docs.html
author Cameron Cawley <ccawley2011@gmail.com>
Tue, 03 Sep 2019 23:11:10 +0300
branchSDL-1.2
changeset 13054 d07097a0e57e
parent 13051 08ae4fcfa2e3
child 13055 2641390846e1
permissions -rw-r--r--
riscos: implement SDL_WM_IconifyWindow()
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<HTML>
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<HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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<BODY BGCOLOR="#FFEBCD" TEXT="#000000">
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<P>
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This source is stable, and is fully tested on all supported platforms.<br>
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Please send bug reports or questions to the SDL mailing list:<br>
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<a href="http://www.libsdl.org/mailing-list.php"
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        >http://www.libsdl.org/mailing-list.php</a><br>
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The latest stable release may be found on the
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	<a href="http://www.libsdl.org/">SDL website</A>.
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</P>
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<H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<H2> SDL 1.2.16 Release Notes </H2>
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<P>
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SDL 1.2.16 is mostly multiple bug fixes since the previous version.
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Changes include:
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</P>
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<BLOCKQUOTE>
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<P>
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  Audio, wav loader: security fixes for ADPCM decoding (CVE-2019-7572,
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  CVE-2019-7573, CVE-2019-7574, CVE-2019-7575, CVE-2019-7576,
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  CVE-2019-7577, CVE-2019-7578 -- bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4490">4490</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4491">4491</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4492">4492</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4493">4493</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4494">4494</a>,
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4495">4495</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4496">4496</a>, and <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4522">4522</a>.)
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</P>
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<P>
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  Video, bmp loader:  security fixes for CVE-2019-7635, CVE-2019-7636,
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  CVE-2019-7638, CVE-2019-13616 (bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4498">4498</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4499">4499</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4500">4500</a>,
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4517">4517</a> and <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4538">4538</a>.)
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</P>
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<P>
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  Video, blit: fix handling of alpha channel in Altivec accelerated
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  blit functions (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1424">1424</a>.)
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</P>
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<P>
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  Video, blit: use fast path for RGB 565 -> 32-bit XRGB 8888
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</P>
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<P>
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  Video, blit: fix RGBA<->RGBA blit broken with the optimization from
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=11">bug 11</a> (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2976">2976</a>.)
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</P>
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<P>
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  Video: fix integer overflow in SDL_CalculatePitch (CVE-2019-7637,
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  bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4497">4497</a>.)
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</P>
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<P>
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  Mouse: fix SDL_ResetMouse() using a bogus mouse button causing a
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  negative shift (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3593">3593</a>.)
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</P>
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<P>
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  Cdrom: fix SDL_CDResume() and SDL_CDStop() not returning failure
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  when they should (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4108">4108</a>.)
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</P>
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<P>
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  Unix, pthread: Fix SDL_SemWaitTimeout() returning -1 instead of
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  SDL_MUTEX_TIMEDOUT upon timeout (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1426">1426</a>.)
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</P>
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<P>
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  NetBSD: wscons support.
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</P>
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<P>
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  NetBSD, audio: use AUDIO_GETBUFINFO when available.
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</P>
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<P>
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  OpenBSD, audio: add sndio support.
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</P>
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<P>
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  Haiku/BeOS, audio: fix error in buffer size setting (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1679">1679</a>.)
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</P>
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<P>
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  OpenBSD: fix dynamic loading of X libs (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1434">1434</a>.)
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</P>
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<P>
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  X11video: fix missing symbol X11_KeyToUnicode in .so file (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1390">1390</a>.
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  not being an official SDL function, the use of X11_KeyToUnicode() is
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  strongly discouraged.)
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</P>
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<P>
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  X11video: fix compilation with libX11 >= 1.5.99.902 (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1769">1769</a>.)
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</P>
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<P>
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  X11video: fix for XChangeProperty() crash (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1427">1427</a>.)
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</P>
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<P>
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  X11video: fix SDL_EnableUNICODE sometimes dropping keyboard events
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  completely (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2325">2325</a>.)
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</P>
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<P>
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  X11video: fix no SDL_VIDEORESIZE event being generated when the
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  window manager sets the window size (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1859">1859</a>.)
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</P>
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<P>
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  X11video: fix X11_SetGammaRamp not checking the return value of
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  XStoreColors (bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1979">1979</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3770">3770</a>.)
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</P>
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<P>
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  X11video: fix SDL_VIDEORESIZE events not received when resizing
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  window from the corner (inverted logic in X11 ConfigureNotify, i.e.
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  resize handling - bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1430">1430</a>.)
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</P>
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<P>
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  X11video: unblock SDL_WM_GrabInput() GrabNotViewable case (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1155">1155</a>.)
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</P>
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<P>
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  Mac OS X: fix crash on any input in Quartz code (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2560">2560</a>.)
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</P>
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<P>
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  Mac OS X: fix crash in Quartz gamma ramp code.
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</P>
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<P>
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  Mac OS X: fix build for 10.9 Mavericks or newer (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2085">2085</a>.)
