BUGS.txt
author Sam Lantinga <slouken@libsdl.org>
Tue, 12 Dec 2017 16:34:16 -0800
changeset 11771 cb68160b3ace
parent 10952 fabcc99bb455
permissions -rw-r--r--
Fixed bug 3981 - Inverted logic bug in SDL_renderer "overscan" feature

Eric wing

There is a tiny bug in the new overscan code for the SDL_renderer.

In SDL_renderer.c, line 1265, the if check for SDL_strcasecmp with "direct3d" needs to be inverted.

Instead of:
if(SDL_strcasecmp("direct3d", SDL_GetCurrentVideoDriver())) {

It should be:
if(0 == SDL_strcasecmp("direct3d", SDL_GetCurrentVideoDriver())) {

This bug causes the "overscan" mode to pretty much be completely ignored in all cases and all things remain letterboxed (as before the feature).
slouken@7222
     1
slouken@7222
     2
Bugs are now managed in the SDL bug tracker, here:
slouken@7222
     3
icculus@10236
     4
    https://bugzilla.libsdl.org/
slouken@7222
     5
slouken@7222
     6
You may report bugs there, and search to see if a given issue has already
slouken@7222
     7
 been reported, discussed, and maybe even fixed.
slouken@7222
     8
slouken@7222
     9
icculus@10952
    10
You may also find help at the SDL forums/mailing list:
slouken@7222
    11
icculus@10952
    12
    https://discourse.libsdl.org/
slouken@7222
    13
slouken@7222
    14
Bug reports are welcome here, but we really appreciate if you use Bugzilla, as
slouken@7222
    15
 bugs discussed on the mailing list may be forgotten or missed.
slouken@7222
    16