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SDL_QuartzVideo.m

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1591 lines (1206 loc) · 46.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Some variables to share among files, put in device structure eventually */
static SDL_GrabMode currentGrabMode = SDL_GRAB_OFF;
static BOOL inForeground = YES;
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static char QZ_Error[255]; /* Global error buffer to temporarily store more informative error messages */
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/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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};
/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
static SDL_Rect **list = NULL;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
if ( list != NULL ) {
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int i;
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for (i = 0; list[i] != NULL; i++)
free (list[i]);
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free (list);
list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
if (list[i]->w == width && list[i]->h == height) {
hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
if (list == NULL)
list = (SDL_Rect**) malloc (sizeof(*list) * (list_size+1) );
else
list = (SDL_Rect**) realloc (list, sizeof(*list) * (list_size+1));
rect = (SDL_Rect*) malloc (sizeof(**list));
if (list == NULL || rect == NULL) {
SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
list[list_size-1] = rect;
list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
area1 = list[j]->w * list[j]->h;
area2 = list[j+1]->w * list[j+1]->h;
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if (area1 < area2) {
SDL_Rect *tmp = list[j];
list[j] = list[j+1];
list[j+1] = tmp;
}
}
}
}
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return list;
}
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/* Gamma functions to try to hide the flash from a rez switch */
/* Fade the display from normal to black */
/* Save gamma tables for fade back to normal */
static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
/* Fade the display from black to normal */
/* Restore previously saved gamma values */
static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
/* Release the OpenGL context */
/* Do this first to avoid trash on the display before fade */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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if (mode_flags & SDL_OPENGL)
CGLSetFullScreen(NULL);
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
CGDisplayRelease (display_id);
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ShowMenuBar ();
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/*
reset the main screen's rectangle, see comment
in QZ_SetVideoFullscreen
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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/* Release window mode resources */
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else {
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if ( (mode_flags & SDL_OPENGL) == 0 ) {
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UnlockPortBits ( [ window_view qdPort ] );
[ window_view release ];
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[ qz_window setContentView:nil ];
[ qz_window setDelegate:nil ];
[ qz_window close ];
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[ qz_window release ];
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qz_window = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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/* Restore gamma settings */
CGDisplayRestoreColorSyncSettings ();
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/* Set pixels to null (so other code doesn't try to free it) */
if (this->screen != NULL)
this->screen->pixels = NULL;
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/* Ensure the cursor will be visible and working when we quit */
CGDisplayShowCursor (display_id);
CGAssociateMouseAndMouseCursorPosition (1);
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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NSRect screen_rect;
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
sprintf (QZ_Error, "Failed to find display resolution: %dx%dx%d", width, height, bpp);
SDL_SetError (QZ_Error);
goto ERR_NO_MATCH;
}
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
if ( CGDisplayNoErr != CGDisplayCapture (display_id) ) {
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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this->UpdateRects = QZ_DirectUpdate;
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/* Setup some mode-dependant info */
if ( CGSDisplayCanHWFill (display_id) ) {
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this->info.blit_fill = 1;
this->FillHWRect = QZ_FillHWRect;
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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if (err) {
sprintf (QZ_Error, "Error setting OpenGL fullscreen: %s", CGLErrorString(err));
SDL_SetError (QZ_Error);
goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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/*
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces wrong results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
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return current;
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_GL: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGDisplayRelease (display_id);
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
ERR_NO_MATCH: return NULL;
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}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
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int height, int bpp, Uint32 flags) {
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unsigned int style;
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NSRect rect;
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rect = NSMakeRect (0, 0, width, height);
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#if 1 // FIXME - the resize button doesn't show? Also need resize events...
flags &= ~SDL_RESIZABLE;
#endif
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE )
style |= NSResizableWindowMask;
}
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/* Manually create a window, avoids having a nib file resource */
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qz_window = [ [ SDL_QuartzWindow alloc ] initWithContentRect:rect
styleMask:style backing:NSBackingStoreBuffered defer:NO ];
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if (qz_window == nil) {
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SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
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current->flags = 0;
current->w = width;
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current->h = height;
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[ qz_window setReleasedWhenClosed:YES ];
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QZ_SetCaption(this, this->wm_title, this->wm_icon);
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[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
