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SDL_compat.c

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1777 lines (1580 loc) · 47.4 KB
 
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/*
SDL - Simple DirectMedia Layer
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Jan 24, 2010
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* This file contains functions for backwards compatibility with SDL 1.2 */
#include "SDL.h"
#include "SDL_syswm.h"
#include "video/SDL_sysvideo.h"
#include "video/SDL_pixels_c.h"
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#include "video/SDL_yuv_sw_c.h"
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static SDL_Window *SDL_VideoWindow = NULL;
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static SDL_RendererInfo SDL_VideoRendererInfo;
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static SDL_Texture *SDL_VideoTexture = NULL;
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static SDL_Surface *SDL_VideoSurface = NULL;
static SDL_Surface *SDL_ShadowSurface = NULL;
static SDL_Surface *SDL_PublicSurface = NULL;
static SDL_GLContext *SDL_VideoContext = NULL;
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static Uint32 SDL_VideoFlags = 0;
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static char *wm_title = NULL;
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static SDL_Surface *SDL_VideoIcon;
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static int SDL_enabled_UNICODE = 0;
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char *
SDL_AudioDriverName(char *namebuf, int maxlen)
{
const char *name = SDL_GetCurrentAudioDriver();
if (name) {
SDL_strlcpy(namebuf, name, maxlen);
return namebuf;
}
return NULL;
}
char *
SDL_VideoDriverName(char *namebuf, int maxlen)
{
const char *name = SDL_GetCurrentVideoDriver();
if (name) {
SDL_strlcpy(namebuf, name, maxlen);
return namebuf;
}
return NULL;
}
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static void
SelectVideoDisplay()
{
const char *variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( !variable ) {
variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_HEAD");
}
if ( variable ) {
SDL_SelectVideoDisplay(SDL_atoi(variable));
}
}
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const SDL_VideoInfo *
SDL_GetVideoInfo(void)
{
static SDL_VideoInfo info;
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SDL_DisplayMode mode;
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SelectVideoDisplay();
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/* Memory leak, compatibility code, who cares? */
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if (!info.vfmt && SDL_GetDesktopDisplayMode(&mode) == 0) {
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int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
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SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask,
&Amask);
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info.vfmt = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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info.current_w = mode.w;
info.current_h = mode.h;
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}
return &info;
}
int
SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags)
{
int i, actual_bpp = 0;
if (!SDL_GetVideoDevice()) {
return 0;
}
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SelectVideoDisplay();
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if (!(flags & SDL_FULLSCREEN)) {
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SDL_DisplayMode mode;
SDL_GetDesktopDisplayMode(&mode);
return SDL_BITSPERPIXEL(mode.format);
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}
for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
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SDL_DisplayMode mode;
SDL_GetDisplayMode(i, &mode);
if (!mode.w || !mode.h || (width == mode.w && height == mode.h)) {
if (!mode.format) {
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return bpp;
}
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if (SDL_BITSPERPIXEL(mode.format) >= (Uint32) bpp) {
actual_bpp = SDL_BITSPERPIXEL(mode.format);
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}
}
}
return actual_bpp;
}
SDL_Rect **
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SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
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{
int i, nmodes;
SDL_Rect **modes;
if (!SDL_GetVideoDevice()) {
return NULL;
}
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SelectVideoDisplay();
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if (!(flags & SDL_FULLSCREEN)) {
return (SDL_Rect **) (-1);
}
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if (!format) {
format = SDL_GetVideoInfo()->vfmt;
}
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/* Memory leak, but this is a compatibility function, who cares? */
nmodes = 0;
modes = NULL;
