/
SDL_gsmouse_c.h
37 lines (30 loc) · 1.35 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2006 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#include "SDL_gsvideo.h"
/* This is the maximum size of the cursor sprite */
#define CURSOR_W 32
#define CURSOR_H 32
#define CURSOR_W_POW 5 /* 32 = 2^5 */
#define CURSOR_H_POW 5 /* 32 = 2^5 */
/* Functions to be exported */
extern void GS_FreeWMCursor(_THIS, WMcursor *cursor);
extern WMcursor *GS_CreateWMCursor(_THIS,
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
extern void GS_MoveWMCursor(_THIS, int x, int y);
extern int GS_ShowWMCursor(_THIS, WMcursor *cursor);