include/SDL_config_iphoneos.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 04 Nov 2017 09:44:29 -0700
changeset 11679 d25d94d7dd86
parent 11610 6dea196ecbcb
child 11684 eccdf37f8996
permissions -rw-r--r--
Fixed using libunwind on iOS, where it's only available on the simulator (thanks Vit!)
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_iphoneos_h_
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#define SDL_config_iphoneos_h_
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#define SDL_config_h_
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#include "SDL_platform.h"
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define HAVE_GCC_ATOMICS    1
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#define STDC_HEADERS    1
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#define HAVE_ALLOCA_H       1
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#define HAVE_CTYPE_H    1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H   1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H   1
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#define HAVE_STDINT_H   1
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#define HAVE_STDIO_H    1
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#define HAVE_STRING_H   1
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#define HAVE_SYS_TYPES_H    1
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/* The libunwind functions are only available on x86 */
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/* #undef HAVE_LIBUNWIND_H */
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC    1
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#define HAVE_FREE   1
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#define HAVE_ALLOCA 1
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_SETENV 1
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#define HAVE_UNSETENV   1
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#define HAVE_QSORT  1
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#define HAVE_ABS    1
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#define HAVE_BCOPY  1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE    1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY    1
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#define HAVE_STRLCAT    1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR    1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL    1
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#define HAVE_STRTOLL    1
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#define HAVE_STRTOULL   1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI   1
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#define HAVE_ATOF   1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP    1
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#define HAVE_STRCASECMP 1
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#define HAVE_STRNCASECMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF  1
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#define HAVE_M_PI   1
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#define HAVE_ATAN   1
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#define HAVE_ATAN2  1
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#define HAVE_ACOS  1
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#define HAVE_ASIN  1
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#define HAVE_CEIL   1
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#define HAVE_COPYSIGN   1
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#define HAVE_COS    1
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#define HAVE_COSF   1
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#define HAVE_FABS   1
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#define HAVE_FLOOR  1
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#define HAVE_LOG    1
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#define HAVE_POW    1
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#define HAVE_SCALBN 1
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#define HAVE_SIN    1
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#define HAVE_SINF   1
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#define HAVE_SQRT   1
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#define HAVE_SQRTF  1
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#define HAVE_TAN    1
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#define HAVE_TANF   1
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#define HAVE_SIGACTION  1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP  1
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#define HAVE_SYSCONF    1
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#define HAVE_SYSCTLBYNAME 1
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/* enable iPhone version of Core Audio driver */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY  1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DUMMY 1
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/* Enable MFi joystick support */
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#define SDL_JOYSTICK_MFI 1
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/* Enable Unix style SO loading */
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#define SDL_LOADSO_DLOPEN 1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD  1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX  1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX  1
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/* Supported video drivers */
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#define SDL_VIDEO_DRIVER_UIKIT  1
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#define SDL_VIDEO_DRIVER_DUMMY  1
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/* enable OpenGL ES */
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#define SDL_VIDEO_OPENGL_ES2 1
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES2    1
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/* Enable Vulkan support on 64-bit devices when an iOS 8+ SDK is used. */
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#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM && defined(__IPHONE_8_0)
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#define SDL_VIDEO_VULKAN 1
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#else
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#define SDL_VIDEO_VULKAN 0
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#endif
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/* Enable system power support */
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#define SDL_POWER_UIKIT 1
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/* enable iPhone keyboard support */
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#define SDL_IPHONE_KEYBOARD 1
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/* enable iOS extended launch screen */
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#define SDL_IPHONE_LAUNCHSCREEN 1
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/* Set max recognized G-force from accelerometer
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   See src/joystick/uikit/SDL_sysjoystick.m for notes on why this is needed
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 */
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#define SDL_IPHONE_MAX_GFORCE 5.0
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/* enable filesystem support */
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#define SDL_FILESYSTEM_COCOA   1
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#endif /* SDL_config_iphoneos_h_ */