author | Sam Lantinga <slouken@libsdl.org> |
Sun, 28 May 2006 18:16:36 +0000 | |
branch | SDL-1.3 |
changeset 1664 | cd3db072ba8a |
parent 1462 | c17d82103614 |
permissions | -rw-r--r-- |
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SDL for Dreamcast (beta2) |
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BERO |
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berobero@users.sourceforge.net |
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http://www.geocities.co.jp/Playtown/2004/ |
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this work with kos-newlib |
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http://sourceforge.net/projects/dcquake/ |
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compile |
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- source environ.sh (from the KOS distribution) |
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- make -f Makefile.dc |
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compile with gl support |
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- install latest libgl from http://sourceforge.net/projects/dcquake/ |
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- uncomment GL=1 in Makefile.dc |
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- make -f Makefile.dc clean |
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- make -f Makefile.dc |
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install |
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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changelog: |
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beta2 |
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- OpenGL support |
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- Hardware page flip support |
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beta |
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- thread, timer don't tested so much. |
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- not support OpenGL |