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</P>
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<P>
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  Mac OS X, Quartz: fix cursor transparency (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4076">4076</a>.)
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</P>
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<P>
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  Mac OS X, joystick: update to support Saitek p2500 gamepad (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2025">2025</a>)
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</P>
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<P>
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  Mac OS X, main: updates for -psn_XXX command line arg for Finder
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  launches in new macOS versions.
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</P>
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<P>
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  Mac OS X, main: replace deprecated CPS apis in new OSX versions
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4114">4114</a>.)
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</P>
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<P>
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  Windows, video: fix other window positions/sizes when exiting
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  fullscreen (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3315">3315</a>.)
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</P>
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<P>
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  Windows, keyboard: reset deadkeys upon SDL_EnableUNICODE() or upon
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  quit (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3332">3332</a>.)
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</P>
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<P>
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  Windows: Visual Studio project file updates.
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</P>
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<P>
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  OS/2: Watcom makefile updates.
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</P>
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<P>
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  FreeBSD, joystick: compile fixes.
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</P>
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<P>
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  BSD, joystick: increase the number of uhid devices to scan (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1561">1561</a>)
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</P>
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<P>
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  Linux, evdev: ignore joystick axis events if they aren't in a sane
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  range.
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</P>
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<P>
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  Linux, joystick: fix Dualshock 3's motion sensors overwrite analog
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  stick: protect against any axis that isn't reported by EVIOCGBIT but
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  still sending EV_ABS events (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3193">3193</a>.)
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</P>
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<P>
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  FreeBSD, cdrom: fix CDROM detection misbehaviour for 7.x and newer
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1529">1529</a>.)
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</P>
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<P>
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  Solaris, audio: fix pulseaudio dynamic linking.
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</P>
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<P>
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  Solaris, cpuinfo: fix asm syntax error causing build failures.
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</P>
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<P>
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  Atari: multiple platform code updates.
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</P>
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<P>
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  RISC OS: cleanups to platform code.
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</P>
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<P>
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  RISC OS: fix thread starvation in fullscreen mode.
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</P>
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<P>
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  RISC OS: fix returning from full-screen to 16M colour modes.
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</P>
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<P>
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  RISC OS: fix receiving PreQuit messages.
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</P>
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<P>
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  RISC OS: ensure the window size is consistent at different DPIs.
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</P>
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<P>
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  RISC OS, video: add support for more pixel formats.
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</P>
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<P>
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  RISC OS: mouse fixes. restore mouse palette when exiting while mouse
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  is in focus. don't reset mouse focus when recreating the window.
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</P>
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<P>
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  RISC OS: support Windows and Menu key input.
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</P>
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<P>
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  RISC OS: implement SDL_WM_IconifyWindow()
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</P>
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<P>
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  Configuration: fix library detection selecting wrong lib (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2795">2795</a>.)
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</P>
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<P>
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  Configuration: fix detecting dynamic library support on powerpc64le
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3481">3481</a>.)
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</P>
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<P>
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  SDL error: string formatting fixes to deal with nasty corner cases
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2049">2049</a>.)
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</P>
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<P>
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  SDL_error: handle %lu, %li and %ld in format string (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3739">3739</a>.)
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</P>
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<P>
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  stdlib: updated SDL_qsort() code.
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</P>
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<P>
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  stdlib: use _strtoi64() and _strtoui64() when available for windows.
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</P>
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<P>
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  headers, close_code.h: fix unbalanced #pragma pack(pop) for watcom
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  builds (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3781">3781</a>.)
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</P>
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<P>
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  headers, begin_code.h, close_code.h: updates to SDLCALL and DECLSPEC
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  macros for OS/2.
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</P>
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<P>
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  headers, endian: add Watcom inline asm for SDL_Swap16 and SDL_Swap32
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</P>
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<P>
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  headers, config: updates to default windows and os2 config files.
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</P>
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<P>
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  headers, SDL_syswm.h, SDL_stdinc.h: include system headers before
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  packing alignment changes (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4149">4149</a>.)
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</P>
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</BLOCKQUOTE>
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<H2> SDL 1.2.15 Release Notes </H2>
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<P>
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SDL 1.2.15 is a minor bug fix release.
