This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_sysaudio.h
129 lines (101 loc) · 3.46 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2006 Sam Lantinga
4
5
This library is SDL_free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
25
26
27
28
29
30
31
32
#ifndef _SDL_sysaudio_h
#define _SDL_sysaudio_h
#include "SDL_mutex.h"
#include "SDL_thread.h"
/* The SDL audio driver */
typedef struct SDL_AudioDevice SDL_AudioDevice;
#define _THIS SDL_AudioDevice *_this
33
34
35
typedef struct SDL_AudioDriverImpl
{
36
37
int (*DetectDevices) (int iscapture);
const char *(*GetDeviceName) (int index, int iscapture);
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
int (*OpenDevice) (_THIS, const char *devname, int iscapture);
void (*ThreadInit) (_THIS); /* Called by audio thread at start */
void (*WaitDevice) (_THIS);
void (*PlayDevice) (_THIS);
Uint8 *(*GetDeviceBuf) (_THIS);
void (*WaitDone) (_THIS);
void (*CloseDevice) (_THIS);
void (*LockDevice) (_THIS);
void (*UnlockDevice) (_THIS);
void (*Deinitialize) (void);
/* Some flags to push duplicate code into the core and reduce #ifdefs. */
int ProvidesOwnCallbackThread:1;
int SkipMixerLock:1;
int HasCaptureSupport:1;
int OnlyHasDefaultOutputDevice:1;
int OnlyHasDefaultInputDevice:1;
} SDL_AudioDriverImpl;
typedef struct SDL_AudioDriver
59
60
61
62
63
64
65
66
67
{
/* * * */
/* The name of this audio driver */
const char *name;
/* * * */
/* The description of this audio driver */
const char *desc;
68
69
SDL_AudioDriverImpl impl;
} SDL_AudioDriver;
70
71
72
73
74
75
76
77
78
79
/* Streamer */
typedef struct
{
Uint8 *buffer;
int max_len; /* the maximum length in bytes */
int read_pos, write_pos; /* the position of the write and read heads in bytes */
} SDL_AudioStreamer;
80
81
82
83
/* Define the SDL audio driver structure */
struct SDL_AudioDevice
{
84
85
86
87
88
89
90
91
/* * * */
/* Data common to all devices */
/* The current audio specification (shared with audio thread) */
SDL_AudioSpec spec;
/* An audio conversion block for audio format emulation */
SDL_AudioCVT convert;
92
93
94
95
/* The streamer, if sample rate conversion necessitates it */
int use_streamer;
SDL_AudioStreamer streamer;
96
97
/* Current state flags */
98
int iscapture;
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
int enabled;
int paused;
int opened;
/* Fake audio buffer for when the audio hardware is busy */
Uint8 *fake_stream;
/* A semaphore for locking the mixing buffers */
SDL_mutex *mixer_lock;
/* A thread to feed the audio device */
SDL_Thread *thread;
Uint32 threadid;
/* * * */
/* Data private to this driver */
struct SDL_PrivateAudioData *hidden;
116
117
118
};
#undef _THIS
119
120
121
122
typedef struct AudioBootStrap
{
const char *name;
const char *desc;
123
124
int (*init) (SDL_AudioDriverImpl * impl);
int demand_only:1; /* 1==request explicitly, or it won't be available. */
125
126
127
} AudioBootStrap;
#endif /* _SDL_sysaudio_h */
128
129
/* vi: set ts=4 sw=4 expandtab: */