for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
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SDL_DisplayMode mode;
SDL_GetDisplayMode(i, &mode);
if (!mode.w || !mode.h) {
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return (SDL_Rect **) (-1);
}
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if (SDL_BITSPERPIXEL(mode.format) != format->BitsPerPixel) {
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if (nmodes > 0 && modes[nmodes - 1]->w == mode.w
&& modes[nmodes - 1]->h == mode.h) {
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continue;
}
modes = SDL_realloc(modes, (nmodes + 2) * sizeof(*modes));
if (!modes) {
return NULL;
}
modes[nmodes] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect));
if (!modes[nmodes]) {
return NULL;
}
modes[nmodes]->x = 0;
modes[nmodes]->y = 0;
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modes[nmodes]->w = mode.w;
modes[nmodes]->h = mode.h;
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++nmodes;
}
if (modes) {
modes[nmodes] = NULL;
}
return modes;
}
static int
SDL_CompatEventFilter(void *userdata, SDL_Event * event)
{
SDL_Event fake;
switch (event->type) {
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
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if (!SDL_HasEvent(SDL_VIDEOEXPOSE)) {
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fake.type = SDL_VIDEOEXPOSE;
SDL_PushEvent(&fake);
}
break;
case SDL_WINDOWEVENT_RESIZED:
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SDL_FlushEvent(SDL_VIDEORESIZE);
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fake.type = SDL_VIDEORESIZE;
fake.resize.w = event->window.data1;
fake.resize.h = event->window.data2;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_MINIMIZED:
fake.type = SDL_ACTIVEEVENT;
fake.active.gain = 0;
fake.active.state = SDL_APPACTIVE;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_RESTORED:
fake.type = SDL_ACTIVEEVENT;
fake.active.gain = 1;
fake.active.state = SDL_APPACTIVE;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_ENTER:
fake.type = SDL_ACTIVEEVENT;
fake.active.gain = 1;
fake.active.state = SDL_APPMOUSEFOCUS;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_LEAVE:
fake.type = SDL_ACTIVEEVENT;
fake.active.gain = 0;
fake.active.state = SDL_APPMOUSEFOCUS;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
fake.type = SDL_ACTIVEEVENT;
fake.active.gain = 1;
fake.active.state = SDL_APPINPUTFOCUS;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
fake.type = SDL_ACTIVEEVENT;
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fake.active.gain = 0;
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fake.active.state = SDL_APPINPUTFOCUS;
SDL_PushEvent(&fake);
break;
case SDL_WINDOWEVENT_CLOSE:
fake.type = SDL_QUIT;
SDL_PushEvent(&fake);
break;
}
case SDL_KEYDOWN:
case SDL_KEYUP:
{
Uint32 unicode = 0;
if (event->key.type == SDL_KEYDOWN && event->key.keysym.sym < 256) {
unicode = event->key.keysym.sym;
if (unicode >= 'a' && unicode <= 'z') {
int shifted = !!(event->key.keysym.mod & KMOD_SHIFT);
int capslock = !!(event->key.keysym.mod & KMOD_CAPS);
if ((shifted ^ capslock) != 0) {
unicode = SDL_toupper(unicode);
}
}
}
if (unicode) {
event->key.keysym.unicode = unicode;
}
break;
}
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case SDL_TEXTINPUT:
{
/* FIXME: Generate an old style key repeat event if needed */
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//printf("TEXTINPUT: '%s'\n", event->text.text);
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break;
}
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case SDL_MOUSEWHEEL:
{
Uint8 button;
int x, y;
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if (event->wheel.y == 0) {
break;
}
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SDL_GetMouseState(&x, &y);
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if (event->wheel.y > 0) {
button = SDL_BUTTON_WHEELUP;
} else {
button = SDL_BUTTON_WHEELDOWN;
}
fake.button.button = button;
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fake.button.x = x;
fake.button.y = y;
fake.button.windowID = event->wheel.windowID;
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fake.type = SDL_MOUSEBUTTONDOWN;
fake.button.state = SDL_PRESSED;
SDL_PushEvent(&fake);
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fake.type = SDL_MOUSEBUTTONUP;
fake.button.state = SDL_RELEASED;
SDL_PushEvent(&fake);
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break;
}
}
return 1;
}
static int
SDL_VideoPaletteChanged(void *userdata, SDL_Palette * palette)
{
if (userdata == SDL_ShadowSurface) {
/* If the shadow palette changed, make the changes visible */
if (!SDL_VideoSurface->format->palette) {
SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0);
}
}
if (userdata == SDL_VideoSurface) {
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if (SDL_SetDisplayPalette(palette->colors, 0, palette->ncolors) < 0) {
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/* The display surface not necessarily needs to have a palette.