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</P>
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<H3> General Notes </H3>
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<BLOCKQUOTE>
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<P>
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	Fixed assembly register clobbering in CPU info routines
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</P>
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<P>
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	Fixed memory stomp when using stretch blit on large images
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</P>
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<P>
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	Fixed pixel corruption with overlapping blits
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</P>
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<P>
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	SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices
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</P>
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<P>
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	Disabled MMX blitters since they don't compile on modern compilers
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</P>
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</BLOCKQUOTE>
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<H3> Unix Notes </H3>
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<BLOCKQUOTE>
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<P>
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	Fixed crash in joystick code on newer Linux kernels
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</P>
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<P>
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	Fixed channel swizzling for ALSA target with 6-channel output
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</P>
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<P>
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	Use the OpenGL GLX_EXT_swap_control extension if available
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</P>
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<P>
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	XRandR support is disabled by default because it causes desktop reconfiguring.  It can be enabled with the SDL_VIDEO_X11_XRANDR=1 environment variable, or by applying this patch: <a href="http://hg.libsdl.org/SDL/raw-rev/8ec3036098df">http://hg.libsdl.org/SDL/raw-rev/8ec3036098df</a>
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</P>
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</BLOCKQUOTE>
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<H3> Windows Notes </H3>
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<BLOCKQUOTE>
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<P>
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	Fixed SDL_GL_ACCELERATED_VISUAL handling
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</P>
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<P>
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	Fixed application state handling with ALT-Tab
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</P>
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<P>
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	Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code
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</P>
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<P>
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	Fixed UTF-8 decoding of Russian characters
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</P>
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</BLOCKQUOTE>
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<H3> Mac OS X Notes </H3>
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<BLOCKQUOTE>
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   306
<P>
slouken@6118
   307
	Fixed building and running on Mac OS X 10.7 (Lion)
slouken@6118
   308
</P>
slouken@6118
   309
</BLOCKQUOTE>
slouken@6118
   310
slouken@6118
   311
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@6118
   312
slouken@4139
   313
<H2> SDL 1.2.14 Release Notes </H2>
slouken@4139
   314
<P>
slouken@4281
   315
SDL 1.2.14 is a significant bug fix release and a recommended update.
slouken@4139
   316
</P>
slouken@4139
   317
slouken@4139
   318
<H3> General Notes </H3>
slouken@4139
   319
slouken@4139
   320
<BLOCKQUOTE>
slouken@4139
   321
<P>
slouken@4141
   322
	Fixed flicker when resizing the SDL window
slouken@4139
   323
</P>
slouken@4280
   324
<P>
slouken@4280
   325
	Fixed crash in SDL_SetGammaRamp()
slouken@4280
   326
</P>
slouken@4280
   327
<P>
slouken@4280
   328
	Fixed freeze in SDL_memset() with 0 length when assembly code is disabled.
slouken@4280
   329
</P>
slouken@4280
   330
<P>
slouken@4299
   331
	Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys.
slouken@4280
   332
</P>
slouken@4280
   333
<P>
slouken@4280
   334
	Fixed audio quality problem when converting between 22050 Hz and 44100 Hz.
slouken@4280
   335
</P>
slouken@4280
   336
<P>
slouken@4280
   337
	Fixed a threading crash when a few threads are rapidly created and complete.
slouken@4280
   338
</P>
slouken@4280
   339
<P>
slouken@4294
   340
	Increased accuracy of alpha blending routines.
slouken@4294
   341
</P>
slouken@4294
   342
<P>
slouken@4280
   343
	Fixed crash loading BMP files saved with the scanlines inverted.
slouken@4280
   344
</P>
slouken@4280
   345
<P>
slouken@4280
   346
	Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event.
slouken@4280
   347
</P>
slouken@4280
   348
<P>
slouken@4280
   349
	Added doxygen documentation for the SDL API headers.
slouken@4280
   350
</P>
slouken@4139
   351
</BLOCKQUOTE>
slouken@4139
   352
slouken@4139
   353
<H3> Unix Notes </H3>
slouken@4139
   354
slouken@4139
   355
<BLOCKQUOTE>
slouken@4139
   356
<P>
slouken@4280
   357
	Fixed potential memory corruption due to assembly bug with SDL_revcpy()
slouken@4280
   358
</P>
slouken@4280
   359
<P>
slouken@4280
   360
	Fixed crashes trying to detect SSE features on x86_64 architecture.
slouken@4280
   361
</P>
slouken@4280
   362
<P>
slouken@4280
   363
	Fixed assembly for GCC optimized 50% alpha blending blits.
slouken@4280
   364
</P>
slouken@4280
   365
<P>
slouken@4139
   366
	Added configure option --enable-screensaver, to allow enabling the screensaver by default.
slouken@4139
   367
</P>
slouken@4139
   368
<P>
slouken@4139
   369
	Use XResetScreenSaver() instead of disabling screensaver entirely.
slouken@4139
   370
</P>
slouken@4280
   371
<P>
slouken@4280
   372
	Removed the maximum window size limitation on X11.
slouken@4280
   373
</P>
slouken@4280
   374
<P>
slouken@4294
   375
	Fixed SDL_GL_SWAP_CONTROL on X11.
slouken@4294
   376
</P>
slouken@4294
   377
<P>
slouken@4280
   378
	Fixed setting the X11 window input hint.
slouken@4280
   379
</P>
slouken@4280
   380
<P>
slouken@4280
   381
	Fixed distorted X11 window icon for some visuals.
slouken@4280
   382
</P>
slouken@4280
   383
<P>
slouken@4280
   384
	Fixed detecting X11 libraries for dynamic loading on 64-bit Linux.
