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SDL_gsmouse_c.h

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37 lines (30 loc) · 1.35 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_gsvideo.h"
/* This is the maximum size of the cursor sprite */
#define CURSOR_W 32
#define CURSOR_H 32
#define CURSOR_W_POW 5 /* 32 = 2^5 */
#define CURSOR_H_POW 5 /* 32 = 2^5 */
/* Functions to be exported */
extern void GS_FreeWMCursor(_THIS, WMcursor *cursor);
extern WMcursor *GS_CreateWMCursor(_THIS,
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
extern void GS_MoveWMCursor(_THIS, int x, int y);
extern int GS_ShowWMCursor(_THIS, WMcursor *cursor);