006
326
327
328
329
/* Create the clear cursor */
SDL_BlankCursor = BE_CreateWMCursor(_this, blank_cdata, blank_cmask,
BLANK_CWIDTH, BLANK_CHEIGHT,
BLANK_CHOTX, BLANK_CHOTY);
Apr 26, 2001
Apr 26, 2001
330
Jul 10, 2006
Jul 10, 2006
331
332
/* Fill in some window manager capabilities */
_this->info.wm_available = 1;
Apr 26, 2001
Apr 26, 2001
333
Jul 10, 2006
Jul 10, 2006
334
335
336
/* We're done! */
return (0);
}
Apr 26, 2001
Apr 26, 2001
337
338
/* We support any dimension at our bit-depth */
Jul 10, 2006
Jul 10, 2006
339
340
341
342
343
344
345
346
347
348
349
350
351
352
SDL_Rect **BE_ListModes(_THIS, SDL_PixelFormat * format, Uint32 flags)
{
SDL_Rect **modes;
modes = ((SDL_Rect **) 0);
if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
modes = SDL_modelist[((format->BitsPerPixel + 7) / 8) - 1];
} else {
if (format->BitsPerPixel == _this->screen->format->BitsPerPixel) {
modes = ((SDL_Rect **) - 1);
}
}
return (modes);
}
Apr 26, 2001
Apr 26, 2001
353
354
/* Various screen update functions available */
Jul 10, 2006
Jul 10, 2006
355
static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect * rects);
Apr 26, 2001
Apr 26, 2001
356
357
358
/* Find the closest display mode for fullscreen */
Jul 10, 2006
Jul 10, 2006
359
360
361
362
363
364
365
366
367
368
369
370
371
372
static bool BE_FindClosestFSMode(_THIS, int width, int height, int bpp,
display_mode * mode)
{
BScreen bscreen;
uint32 i, nmodes;
SDL_Rect **modes;
display_mode *dmodes;
display_mode current;
float current_refresh;
bscreen.GetMode(&current);
current_refresh = (1000 * current.timing.pixel_clock) /
(current.timing.h_total * current.timing.v_total);
modes = SDL_modelist[((bpp + 7) / 8) - 1];
Dec 8, 2006
Dec 8, 2006
373
374
bool exactmatch = false;
Jun 14, 2007
Jun 14, 2007
375
for (uint32 x = 0; modes[x]; x++) {
Dec 8, 2006
Dec 8, 2006
376
377
378
379
380
if (modes[x]->w == width && modes[x]->h == height) {
exactmatch = true;
i = x;
break;
}
Jul 10, 2006
Jul 10, 2006
381
}
Dec 8, 2006
Dec 8, 2006
382
383
384
385
386
387
if (!exactmatch) {
for (i = 0; modes[i] && (modes[i]->w > width) &&
(modes[i]->h > height); ++i) {
/* still looking */
}
if (!modes[i] || (modes[i]->w < width) || (modes[i]->h < height)) {
Jun 14, 2007
Jun 14, 2007
388
389
/* We went too far */
--i;
Dec 8, 2006
Dec 8, 2006
390
}
Jul 10, 2006
Jul 10, 2006
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
}
width = modes[i]->w;
height = modes[i]->h;
bscreen.GetModeList(&dmodes, &nmodes);
for (i = 0; i < nmodes; ++i) {
if ((bpp == ColorSpaceToBitsPerPixel(dmodes[i].space)) &&
(width == dmodes[i].virtual_width) &&
(height == dmodes[i].virtual_height)) {
break;
}
}
if (i != nmodes) {
*mode = dmodes[i];
if ((mode->virtual_width <= current.virtual_width) &&
(mode->virtual_height <= current.virtual_height)) {
float new_refresh = (1000 * mode->timing.pixel_clock) /
(mode->timing.h_total * mode->timing.v_total);
if (new_refresh < current_refresh) {
mode->timing.pixel_clock =
(uint32) ((mode->timing.h_total *
mode->timing.v_total) *
current_refresh / 1000);
}
}
return true;
} else {
return false;
}
}
static int BE_SetFullScreen(_THIS, SDL_Surface * screen, int fullscreen)
{
int was_fullscreen;
bool needs_unlock;
BScreen bscreen;
BRect bounds;
display_mode mode;
int width, height, bpp;
/* Set the fullscreen mode */
was_fullscreen = SDL_Win->IsFullScreen();
SDL_Win->SetFullScreen(fullscreen);
fullscreen = SDL_Win->IsFullScreen();
width = screen->w;
height = screen->h;
/* Set the appropriate video mode */
if (fullscreen) {
bpp = screen->format->BitsPerPixel;
bscreen.GetMode(&mode);
if ((bpp != ColorSpaceToBitsPerPixel(mode.space)) ||
(width != mode.virtual_width) ||
(height != mode.virtual_height)) {
if (BE_FindClosestFSMode(_this, width, height, bpp, &mode)) {
bscreen.SetMode(&mode);
/* This simply stops the next resize event from being
* sent to the SDL handler.