slouken@4280
   385
</P>
slouken@4280
   386
<P>
slouken@4280
   387
	SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control.
slouken@4280
   388
</P>
slouken@4280
   389
<P>
slouken@4318
   390
	Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
slouken@4318
   391
</P>
slouken@4318
   392
<P>
slouken@4318
   393
	The SDL_VIDEO_FULLSCREEN_DISPLAY environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen.
slouken@4280
   394
</P>
slouken@4280
   395
<P>
slouken@4280
   396
	Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console.
slouken@4280
   397
	<BR>
slouken@4280
   398
	Valid values are:
slouken@4280
   399
	<UL>
slouken@4280
   400
	<LI>not set   - Not rotating, no shadow.
slouken@4280
   401
	<LI>"NONE"    - Not rotating, but still using shadow.
slouken@4280
   402
	<LI>"CW"      - Rotating screen clockwise.
slouken@4280
   403
	<LI>"UD"      - Rotating screen upside down.
slouken@4280
   404
	<LI>"CCW"     - Rotating screen counter clockwise.
slouken@4280
   405
	</UL>
slouken@4280
   406
</P>
slouken@4280
   407
<P>
slouken@4280
   408
	Fixed DirectFB detection on some Linux distributions.
slouken@4280
   409
</P>
slouken@4280
   410
<P>
slouken@4280
   411
	Added code to use the PS3 SPE processors for YUV conversion on Linux.
slouken@4280
   412
</P>
slouken@4280
   413
<P>
slouken@4294
   414
	Updated ALSA support to the latest stable API
slouken@4294
   415
</P>
slouken@4294
   416
<P>
slouken@4302
   417
	ALSA is now preferred over OSS audio.  (SDL_AUDIODRIVER=dsp will restore the previous behavior.)
slouken@4302
   418
</P>
slouken@4302
   419
<P>
slouken@4280
   420
	Improved support for PulseAudio
slouken@4280
   421
</P>
slouken@4280
   422
<P>
slouken@4280
   423
	The Network Audio System support is now dynamically loaded at runtime.
slouken@4280
   424
</P>
slouken@4280
   425
<P>
slouken@4280
   426
	Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels.
slouken@4280
   427
</P>
slouken@4280
   428
<P>
slouken@4280
   429
	Fixed crash in SDL_Quit() when a joystick has been unplugged.
slouken@4280
   430
</P>
slouken@4139
   431
</BLOCKQUOTE>
slouken@4139
   432
slouken@4139
   433
<H3> Windows Notes </H3>
slouken@4139
   434
slouken@4139
   435
<BLOCKQUOTE>
slouken@4139
   436
<P>
slouken@4280
   437
	Verified 100% compatibility with Windows 7.
slouken@4280
   438
</P>
slouken@4280
   439
<P>
slouken@4280
   440
	Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
slouken@4280
   441
</P>
slouken@4280
   442
<P>
slouken@4294
   443
	Fixed video initialization with SDL_WINDOWID on Windows XP.
slouken@4294
   444
</P>
slouken@4294
   445
<P>
slouken@4280
   446
	Improved mouse input responsiveness for first-person-shooter games.
slouken@4280
   447
</P>
slouken@4280
   448
<P>
slouken@4294
   449
	IME messages are now generated for localized input.
slouken@4280
   450
</P>
slouken@4280
   451
<P>
slouken@4294
   452
	SDL_RWFromFile() takes a UTF-8 filename when opening a file.
slouken@4294
   453
</P>
slouken@4294
   454
<P>
slouken@4294
   455
	The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
slouken@4280
   456
</P>
slouken@4280
   457
<P>
slouken@4280
   458
	Fixed dynamic object loading on Windows CE.
slouken@4139
   459
</P>
slouken@4139
   460
</BLOCKQUOTE>
slouken@4139
   461
slouken@4139
   462
<H3> Mac OS X Notes </H3>
slouken@4139
   463
slouken@4139
   464
<BLOCKQUOTE>
slouken@4139
   465
<P>
slouken@4280
   466
	SDL now builds on Mac OS X 10.6 (Snow Leopard).
slouken@4280
   467
	<BR>
slouken@4280
   468
	Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A>
slouken@4280
   469
</P>
slouken@4280
   470
<P>
slouken@4280
   471
	The X11 video driver is built by default.
slouken@4280
   472
</P>
slouken@4280
   473
<P>
slouken@4280
   474
	Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
slouken@4280
   475
</P>
slouken@4280
   476
<P>
slouken@4280
   477
	Fixed setting the starting working directory in release builds.
slouken@4139
   478
</P>
slouken@4139
   479
</BLOCKQUOTE>
slouken@4139
   480
slouken@4139
   481
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@4139
   482
slouken@4115
   483
<H2> SDL 1.2.13 Release Notes </H2>
slouken@4115
   484
<P>
slouken@4115
   485
SDL 1.2.13 is a minor bug fix release.