* Just do nothing here and try to set the texture palette.
*/
//return -1;
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}
if (SDL_SetTexturePalette
(SDL_VideoTexture, palette->colors, 0, palette->ncolors) < 0) {
return -1;
}
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}
return 0;
}
static void
GetEnvironmentWindowPosition(int w, int h, int *x, int *y)
{
const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
if (window) {
if (SDL_sscanf(window, "%d,%d", x, y) == 2) {
return;
}
if (SDL_strcmp(window, "center") == 0) {
center = window;
}
}
if (center) {
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SDL_DisplayMode mode;
SDL_GetDesktopDisplayMode(&mode);
*x = (mode.w - w) / 2;
*y = (mode.h - h) / 2;
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static SDL_Surface *
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CreateVideoSurface(SDL_Texture * texture)
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{
SDL_Surface *surface;
Uint32 format;
int w, h;
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
void *pixels;
int pitch;
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if (SDL_QueryTexture(texture, &format, NULL, &w, &h) < 0) {
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return NULL;
}
if (!SDL_PixelFormatEnumToMasks
(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
SDL_SetError("Unknown texture format");
return NULL;
}
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if (SDL_QueryTexturePixels(texture, &pixels, &pitch) == 0) {
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surface =
SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, Gmask,
Bmask, Amask);
} else {
surface =
SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
}
return surface;
}
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static void
ClearVideoSurface()
{
Uint32 black;
/* Clear the surface for display */
black = SDL_MapRGB(SDL_PublicSurface->format, 0, 0, 0);
SDL_FillRect(SDL_PublicSurface, NULL, black);
SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0);
}
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static void
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SetupScreenSaver(int flags)
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{
const char *env;
SDL_bool allow_screensaver;
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/* Allow environment override of screensaver disable */
env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
if (env) {
allow_screensaver = SDL_atoi(env) ? SDL_TRUE : SDL_FALSE;
} else if (flags & SDL_FULLSCREEN) {
allow_screensaver = SDL_FALSE;
} else {
allow_screensaver = SDL_TRUE;
}
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if (allow_screensaver) {
SDL_EnableScreenSaver();
} else {
SDL_DisableScreenSaver();
}
}
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static int
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SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags)
{
int w, h;
Uint32 format;
int access;
void *pixels;
int pitch;
/* We can't resize something we don't have... */
if (!SDL_VideoWindow) {
return -1;
}
/* We probably have to recreate the window in fullscreen mode */
if (flags & SDL_FULLSCREEN) {
return -1;
}
/* I don't think there's any change we can gracefully make in flags */
if (flags != SDL_VideoFlags) {
return -1;
}
/* Resize the window */
SDL_GetWindowSize(SDL_VideoWindow, &w, &h);
if (w != width || h != height) {
SDL_SetWindowSize(SDL_VideoWindow, width, height);