*/
SDL_Win->InhibitResize();
} else {
fullscreen = 0;
SDL_Win->SetFullScreen(fullscreen);
}
}
}
if (was_fullscreen && !fullscreen) {
bscreen.SetMode(&saved_mode);
}
if (SDL_Win->Lock()) {
int xoff, yoff;
if (SDL_Win->Shown()) {
needs_unlock = 1;
SDL_Win->Hide();
} else {
needs_unlock = 0;
}
/* This resizes the window and view area, but inhibits resizing
* of the BBitmap due to the InhibitResize call above. Thus the
* bitmap (pixel data) never changes.
*/
SDL_Win->ResizeTo(width, height);
bounds = bscreen.Frame();
/* Calculate offsets - used either to center window
* (windowed mode) or to set drawing offsets (fullscreen mode)
*/
xoff = (bounds.IntegerWidth() - width) / 2;
yoff = (bounds.IntegerHeight() - height) / 2;
if (fullscreen) {
/* Set offset for drawing */
SDL_Win->SetXYOffset(xoff, yoff);
} else {
/* Center window and reset the drawing offset */
SDL_Win->SetXYOffset(0, 0);
}
if (!needs_unlock || was_fullscreen) {
/* Center the window the first time */
SDL_Win->MoveTo(xoff > 0 ? (float) xoff : 0.0f,
yoff > 0 ? (float) yoff : 0.0f);
}
SDL_Win->Show();
/* Unlock the window manually after the first Show() */
if (needs_unlock) {
SDL_Win->Unlock();
}
}
/* Set the fullscreen flag in the screen surface */
if (fullscreen) {
screen->flags |= SDL_FULLSCREEN;
} else {
screen->flags &= ~SDL_FULLSCREEN;
}
return (1);
}
static int BE_ToggleFullScreen(_THIS, int fullscreen)
{
return BE_SetFullScreen(_this, _this->screen, fullscreen);
}
Jul 20, 2001
Jul 20, 2001
513
Apr 26, 2001
Apr 26, 2001
514
/* FIXME: check return values and cleanup here */
Jul 10, 2006
Jul 10, 2006
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
SDL_Surface *BE_SetVideoMode(_THIS, SDL_Surface * current,
int width, int height, int bpp, Uint32 flags)
{
BScreen bscreen;
BBitmap *bbitmap;
BRect bounds;
Uint32 gl_flags = 0;
/* Only RGB works on r5 currently */
gl_flags = BGL_RGB;
if (_this->gl_config.double_buffer)
gl_flags |= BGL_DOUBLE;
else
gl_flags |= BGL_SINGLE;
if (_this->gl_config.alpha_size > 0 || bpp == 32)
gl_flags |= BGL_ALPHA;
if (_this->gl_config.depth_size > 0)
gl_flags |= BGL_DEPTH;
if (_this->gl_config.stencil_size > 0)
gl_flags |= BGL_STENCIL;
if (_this->gl_config.accum_red_size > 0
|| _this->gl_config.accum_green_size > 0
|| _this->gl_config.accum_blue_size > 0
|| _this->gl_config.accum_alpha_size > 0)
gl_flags |= BGL_ACCUM;
/* Create the view for this window, using found flags */
if (SDL_Win->CreateView(flags, gl_flags) < 0) {
return (NULL);
}
current->flags = 0; /* Clear flags */
current->w = width;
current->h = height;
SDL_Win->SetType(B_TITLED_WINDOW);
if (flags & SDL_NOFRAME) {
current->flags |= SDL_NOFRAME;
SDL_Win->SetLook(B_NO_BORDER_WINDOW_LOOK);
} else {
if ((flags & SDL_RESIZABLE) && !(flags & SDL_INTERNALOPENGL)) {