slouken@4115
   486
</P>
slouken@4115
   487
slouken@4115
   488
<H3> General Notes </H3>
slouken@4115
   489
slouken@4115
   490
<BLOCKQUOTE>
slouken@4115
   491
<P>
slouken@4115
   492
	Fixed link error when building with Intel Compiler 10.
slouken@4115
   493
</P>
slouken@4115
   494
<P>
slouken@4115
   495
	Removed stray C++ comment from public headers.
slouken@4115
   496
</P>
slouken@4115
   497
</BLOCKQUOTE>
slouken@4115
   498
slouken@4115
   499
<H3> Unix Notes </H3>
slouken@4115
   500
slouken@4115
   501
<BLOCKQUOTE>
slouken@4115
   502
<P>
slouken@4115
   503
	Fixed crash in SDL_SoftStretch() on secure operating systems.
slouken@4115
   504
</P>
slouken@4115
   505
<P>
slouken@4119
   506
	Fixed undefined symbol on X11 implementations without UTF-8 support.
slouken@4119
   507
</P>
slouken@4119
   508
<P>
slouken@4115
   509
	Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
slouken@4115
   510
</P>
slouken@4115
   511
<P>
slouken@4115
   512
	Scan for all joysticks on Linux instead of stopping at one that was removed.
slouken@4115
   513
</P>
slouken@4121
   514
<P>
slouken@4121
   515
	Fixed use of sdl-config arguments in sdl.m4
slouken@4121
   516
</P>
slouken@4115
   517
</BLOCKQUOTE>
slouken@4115
   518
slouken@4115
   519
<H3> Windows Notes </H3>
slouken@4115
   520
slouken@4115
   521
<BLOCKQUOTE>
slouken@4115
   522
<P>
slouken@4115
   523
	Fixed crash when a video driver reports higher than 32 bpp video modes.
slouken@4115
   524
</P>
slouken@4115
   525
<P>
slouken@4115
   526
	Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
slouken@4115
   527
</P>
slouken@4115
   528
<P>
slouken@4115
   529
	Fixed window titles on Windows 95/98/ME.
slouken@4115
   530
</P>
slouken@4115
   531
<P>
slouken@4115
   532
	Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
slouken@4115
   533
</P>
slouken@4119
   534
<P>
slouken@4119
   535
	Added support for quoted command line arguments.
slouken@4119
   536
</P>
slouken@4115
   537
</BLOCKQUOTE>
slouken@4115
   538
slouken@4115
   539
<H3> Mac OS X Notes </H3>
slouken@4115
   540
slouken@4115
   541
<BLOCKQUOTE>
slouken@4115
   542
<P>
slouken@4115
   543
	SDL now builds on Mac OS X 10.5 (Leopard).
slouken@4115
   544
</P>
slouken@4115
   545
<P>
slouken@4115
   546
	Fixed high frequency crash involving text input.
slouken@4115
   547
</P>
slouken@4115
   548
<P>
slouken@4123
   549
	Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
slouken@4123
   550
</P>
slouken@4123
   551
<P>
slouken@4115
   552
	Improved trackpad scrolling support.
slouken@4115
   553
</P>
slouken@4120
   554
<P>
slouken@4120
   555
	Fixed joystick hat reporting for certain joysticks.
slouken@4120
   556
</P>
slouken@4115
   557
</BLOCKQUOTE>
slouken@4115
   558
slouken@4115
   559
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@4115
   560
slouken@3960
   561
<H2> SDL 1.2.12 Release Notes </H2>
slouken@3960
   562
<P>
slouken@3960
   563
SDL 1.2.12 is a minor bug fix release.
slouken@3960
   564
</P>
slouken@3960
   565
slouken@3960
   566
<H3> General Notes </H3>
slouken@3960
   567
slouken@3960
   568
<BLOCKQUOTE>
slouken@3960
   569
<P>
slouken@3960
   570
	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
slouken@3960
   571
</P>
slouken@3960
   572
<P>
icculus@3982
   573
	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
slouken@3960
   574
</P>
slouken@3960
   575
<P>
slouken@3960
   576
	Fixed buffer overrun crash when resampling audio rates.
slouken@3960
   577
</P>
slouken@3960
   578
<P>
slouken@3960
   579
	Fixed audio bug where converting to mono was doubling the volume.
slouken@3960
   580
</P>
slouken@3960
   581
<P>
slouken@3960
   582
	Fixed off-by-one error in the C implementation of SDL_revcpy()
slouken@3960
   583
</P>
slouken@3960
   584
<P>
slouken@3966
   585
	Fixed compiling with Sun Studio.
slouken@3966
   586
</P>
slouken@3966
   587
<P>
slouken@3960
   588
	Support for AmigaOS has been removed from the main SDL code.
slouken@3960
   589
</P>
icculus@3968
   590
<P>
icculus@3968
   591
	Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
icculus@3968
   592
</P>
icculus@3975
   593
<P>
icculus@3975
   594
	Unofficial support for the S60/SymbianOS platform has been added.