}
/* If we're in OpenGL mode, just resize the stub surface and we're done! */
if (flags & SDL_OPENGL) {
SDL_VideoSurface->w = width;
SDL_VideoSurface->h = height;
return 0;
}
/* Destroy the screen texture and recreate it */
SDL_QueryTexture(SDL_VideoTexture, &format, &access, &w, &h);
SDL_DestroyTexture(SDL_VideoTexture);
SDL_VideoTexture = SDL_CreateTexture(format, access, width, height);
if (!SDL_VideoTexture) {
return -1;
}
SDL_VideoSurface->w = width;
SDL_VideoSurface->h = height;
if (SDL_QueryTexturePixels(SDL_VideoTexture, &pixels, &pitch) == 0) {
SDL_VideoSurface->pixels = pixels;
SDL_VideoSurface->pitch = pitch;
} else {
SDL_CalculatePitch(SDL_VideoSurface);
SDL_VideoSurface->pixels =
SDL_realloc(SDL_VideoSurface->pixels,
SDL_VideoSurface->h * SDL_VideoSurface->pitch);
}
SDL_SetClipRect(SDL_VideoSurface, NULL);
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SDL_InvalidateMap(SDL_VideoSurface->map);
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if (SDL_ShadowSurface) {
SDL_ShadowSurface->w = width;
SDL_ShadowSurface->h = height;
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SDL_ShadowSurface->pitch = SDL_CalculatePitch(SDL_ShadowSurface);
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SDL_ShadowSurface->pixels =
SDL_realloc(SDL_ShadowSurface->pixels,
SDL_ShadowSurface->h * SDL_ShadowSurface->pitch);
SDL_SetClipRect(SDL_ShadowSurface, NULL);
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SDL_InvalidateMap(SDL_ShadowSurface->map);
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}
ClearVideoSurface();
return 0;
}
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SDL_Surface *
SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
{
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SDL_DisplayMode desktop_mode;
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int window_x = SDL_WINDOWPOS_UNDEFINED;
int window_y = SDL_WINDOWPOS_UNDEFINED;
Uint32 window_flags;
Uint32 desktop_format;
Uint32 desired_format;
Uint32 surface_flags;
if (!SDL_GetVideoDevice()) {
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
return NULL;
}
}
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SelectVideoDisplay();
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SDL_GetDesktopDisplayMode(&desktop_mode);
if (width == 0) {
width = desktop_mode.w;
}
if (height == 0) {
height = desktop_mode.h;
}
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/* See if we can simply resize the existing window and surface */
if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) {
return SDL_PublicSurface;
}
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/* Destroy existing window */
SDL_PublicSurface = NULL;
if (SDL_ShadowSurface) {
SDL_FreeSurface(SDL_ShadowSurface);
SDL_ShadowSurface = NULL;
}
if (SDL_VideoSurface) {
SDL_DelPaletteWatch(SDL_VideoSurface->format->palette,
SDL_VideoPaletteChanged, NULL);
SDL_FreeSurface(SDL_VideoSurface);
SDL_VideoSurface = NULL;
}
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if (SDL_VideoContext) {
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/* SDL_GL_MakeCurrent(0, NULL); *//* Doesn't do anything */
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SDL_GL_DeleteContext(SDL_VideoContext);
SDL_VideoContext = NULL;
}
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if (SDL_VideoWindow) {
SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y);
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SDL_DestroyWindow(SDL_VideoWindow);
