VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
author Sam Lantinga
Mon, 14 Aug 2017 13:37:14 -0700
changeset 11289 ca3c2c98f2e1
parent 9942 e82bfd942409
permissions -rw-r--r--
Fixed bug 2441 - SDL_DuplicateSurface


Rainer Deyke

I've written a small patch that adds a small SDL_DuplicateSurface function to SDL. I've written the function as part of a larger (as yet unfinished) patch, but I think this function is useful enough that it merits inclusion in SDL on its own.
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<?xml version="1.0"?>
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<package >
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  <metadata>
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    <id>SDL2main-WinRT-NonXAML</id>
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    <version>2.0.4-Unofficial</version>
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    <authors>Sam Lantinga</authors>
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    <owners>David Ludwig</owners>
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    <licenseUrl>http://libsdl.org/license.php</licenseUrl>
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    <projectUrl>http://libsdl.org</projectUrl>
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    <requireLicenseAcceptance>false</requireLicenseAcceptance>
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    <description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
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    <copyright>Copyright 2015</copyright>
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    <tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
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    <dependencies>
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      <dependency id="SDL2-WinRT" version="2.0.4"/>
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    </dependencies>
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  </metadata>
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  <files>
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    <file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
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    <file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
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  </files>
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</package>