icculus@3975
   595
</P>
slouken@3976
   596
<P>
slouken@3976
   597
	Unofficial support for the Nintendo DS platform has been added.
slouken@3976
   598
</P>
icculus@4048
   599
<P>
icculus@4048
   600
	Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
icculus@4048
   601
</P>
slouken@3960
   602
</BLOCKQUOTE>
slouken@3960
   603
slouken@3960
   604
<H3> Unix Notes </H3>
slouken@3960
   605
slouken@3960
   606
<BLOCKQUOTE>
slouken@3960
   607
<P>
slouken@4021
   608
	Fixed detection of X11 DGA mouse support.
slouken@4021
   609
</P>
slouken@4021
   610
<P>
slouken@3994
   611
	Improved XIM support for asian character sets.
slouken@3994
   612
</P>
slouken@3994
   613
<P>
slouken@3960
   614
	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
slouken@3960
   615
</P>
slouken@3960
   616
<P>
slouken@3960
   617
	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
slouken@3960
   618
</P>
slouken@3960
   619
<P>
slouken@3960
   620
	Fixed hang or crash at startup if aRts can't access the hardware.
slouken@3960
   621
</P>
slouken@3960
   622
<P>
slouken@3960
   623
	Fixed relative mouse mode when the cursor starts outside the X11 window.
slouken@3960
   624
</P>
slouken@3960
   625
<P>
slouken@3960
   626
	Fixed accidental free of stack memory in X11 mouse acceleration code.
slouken@3960
   627
</P>
slouken@3960
   628
<P>
slouken@3960
   629
	Closed minor memory leak in XME code.
slouken@3960
   630
</P>
icculus@4048
   631
<P>
icculus@4048
   632
	Fixed TEXTRELs in the library to resolve some PIC issues.
icculus@4048
   633
</P>
slouken@3960
   634
</BLOCKQUOTE>
slouken@3960
   635
slouken@3960
   636
<H3> Windows Notes </H3>
slouken@3960
   637
slouken@3960
   638
<BLOCKQUOTE>
slouken@3960
   639
<P>
slouken@3993
   640
	The GDI video driver makes better use of the palette in 8-bit modes.
slouken@3993
   641
</P>
slouken@3993
   642
<P>
icculus@3970
   643
	The windib driver now supports more mouse buttons with WM_XBUTTON events.
icculus@3970
   644
</P>
icculus@3970
   645
<P>
slouken@4083
   646
	On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
slouken@4083
   647
</P>
slouken@4083
   648
<P>
slouken@3960
   649
	Added support for UTF-8 window titles on Windows.
slouken@3960
   650
</P>
slouken@3960
   651
<P>
slouken@3960
   652
	Fixed joystick detection on Windows.
slouken@3960
   653
</P>
slouken@3960
   654
<P>
slouken@4032
   655
	Improved performance with Win32 file I/O.
slouken@4032
   656
</P>
slouken@4032
   657
<P>
slouken@3960
   658
	Fixed HBITMAP leak in GAPI driver.
slouken@3960
   659
</P>
slouken@3960
   660
</BLOCKQUOTE>
slouken@3960
   661
slouken@3960
   662
<H3> Mac OS X Notes </H3>
slouken@3960
   663
slouken@3960
   664
<BLOCKQUOTE>
slouken@3960
   665
<P>
slouken@3960
   666
	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
slouken@3960
   667
</P>
slouken@3960
   668
<P>
slouken@3960
   669
	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
slouken@3960
   670
</P>
slouken@3960
   671
<P>
slouken@3960
   672
	Fixed blitting alignment in Altivec alpha blit functions.
slouken@3960
   673
</P>
slouken@3960
   674
<P>
slouken@3960
   675
	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
slouken@3960
   676
</P>
slouken@3960
   677
<P>
slouken@3960
   678
	Fixed joystick calibration code on Mac OS X.
slouken@3960
   679
</P>
slouken@3960
   680
<P>
slouken@3960
   681
	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
slouken@3960
   682
</P>
slouken@4074
   683
<P>
slouken@4074
   684
	Fixed changing the cursor in fullscreen mode on Mac OS X.
slouken@4074
   685
</P>
slouken@3960
   686
</BLOCKQUOTE>
slouken@3960
   687
slouken@3963
   688
<H3> Mac OS Classic Notes </H3>
slouken@3963
   689
slouken@3963
   690
<BLOCKQUOTE>
slouken@3963
   691
<P>
slouken@3963
   692
	Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
slouken@3963
   693
</P>
slouken@3963
   694
</BLOCKQUOTE>
slouken@3963
   695
slouken@3960
   696
<H3> BeOS Notes </H3>
slouken@3960
   697
slouken@3960
   698
<BLOCKQUOTE>
slouken@3960
   699
<P>
slouken@3960
   700
	Implemented mouse grabbing and mouse relative mode on BeOS.