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}
/* Set up the event filter */
if (!SDL_GetEventFilter(NULL, NULL)) {
SDL_SetEventFilter(SDL_CompatEventFilter, NULL);
}
/* Create a new window */
window_flags = SDL_WINDOW_SHOWN;
if (flags & SDL_FULLSCREEN) {
window_flags |= SDL_WINDOW_FULLSCREEN;
}
if (flags & SDL_OPENGL) {
window_flags |= SDL_WINDOW_OPENGL;
}
if (flags & SDL_RESIZABLE) {
window_flags |= SDL_WINDOW_RESIZABLE;
}
if (flags & SDL_NOFRAME) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
GetEnvironmentWindowPosition(width, height, &window_x, &window_y);
SDL_VideoWindow =
SDL_CreateWindow(wm_title, window_x, window_y, width, height,
window_flags);
if (!SDL_VideoWindow) {
return NULL;
}
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SDL_SetWindowIcon(SDL_VideoWindow, SDL_VideoIcon);
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window_flags = SDL_GetWindowFlags(SDL_VideoWindow);
surface_flags = 0;
if (window_flags & SDL_WINDOW_FULLSCREEN) {
surface_flags |= SDL_FULLSCREEN;
}
if (window_flags & SDL_WINDOW_OPENGL) {
surface_flags |= SDL_OPENGL;
}
if (window_flags & SDL_WINDOW_RESIZABLE) {
surface_flags |= SDL_RESIZABLE;
}
if (window_flags & SDL_WINDOW_BORDERLESS) {
surface_flags |= SDL_NOFRAME;
}
/* Set up the desired display mode */
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desktop_format = desktop_mode.format;
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if (desktop_format && ((flags & SDL_ANYFORMAT)
|| (bpp == SDL_BITSPERPIXEL(desktop_format)))) {
desired_format = desktop_format;
} else {
switch (bpp) {
case 0:
if (desktop_format) {
desired_format = desktop_format;
} else {
Aug 5, 2006
Aug 5, 2006
607
desired_format = SDL_PIXELFORMAT_RGB888;
Aug 15, 2007
Aug 15, 2007
609
bpp = SDL_BITSPERPIXEL(desired_format);
610
611
break;
case 8:
Aug 5, 2006
Aug 5, 2006
612
desired_format = SDL_PIXELFORMAT_INDEX8;
613
614
break;
case 15:
Aug 5, 2006
Aug 5, 2006
615
desired_format = SDL_PIXELFORMAT_RGB555;
616
617
break;
case 16:
Aug 5, 2006
Aug 5, 2006
618
desired_format = SDL_PIXELFORMAT_RGB565;
619
620
break;
case 24:
Aug 5, 2006
Aug 5, 2006
621
desired_format = SDL_PIXELFORMAT_RGB24;
622
623
break;
case 32:
Aug 5, 2006
Aug 5, 2006
624
desired_format = SDL_PIXELFORMAT_RGB888;
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626
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628
629
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631
break;
default:
SDL_SetError("Unsupported bpp in SDL_SetVideoMode()");
return NULL;
}
}
Dec 1, 2009
Dec 1, 2009
632
/* Set up the desired display mode */
633
if (flags & SDL_FULLSCREEN) {
Dec 1, 2009
Dec 1, 2009
634
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638
SDL_DisplayMode mode;
SDL_zero(mode);
mode.format = desired_format;
if (SDL_SetWindowDisplayMode(SDL_VideoWindow, &mode) < 0) {
639
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644
return NULL;
}
}
/* If we're in OpenGL mode, just create a stub surface and we're done! */
if (flags & SDL_OPENGL) {
Jul 16, 2006
Jul 16, 2006
645
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647
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651
SDL_VideoContext = SDL_GL_CreateContext(SDL_VideoWindow);
if (!SDL_VideoContext) {
return NULL;
}
if (SDL_GL_MakeCurrent(SDL_VideoWindow, SDL_VideoContext) < 0) {
return NULL;
}
652
653
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658
659
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661
662
SDL_VideoSurface =