current->flags |= SDL_RESIZABLE;
/* We don't want opaque resizing (TM). :-) */
SDL_Win->SetFlags(B_OUTLINE_RESIZE);
} else {
SDL_Win->SetFlags(B_NOT_RESIZABLE | B_NOT_ZOOMABLE);
}
}
if (flags & SDL_INTERNALOPENGL) {
current->flags |= SDL_INTERNALOPENGL;
current->pitch = 0;
current->pixels = NULL;
_this->UpdateRects = NULL;
} else {
/* Create the BBitmap framebuffer */
bounds.top = 0;
bounds.left = 0;
bounds.right = width - 1;
bounds.bottom = height - 1;
bbitmap = new BBitmap(bounds, bscreen.ColorSpace());
if (!bbitmap->IsValid()) {
SDL_SetError("Couldn't create screen bitmap");
delete bbitmap;
return (NULL);
}
current->pitch = bbitmap->BytesPerRow();
current->pixels = (void *) bbitmap->Bits();
SDL_Win->SetBitmap(bbitmap);
_this->UpdateRects = BE_NormalUpdate;
}
/* Set the correct fullscreen mode */
BE_SetFullScreen(_this, current, flags & SDL_FULLSCREEN ? 1 : 0);
/* We're done */
return (current);
}
Apr 26, 2001
Apr 26, 2001
592
593
/* Update the current mouse state and position */
Jul 10, 2006
Jul 10, 2006
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
void BE_UpdateMouse(_THIS)
{
BPoint point;
uint32 buttons;
if (SDL_Win->Lock()) {
/* Get new input state, if still active */
if (SDL_Win->IsActive()) {
(SDL_Win->View())->GetMouse(&point, &buttons, true);
} else {
point.x = -1;
point.y = -1;
}
SDL_Win->Unlock();
if ((point.x >= 0) && (point.x < SDL_VideoSurface->w) &&
(point.y >= 0) && (point.y < SDL_VideoSurface->h)) {
SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
SDL_PrivateMouseMotion(0, 0,
(Sint16) point.x, (Sint16) point.y);
} else {
SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
}
}
}
Apr 26, 2001
Apr 26, 2001
619
620
/* We don't actually allow hardware surfaces other than the main one */
Jul 10, 2006
Jul 10, 2006
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
static int BE_AllocHWSurface(_THIS, SDL_Surface * surface)
{
return (-1);
}
static void BE_FreeHWSurface(_THIS, SDL_Surface * surface)
{
return;
}
static int BE_LockHWSurface(_THIS, SDL_Surface * surface)
{
return (0);
}
static void BE_UnlockHWSurface(_THIS, SDL_Surface * surface)
{
return;
}
Apr 26, 2001
Apr 26, 2001
637
Jul 10, 2006
Jul 10, 2006
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
static void BE_NormalUpdate(_THIS, int numrects, SDL_Rect * rects)
{
if (SDL_Win->BeginDraw()) {
int i;
for (i = 0; i < numrects; ++i) {
BRect rect;
rect.top = rects[i].y;
rect.left = rects[i].x;
rect.bottom = rect.top + rects[i].h - 1;
rect.right = rect.left + rects[i].w - 1;
SDL_Win->DrawAsync(rect);
}
SDL_Win->EndDraw();
}
}
Apr 26, 2001
Apr 26, 2001
655
Feb 16, 2006
Feb 16, 2006
656
#if SDL_VIDEO_OPENGL
Jul 18, 2004
Jul 18, 2004
657
/* Passing a NULL path means load pointers from the application */