slouken@3960
   701
</P>
slouken@3960
   702
</BLOCKQUOTE>
slouken@3960
   703
slouken@3960
   704
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@3960
   705
slouken@1892
   706
<H2> SDL 1.2.11 Release Notes </H2>
slouken@1892
   707
<P>
slouken@1892
   708
SDL 1.2.11 is a minor bug fix release.
slouken@1892
   709
</P>
slouken@1892
   710
slouken@1892
   711
<H3> Unix Notes </H3>
slouken@1892
   712
slouken@1892
   713
<BLOCKQUOTE>
slouken@1892
   714
<P>
slouken@1892
   715
	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
slouken@1892
   716
</P>
slouken@1892
   717
<P>
slouken@1892
   718
	Fixed building SDL with Xinerama disabled.
slouken@1892
   719
</P>
slouken@1892
   720
<P>
slouken@1892
   721
	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
slouken@1892
   722
</P>
slouken@1892
   723
<P>
slouken@1892
   724
	Added pkgconfig configuration support.
slouken@1892
   725
</P>
slouken@1892
   726
</BLOCKQUOTE>
slouken@1892
   727
slouken@1892
   728
<H3> Windows Notes </H3>
slouken@1892
   729
slouken@1892
   730
<BLOCKQUOTE>
slouken@1892
   731
<P>
slouken@1892
   732
	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
slouken@1892
   733
</P>
slouken@1892
   734
<P>
slouken@1892
   735
	The Win32 window positioning code works properly for windows with menus.
slouken@1892
   736
</P>
slouken@1892
   737
<P>
slouken@1892
   738
	DirectSound audio quality has been improved on certain sound cards.
slouken@1892
   739
</P>
slouken@1892
   740
<P>
slouken@1892
   741
	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
slouken@1892
   742
</P>
slouken@1892
   743
<P>
slouken@1892
   744
	Plugged a couple of minor memory leaks in the windib video driver.
slouken@1892
   745
</P>
slouken@1892
   746
<P>
slouken@1892
   747
	Fixed type collision with stdint.h when building with gcc on Win32.
slouken@1892
   748
</P>
slouken@1892
   749
<P>
slouken@1892
   750
	Fixed building with the Digital Mars Compiler on Win32.
slouken@1892
   751
</P>
slouken@1892
   752
</BLOCKQUOTE>
slouken@1892
   753
slouken@1892
   754
<H3> Mac OS X Notes </H3>
slouken@1892
   755
slouken@1892
   756
<BLOCKQUOTE>
slouken@1892
   757
<P>
slouken@1892
   758
	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
slouken@1892
   759
</P>
slouken@1892
   760
</BLOCKQUOTE>
slouken@1892
   761
slouken@1892
   762
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@1892
   763
slouken@1840
   764
<H2> SDL 1.2.10 Release Notes </H2>
slouken@0
   765
<P>
slouken@1840
   766
SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
slouken@1840
   767
</P>
slouken@1840
   768
<H3> API enhancements </H3>
slouken@0
   769
<UL>
slouken@1840
   770
<LI>
slouken@1840
   771
	If SDL_OpenAudio() is passed zero for the desired format
slouken@1840
   772
	fields, the following environment variables will be used
slouken@1840
   773
	to fill them in:
slouken@1840
   774
<pre><code>
slouken@1840
   775
		SDL_AUDIO_FREQUENCY
slouken@1840
   776
		SDL_AUDIO_FORMAT
slouken@1840
   777
		SDL_AUDIO_CHANNELS
slouken@1840
   778
		SDL_AUDIO_SAMPLES
slouken@1840
   779
</code></pre>
slouken@1840
   780
	If an environment variable is not specified, it will be set
slouken@1840
   781
	to a reasonable default value.
slouken@1840
   782
<LI>
slouken@1840
   783
	SDL_SetVideoMode() now accepts 0 for width or height and will use
slouken@1840
   784
	the current video mode (or the desktop mode if no mode has been set.)
slouken@1840
   785
<LI>
slouken@1840
   786
	Added current_w and current_h to the SDL_VideoInfo structure,
slouken@1840
   787
	which is set to the desktop resolution during video intialization,
slouken@1840
   788
	and then set to the current resolution when a video mode is set.
slouken@1840
   789
<LI>
slouken@1840
   790
	SDL_GL_LoadLibrary() will load the system default OpenGL library
slouken@1840
   791
	if it is passed NULL as a parameter.
slouken@1840
   792
<LI>
slouken@1840
   793
	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
slouken@1840
   794
<LI>
slouken@1840
   795
	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
slouken@1840
   796
<LI>
slouken@1840
   797
	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
slouken@1840
   798
<LI>
slouken@1840
   799
	Added SDL_GetKeyRepeat() to query the key repeat settings.
slouken@1840
   800
<LI>
slouken@1840
   801
	Added the "dummy" audio driver, which can be used to emulate audio
slouken@1840
   802
	output without a sound card.
slouken@1840
   803
<LI>
slouken@1840
   804
	Added SDL_config.h, with defaults for various build environments.