SDL_CreateRGBSurfaceFrom(NULL, width, height, bpp, 0, 0, 0, 0, 0);
if (!SDL_VideoSurface) {
return NULL;
}
SDL_VideoSurface->flags |= surface_flags;
SDL_PublicSurface = SDL_VideoSurface;
return SDL_PublicSurface;
}
/* Create a renderer for the window */
Jul 15, 2006
Jul 15, 2006
663
664
if (SDL_CreateRenderer
(SDL_VideoWindow, -1,
Aug 5, 2006
Aug 5, 2006
665
SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD) < 0) {
666
667
return NULL;
}
Aug 11, 2007
Aug 11, 2007
668
SDL_GetRendererInfo(&SDL_VideoRendererInfo);
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671
/* Create a texture for the screen surface */
SDL_VideoTexture =
Aug 11, 2007
Aug 11, 2007
672
SDL_CreateTexture(desired_format, SDL_TEXTUREACCESS_STREAMING, width,
Oct 4, 2008
Oct 4, 2008
674
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676
if (!SDL_VideoTexture) {
SDL_VideoTexture =
Dec 16, 2008
Dec 16, 2008
677
SDL_CreateTexture(desktop_format,
Aug 11, 2007
Aug 11, 2007
678
SDL_TEXTUREACCESS_STREAMING, width, height);
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}
if (!SDL_VideoTexture) {
return NULL;
}
/* Create the screen surface */
Aug 11, 2007
Aug 11, 2007
685
SDL_VideoSurface = CreateVideoSurface(SDL_VideoTexture);
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if (!SDL_VideoSurface) {
return NULL;
}
SDL_VideoSurface->flags |= surface_flags;
/* Set a default screen palette */
if (SDL_VideoSurface->format->palette) {
SDL_VideoSurface->flags |= SDL_HWPALETTE;
SDL_DitherColors(SDL_VideoSurface->format->palette->colors,
SDL_VideoSurface->format->BitsPerPixel);
SDL_AddPaletteWatch(SDL_VideoSurface->format->palette,
Dec 7, 2008
Dec 7, 2008
697
SDL_VideoPaletteChanged, SDL_VideoSurface);
698
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700
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703
SDL_SetPaletteColors(SDL_VideoSurface->format->palette,
SDL_VideoSurface->format->palette->colors, 0,
SDL_VideoSurface->format->palette->ncolors);
}
/* Create a shadow surface if necessary */
Aug 11, 2007
Aug 11, 2007
704
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if ((bpp != SDL_VideoSurface->format->BitsPerPixel)
&& !(flags & SDL_ANYFORMAT)) {
SDL_ShadowSurface =
SDL_CreateRGBSurface(0, width, height, bpp, 0, 0, 0, 0);
708
709
710
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712
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714
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721
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if (!SDL_ShadowSurface) {
return NULL;
}
SDL_ShadowSurface->flags |= surface_flags;
/* 8-bit SDL_ShadowSurface surfaces report that they have exclusive palette */
if (SDL_ShadowSurface->format->palette) {
SDL_ShadowSurface->flags |= SDL_HWPALETTE;
if (SDL_VideoSurface->format->palette) {
SDL_SetSurfacePalette(SDL_ShadowSurface,
SDL_VideoSurface->format->palette);
} else {
SDL_DitherColors(SDL_ShadowSurface->format->palette->colors,
SDL_ShadowSurface->format->BitsPerPixel);
}
Dec 7, 2008
Dec 7, 2008
723
724
SDL_AddPaletteWatch(SDL_ShadowSurface->format->palette,
SDL_VideoPaletteChanged, SDL_ShadowSurface);
725
726
727
728
729
}
}
SDL_PublicSurface =
(SDL_ShadowSurface ? SDL_ShadowSurface : SDL_VideoSurface);
Dec 4, 2008
Dec 4, 2008
730
731
732
SDL_VideoFlags = flags;
ClearVideoSurface();
Jan 12, 2009
Jan 12, 2009
734
SetupScreenSaver(flags);
Jan 12, 2009
Jan 12, 2009
735
736
737
738
739
740
741
742
743
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745
