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CDPlayer.h

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69 lines (46 loc) · 1.78 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
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#include "SDL_config.h"
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#ifndef __CDPlayer__H__
#define __CDPlayer__H__ 1
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#include <string.h>
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#include <Carbon/Carbon.h>
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#include <CoreFoundation/CoreFoundation.h>
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#include <AudioUnit/AudioUnit.h>
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#include "SDL.h"
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#include "SDL_thread.h"
#include "SDL_mutex.h"
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#ifdef __cplusplus
extern "C" {
#endif
typedef void (*CDPlayerCompletionProc)(SDL_CD *cdrom) ;
void Lock ();
void Unlock();
int LoadFile (const FSRef *ref, int startFrame, int endFrame); // pass -1 to do nothing
int ReleaseFile ();
int PlayFile ();
int PauseFile ();
void SetCompletionProc (CDPlayerCompletionProc proc, SDL_CD *cdrom);
int ReadTOCData (FSVolumeRefNum theVolume, SDL_CD *theCD);
int ListTrackFiles (FSVolumeRefNum theVolume, FSRef *trackFiles, int numTracks);
int DetectAudioCDVolumes (FSVolumeRefNum *volumes, int numVolumes);
int GetCurrentFrame ();
#ifdef __cplusplus
};
#endif
#endif /* __CD_Player__H__ */