slouken@0
   805
</UL>
slouken@0
   806
slouken@1840
   807
<H3> General Notes </H3>
slouken@0
   808
slouken@1840
   809
<BLOCKQUOTE>
slouken@1840
   810
<P>
slouken@1840
   811
	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
slouken@1840
   812
<P>
slouken@1840
   813
	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
slouken@1840
   814
<P>
slouken@1840
   815
	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
slouken@1840
   816
<P>
slouken@1840
   817
	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
slouken@1840
   818
<P>
slouken@1840
   819
	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
slouken@1840
   820
<P>
slouken@1840
   821
	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
slouken@1840
   822
<P>
slouken@1840
   823
	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
slouken@1840
   824
</BLOCKQUOTE>
slouken@0
   825
slouken@1840
   826
<H3> Unix Notes </H3>
slouken@0
   827
slouken@1840
   828
<BLOCKQUOTE>
slouken@1840
   829
<P>
slouken@1840
   830
	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
slouken@1840
   831
<P>
slouken@1840
   832
	The XiG XME extension code is now included in the X11 video driver by default.
slouken@1840
   833
<P>
slouken@1840
   834
	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
slouken@1840
   835
<P>
slouken@1840
   836
	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
slouken@1840
   837
<P>
slouken@1840
   838
	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
slouken@1840
   839
<P>
slouken@1840
   840
	SDL windows are no longer transparent in X11 compositing systems like XGL.
slouken@1840
   841
<P>
slouken@1840
   842
	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
slouken@1840
   843
<P>
slouken@1840
   844
	The X11 input driver now uses XIM to handle international input.
slouken@1840
   845
<P>
slouken@1840
   846
	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
slouken@1840
   847
<P>
slouken@1840
   848
	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
slouken@1840
   849
<P>
slouken@1840
   850
	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
slouken@1840
   851
<P>
slouken@1840
   852
	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
slouken@1840
   853
<P>
slouken@1840
   854
	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
slouken@1840
   855
<P>
slouken@1840
   856
	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
slouken@1840
   857
<P>
slouken@1840
   858
	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
slouken@1840
   859
<P>
slouken@1840
   860
	The SVGAlib video driver now has support for banked (non-linear) video modes.
slouken@1840
   861
<P>
slouken@1840
   862
	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
slouken@1840
   863
<P>
slouken@1840
   864
	Many patches have been incorporated from *BSD ports.
slouken@1840
   865
</BLOCKQUOTE>
slouken@0
   866
slouken@1840
   867
<H3> Windows Notes </H3>
slouken@0
   868
slouken@1840
   869
<BLOCKQUOTE>
slouken@1840
   870
<P>
slouken@1840
   871
	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
slouken@1840
   872
<P>
slouken@1840
   873
	SDL has been ported to 64-bit Windows.
slouken@1840
   874
<P>
slouken@1840
   875
	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
slouken@1840
   876
<P>
slouken@1840
   877
	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
slouken@1840
   878
<P>
slouken@1840
   879
	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
slouken@1840
   880
<P>
slouken@1840
   881
	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
slouken@1840
   882
<P>
slouken@1840
   883
	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
slouken@1840
   884
<P>
slouken@1840
   885
	Window positions are retained when switching between fullscreen and windowed modes.
slouken@1840
   886
<P>
slouken@1840
   887
	ToUnicode() is used, when available, for improved handling of international keyboard input.
slouken@1840
   888
<P>
slouken@1840
   889
	The PrtScrn is now treated normally with both key down and key up events.
slouken@1840
   890
<P>
slouken@1840
   891
	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
slouken@1840
   892
<P>
slouken@1840
   893
	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
slouken@1840
   894
<P>
slouken@1840
   895
	An MCI error when playing the last track on a CD-ROM has been fixed.
slouken@1840
   896
<P>
slouken@1840
   897
	OpenWatcom projects for building SDL have been provided by Marc Peter.
slouken@1840
   898
</BLOCKQUOTE>
slouken@0
   899
slouken@1840
   900
<H3> Mac OS X Notes </H3>
slouken@1840
   901
slouken@1840
   902
<BLOCKQUOTE>
slouken@0
   903
<P>
slouken@1840
   904
	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
slouken@1840
   905
<P>
slouken@1840
   906
	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
slouken@1840
   907
<P>
slouken@1840
   908
	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
slouken@1840
   909
<P>
slouken@1840
   910
	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
slouken@1840
   911
</BLOCKQUOTE>
slouken@1840
   912
slouken@1840
   913
<H3> OS/2 Notes </H3>
slouken@1840
   914
slouken@1840
   915
<BLOCKQUOTE>
slouken@1840
   916
<P>
slouken@1840
   917
	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
slouken@1840
   918
</BLOCKQUOTE>
slouken@1840
   919
slouken@0
   920
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@0
   921
slouken@0
   922
</BODY>
slouken@0
   923
</HTML>