/* We're finally done! */
return SDL_PublicSurface;
}
SDL_Surface *
SDL_GetVideoSurface(void)
{
return SDL_PublicSurface;
}
Aug 18, 2007
Aug 18, 2007
746
747
748
int
SDL_SetAlpha(SDL_Surface * surface, Uint32 flag, Uint8 value)
{
Dec 6, 2008
Dec 6, 2008
749
750
751
752
753
if (flag & SDL_SRCALPHA) {
/* According to the docs, value is ignored for alpha surfaces */
if (surface->format->Amask) {
value = 0xFF;
}
Aug 18, 2007
Aug 18, 2007
754
SDL_SetSurfaceAlphaMod(surface, value);
Dec 20, 2008
Dec 20, 2008
755
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
Aug 18, 2007
Aug 18, 2007
756
757
} else {
SDL_SetSurfaceAlphaMod(surface, 0xFF);
Dec 20, 2008
Dec 20, 2008
758
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
Aug 18, 2007
Aug 18, 2007
759
}
Dec 6, 2008
Dec 6, 2008
760
761
SDL_SetSurfaceRLE(surface, (flag & SDL_RLEACCEL));
Aug 18, 2007
Aug 18, 2007
762
763
764
return 0;
}
765
766
767
SDL_Surface *
SDL_DisplayFormat(SDL_Surface * surface)
{
Nov 29, 2008
Nov 29, 2008
768
SDL_PixelFormat *format;
769
770
771
772
773
if (!SDL_PublicSurface) {
SDL_SetError("No video mode has been set");
return NULL;
}
Nov 29, 2008
Nov 29, 2008
774
format = SDL_PublicSurface->format;
775
776
/* Set the flags appropriate for copying to display surface */
Nov 29, 2008
Nov 29, 2008
777
return SDL_ConvertSurface(surface, format, SDL_RLEACCEL);
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
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799
800
801
802
803
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811
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813
814
815
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818
819
820
821
822
823
824
825
}
SDL_Surface *
SDL_DisplayFormatAlpha(SDL_Surface * surface)
{
SDL_PixelFormat *vf;
SDL_PixelFormat *format;
SDL_Surface *converted;
/* default to ARGB8888 */
Uint32 amask = 0xff000000;
Uint32 rmask = 0x00ff0000;
Uint32 gmask = 0x0000ff00;
Uint32 bmask = 0x000000ff;
if (!SDL_PublicSurface) {
SDL_SetError("No video mode has been set");
return NULL;
}
vf = SDL_PublicSurface->format;
switch (vf->BytesPerPixel) {
case 2:
/* For XGY5[56]5, use, AXGY8888, where {X, Y} = {R, B}.
For anything else (like ARGB4444) it doesn't matter
since we have no special code for it anyway */
if ((vf->Rmask == 0x1f) &&
(vf->Bmask == 0xf800 || vf->Bmask == 0x7c00)) {
rmask = 0xff;
bmask = 0xff0000;
}
break;
case 3:
case 4:
/* Keep the video format, as long as the high 8 bits are
unused or alpha */
if ((vf->Rmask == 0xff) && (vf->Bmask == 0xff0000)) {
rmask = 0xff;
bmask = 0xff0000;
}
break;
default:
/* We have no other optimised formats right now. When/if a new
optimised alpha format is written, add the converter here */
break;
}
format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
Nov 29, 2008
Nov 29, 2008
826
converted = SDL_ConvertSurface(surface, format, SDL_RLEACCEL);
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
SDL_FreeFormat(format);
return converted;
}
int
SDL_Flip(SDL_Surface * screen)
{
SDL_UpdateRect(screen, 0, 0, 0, 0);
return 0;
}
void
SDL_UpdateRect(SDL_Surface * screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
{
if (screen) {
SDL_Rect rect;
/* Fill the rectangle */
Jul 12, 2006
Jul 12, 2006
845
846
847
848
rect.x = (int) x;
rect.y = (int) y;
rect.w = (int) (w ? w : screen->w);
rect.h = (int) (h ? h : screen->h);
849
850
851
SDL_UpdateRects(screen, 1, &rect);
}
}
Aug 27, 2008
Aug 27, 2008
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
void
SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects)
{
int i;
if (screen == SDL_ShadowSurface) {
for (i = 0; i < numrects; ++i) {
SDL_LowerBlit(SDL_ShadowSurface, &rects[i], SDL_VideoSurface,
&rects[i]);
}
/* Fall through to video surface update */
screen = SDL_VideoSurface;
}
if (screen == SDL_VideoSurface) {
Aug 11, 2007
Aug 11, 2007
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
if (screen->flags & SDL_PREALLOC) {
/* The surface memory is maintained by the renderer */
SDL_DirtyTexture(SDL_VideoTexture, numrects, rects);
} else {
/* The surface memory needs to be copied to texture */
int pitch = screen->pitch;
int psize = screen->format->BytesPerPixel;
for (i = 0; i < numrects; ++i) {
const SDL_Rect *rect = &rects[i];
void *pixels =
(Uint8 *) screen->pixels + rect->y * pitch +
rect->x * psize;
SDL_UpdateTexture(SDL_VideoTexture, rect, pixels, pitch);
}
}
Aug 5, 2006
Aug 5, 2006
883
if (SDL_VideoRendererInfo.flags & SDL_RENDERER_PRESENTCOPY) {
Jul 15, 2006
Jul 15, 2006
884
for (i = 0; i < numrects; ++i) {
Aug 28, 2006
Aug 28, 2006
885
SDL_RenderCopy(SDL_VideoTexture, &rects[i], &rects[i]);
Jul 15, 2006
Jul 15, 2006
886
887
888
889
890
891
892
}
} else {
SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = screen->w;
rect.h = screen->h;
Aug 28, 2006
Aug 28, 2006
893
SDL_RenderCopy(SDL_VideoTexture, &rect, &rect);
894
895
896
897
898
899
900
901
902
903
}
SDL_RenderPresent();
}
}
void
SDL_WM_SetCaption(const char *title, const char *icon)
{
if (wm_title) {
SDL_free(wm_title);
Sep 23, 2006
Sep 23, 2006
904
905
}
if (title) {
906
wm_title = SDL_strdup(title);
Sep 23, 2006
Sep 23, 2006
907
908
} else {
wm_title = NULL;
909
910
911
912
913
}
SDL_SetWindowTitle(SDL_VideoWindow, wm_title);
}
void
Sep 23, 2006
Sep 23, 2006
914
SDL_WM_GetCaption(const char **title, const char **icon)
915
916
917
918
919
920
921
922
923
924
925
926
{
if (title) {
*title = wm_title;
}
if (icon) {
*icon = "";
}
}
void
SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
{
Jan 2, 2009
Jan 2, 2009
927
SDL_VideoIcon = icon;
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
}
int
SDL_WM_IconifyWindow(void)
{
SDL_MinimizeWindow(SDL_VideoWindow);
return 0;
}
int
SDL_WM_ToggleFullScreen(SDL_Surface * surface)
{
if (SDL_GetWindowFlags(SDL_VideoWindow) & SDL_WINDOW_FULLSCREEN) {
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 0) < 0) {
return 0;
}
SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
} else {
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 1) < 0) {
return 0;
}
SDL_PublicSurface->flags |= SDL_FULLSCREEN;
}
return 1;
}
SDL_GrabMode
SDL_WM_GrabInput(SDL_GrabMode mode)
{
if (mode != SDL_GRAB_QUERY) {
SDL_SetWindowGrab(SDL_VideoWindow, mode);
}
return (SDL_GrabMode) SDL_GetWindowGrab(SDL_VideoWindow);
}
void
SDL_WarpMouse(Uint16 x, Uint16 y)
{
SDL_WarpMouseInWindow(SDL_VideoWindow, x, y);
}
Uint8
SDL_GetAppState(void)
{
Uint8 state = 0;
Uint32 flags = 0;
flags = SDL_GetWindowFlags(SDL_VideoWindow);
if ((flags & SDL_WINDOW_SHOWN) && !(flags & SDL_WINDOW_MINIMIZED)) {
state |= SDL_APPACTIVE;
}
if (flags & SDL_WINDOW_INPUT_FOCUS) {
state |= SDL_APPINPUTFOCUS;
}
if (flags & SDL_WINDOW_MOUSE_FOCUS) {
state |= SDL_APPMOUSEFOCUS;
}
return state;
}
const SDL_version *
SDL_Linked_Version(void)
{
static SDL_version version;
SDL_VERSION(&version);
return &version;
}
int
SDL_SetPalette(SDL_Surface * surface, int flags, const SDL_Color * colors,
int firstcolor, int ncolors)
{
return SDL_SetColors(surface, colors, firstcolor, ncolors);