Jul 10, 2006
Jul 10, 2006
658
int BE_GL_LoadLibrary(_THIS, const char *path)
Jul 18, 2004
Jul 18, 2004
659
{
Jul 10, 2006
Jul 10, 2006
660
661
662
663
664
665
666
667
668
669
670
671
672
if (path == NULL) {
if (_this->gl_config.dll_handle == NULL) {
image_info info;
int32 cookie = 0;
while (get_next_image_info(0, &cookie, &info) == B_OK) {
void *location = NULL;
if (get_image_symbol
((image_id) cookie, "glBegin",
B_SYMBOL_TYPE_ANY, &location) == B_OK) {
_this->gl_config.dll_handle = (void *) cookie;
_this->gl_config.driver_loaded = 1;
SDL_strlcpy(_this->gl_config.driver_path,
"libGL.so",
Aug 27, 2008
Aug 27, 2008
673
674
SDL_arraysize(_this->
gl_config.driver_path));
Jul 10, 2006
Jul 10, 2006
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
}
}
}
} else {
/*
FIXME None of BeOS libGL.so implementations have exported functions
to load BGLView, which should be reloaded from new lib.
So for now just "load" linked libGL.so :(
*/
if (_this->gl_config.dll_handle == NULL) {
return BE_GL_LoadLibrary(_this, NULL);
}
/* Unload old first */
/*if (_this->gl_config.dll_handle != NULL) { */
/* Do not try to unload application itself (if LoadLibrary was called before with NULL ;) */
/* image_info info;
if (get_image_info((image_id)_this->gl_config.dll_handle, &info) == B_OK) {
if (info.type != B_APP_IMAGE) {
unload_add_on((image_id)_this->gl_config.dll_handle);
}
}
}
if ((_this->gl_config.dll_handle = (void*)load_add_on(path)) != (void*)B_ERROR) {
_this->gl_config.driver_loaded = 1;
SDL_strlcpy(_this->gl_config.driver_path, path, SDL_arraysize(_this->gl_config.driver_path));
} */
}
if (_this->gl_config.dll_handle != NULL) {
return 0;
} else {
_this->gl_config.dll_handle = NULL;
_this->gl_config.driver_loaded = 0;
*_this->gl_config.driver_path = '\0';
return -1;
}
}
void *BE_GL_GetProcAddress(_THIS, const char *proc)
{
if (_this->gl_config.dll_handle != NULL) {
void *location = NULL;
status_t err;
if ((err =
get_image_symbol((image_id) _this->gl_config.dll_handle,
proc, B_SYMBOL_TYPE_ANY,
&location)) == B_OK) {
return location;
} else {
SDL_SetError("Couldn't find OpenGL symbol");
return NULL;
}
} else {
SDL_SetError("OpenGL library not loaded");
return NULL;
}
}
int BE_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value)
{
/*
FIXME? Right now BE_GL_GetAttribute shouldn't be called between glBegin() and glEnd() - it doesn't use "cached" values
*/
switch (attrib) {
case SDL_GL_RED_SIZE:
glGetIntegerv(GL_RED_BITS, (GLint *) value);
break;
case SDL_GL_GREEN_SIZE:
glGetIntegerv(GL_GREEN_BITS, (GLint *) value);
break;
case SDL_GL_BLUE_SIZE:
glGetIntegerv(GL_BLUE_BITS, (GLint *) value);
break;
case SDL_GL_ALPHA_SIZE:
glGetIntegerv(GL_ALPHA_BITS, (GLint *) value);
break;
case SDL_GL_DOUBLEBUFFER:
glGetBooleanv(GL_DOUBLEBUFFER, (GLboolean *) value);
break;
case SDL_GL_BUFFER_SIZE:
int v;
glGetIntegerv(GL_RED_BITS, (GLint *) & v);
*value = v;
glGetIntegerv(GL_GREEN_BITS, (GLint *) & v);
*value += v;
glGetIntegerv(GL_BLUE_BITS, (GLint *) & v);
*value += v;
glGetIntegerv(GL_ALPHA_BITS, (GLint *) & v);
*value += v;
break;
case SDL_GL_DEPTH_SIZE:
glGetIntegerv(GL_DEPTH_BITS, (GLint *) value); /* Mesa creates 16 only? r5 always 32 */
break;
case SDL_GL_STENCIL_SIZE:
glGetIntegerv(GL_STENCIL_BITS, (GLint *) value);
break;
case SDL_GL_ACCUM_RED_SIZE:
glGetIntegerv(GL_ACCUM_RED_BITS, (GLint *) value);
break;
case SDL_GL_ACCUM_GREEN_SIZE:
glGetIntegerv(GL_ACCUM_GREEN_BITS, (GLint *) value);
break;
case SDL_GL_ACCUM_BLUE_SIZE:
glGetIntegerv(GL_ACCUM_BLUE_BITS, (GLint *) value);
break;
case SDL_GL_ACCUM_ALPHA_SIZE:
glGetIntegerv(GL_ACCUM_ALPHA_BITS, (GLint *) value);
break;
case SDL_GL_STEREO:
case SDL_GL_MULTISAMPLEBUFFERS:
case SDL_GL_MULTISAMPLESAMPLES:
default:
*value = 0;
return (-1);
}
return 0;
}
int BE_GL_MakeCurrent(_THIS)
{
/* FIXME: should we glview->unlock and then glview->lock()? */
return 0;
}
Jul 18, 2004
Jul 18, 2004
801
Jul 10, 2006
Jul 10, 2006
802
803
804
805
void BE_GL_SwapBuffers(_THIS)
{
SDL_Win->SwapBuffers();
}
Apr 26, 2001
Apr 26, 2001
806
807
808
#endif
/* Is the system palette settable? */
Jul 10, 2006
Jul 10, 2006
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
int BE_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
int i;
SDL_Palette *palette;
const color_map *cmap = BScreen().ColorMap();
/* Get the screen colormap */
palette = _this->screen->format->palette;
for (i = 0; i < 256; ++i) {
palette->colors[i].r = cmap->color_list[i].red;
palette->colors[i].g = cmap->color_list[i].green;
palette->colors[i].b = cmap->color_list[i].blue;
}
return (0);
}
void BE_VideoQuit(_THIS)
{
int i, j;
SDL_Win->Quit();
SDL_Win = NULL;
if (SDL_BlankCursor != NULL) {
BE_FreeWMCursor(_this, SDL_BlankCursor);
SDL_BlankCursor = NULL;
}
for (i = 0; i < NUM_MODELISTS; ++i) {
if (SDL_modelist[i]) {
for (j = 0; SDL_modelist[i][j]; ++j) {
SDL_free(SDL_modelist[i][j]);
}
SDL_free(SDL_modelist[i]);
SDL_modelist[i] = NULL;
}
}
/* Restore the original video mode */
if (_this->screen) {
if ((_this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
BScreen bscreen;
bscreen.SetMode(&saved_mode);
}
_this->screen->pixels = NULL;
}
Feb 16, 2006
Feb 16, 2006
853
#if SDL_VIDEO_OPENGL
Jul 10, 2006
Jul 10, 2006
854
855
if (_this->gl_config.dll_handle != NULL)
unload_add_on((image_id) _this->gl_config.dll_handle);
Jul 18, 2004
Jul 18, 2004
856
857
#endif
Jul 10, 2006
Jul 10, 2006
858
859
860
861
SDL_QuitBeApp();
}
}; /* Extern C */
Apr 26, 2001
Apr 26, 2001
862
Jul 10, 2006
Jul 10, 2006
863
/* vi: set ts=4 sw=4 expandtab: */