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[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
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/* For OpenGL, we set the content view to a NSOpenGLView */
if ( flags & SDL_OPENGL ) {
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560
561
562
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
563
Aug 21, 2001
Aug 21, 2001
564
[ gl_context setView: [ qz_window contentView ] ];
565
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
566
[ qz_window makeKeyAndOrderFront:nil ];
567
568
569
570
current->flags |= SDL_OPENGL;
}
/* For 2D, we set the content view to a NSQuickDrawView */
else {
Jun 1, 2002
Jun 1, 2002
571
Jan 22, 2002
Jan 22, 2002
572
573
window_view = [ [ SDL_QuartzWindowView alloc ] init ];
[ qz_window setContentView:window_view ];
Jun 1, 2002
Jun 1, 2002
574
575
[ qz_window makeKeyAndOrderFront:nil ];
Jan 22, 2002
Jan 22, 2002
576
577
578
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
579
580
UnlockPortBits ( [ window_view qdPort ] );
581
582
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
583
584
current->flags |= SDL_ASYNCBLIT;
Jun 1, 2002
Jun 1, 2002
585
586
587
588
if ( flags & SDL_NOFRAME )
current->flags |= SDL_NOFRAME;
if ( flags & SDL_RESIZABLE )
current->flags |= SDL_RESIZABLE;
Jun 11, 2001
Jun 11, 2001
589
590
/* Offset 22 pixels down to fill the full content region */
Jun 1, 2002
Jun 1, 2002
591
592
593
if ( ! (current->flags & SDL_NOFRAME) ) {
current->pixels += 22 * current->pitch;
}
Sep 16, 2002
Sep 16, 2002
595
596
597
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
599
Jan 22, 2002
Jan 22, 2002
600
601
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
602
603
604
605
return current;
}
Jun 1, 2002
Jun 1, 2002
606
607
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
Aug 19, 2001
Aug 19, 2001
609
if (video_set == SDL_TRUE)
610
QZ_UnsetVideoMode (this);
Jun 1, 2002
Jun 1, 2002
611
612
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
613
614
615
616
617
618
619
620
621
622
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
623
bpp = device_bpp;
624
625
626
627
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
628
629
630
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
631
632
633
634
635
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
636
637
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
638
amask = 0;
Jun 11, 2001
Jun 11, 2001
639
640
641
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
642
643
644
645
646
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
647
amask = 0x00000000;
648
649
650
651
652
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
653
654
655
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
656
657
658
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
660
Jan 22, 2002
Jan 22, 2002
661
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
662
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
663
664
665
666
return current;
}
Jun 1, 2002
Jun 1, 2002
667
static int QZ_ToggleFullScreen (_THIS, int on) {
668
669
670
return -1;
}
Jun 1, 2002
Jun 1, 2002
671
672
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
673
674
675
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
676
677
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
678
679
680
681
682
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
683
Jun 1, 2002
Jun 1, 2002
685
686
687
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
688
689
690
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
691
692
693
694
695
return 1;
}
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
696
#pragma unused(this,num_rects,rects)
Jun 1, 2002
Jun 1, 2002
699
/**
Jan 22, 2002
Jan 22, 2002
700
701
702
703
704
* The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
* who supplied sample code for Carbon.
**/
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
705
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
706
707
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
708
Jan 22, 2002
Jan 22, 2002
709
/* In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
710
711
712
713
714
715
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
716
Jun 1, 2002
Jun 1, 2002
717
718
719
720
721
722
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
723
Jun 1, 2002
Jun 1, 2002
724
725
726
727
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
728
Jun 1, 2002
Jun 1, 2002
729
730
731
732
733
734
735
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
736
737
738
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
739
740
741
742
743
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
744
745
746
747
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
748
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
749
750
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
751
Jan 22, 2002
Jan 22, 2002
752
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
753
Jan 22, 2002
Jan 22, 2002
754
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
755
756
757
758
/* walk the window list looking for windows over top of
(or casting a shadow on) ours */
Jan 22, 2002
Jan 22, 2002
759
760
761
762
763
764
/* Get a connection to the window server */
/* Should probably be moved out into SetVideoMode() or InitVideo() */
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
765
766
767
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
768
769
770
771
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;
Jun 1, 2002
Jun 1, 2002
772
Jan 22, 2002
Jan 22, 2002
773
774
windowNumber = [ window windowNumber ];
//isMainWindow = [ window isMainWindow ];
Jun 1, 2002
Jun 1, 2002
775
Jan 22, 2002
Jan 22, 2002
776
777
778
779
/* The window list is sorted according to order on the screen */
count = 0;
CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count);
CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect);
Jun 1, 2002
Jun 1, 2002
780
Jan 22, 2002
Jan 22, 2002
781
782
783
/* adjust rect for window title bar (if present) */
contentRect.origin.y += windowContentOffset;
contentRect.size.height -= windowContentOffset;
Jun 1, 2002
Jun 1, 2002
784
Jan 22, 2002
Jan 22, 2002
785
786
firstDockIcon = -1;
dockIconCacheMiss = SDL_FALSE;
Jun 1, 2002
Jun 1, 2002
787
788
789
/* The first window is always an empty window with level kCGSWindowLevelTop
so start at index 1 */
Jan 22, 2002
Jan 22, 2002
790
for (i = 1; i < count; i++) {
Jun 1, 2002
Jun 1, 2002
791
Jan 22, 2002
Jan 22, 2002
792
793
/* If we reach our window in the list, it cannot be obscured */
if (windows[i] == windowNumber) {
Jun 1, 2002
Jun 1, 2002
794
Jan 22, 2002
Jan 22, 2002
795
796
797
798
obscured = SDL_FALSE;
break;
}
else {
Jun 1, 2002
Jun 1, 2002
799
Jan 22, 2002
Jan 22, 2002
800
801
802
803
804
float shadowSide;
float shadowTop;
float shadowBottom;
CGSGetWindowLevel (cgsConnection, windows[i], &winLevel);
Jun 1, 2002
Jun 1, 2002
805
Jan 22, 2002
Jan 22, 2002
806
if (winLevel == kCGSWindowLevelDockIcon) {
Jun 1, 2002
Jun 1, 2002
807
Jan 22, 2002
Jan 22, 2002
808
int j;
Jun 1, 2002
Jun 1, 2002
809
Jan 22, 2002
Jan 22, 2002
810
if (firstDockIcon < 0) {
Jun 1, 2002
Jun 1, 2002
811
Jan 22, 2002
Jan 22, 2002
812
firstDockIcon = i;
Jun 1, 2002
Jun 1, 2002
813
Jan 22, 2002
Jan 22, 2002
814
if (numCachedDockIcons > 0) {
Jun 1, 2002
Jun 1, 2002
815
Jan 22, 2002
Jan 22, 2002
816
for (j = 0; j < numCachedDockIcons; j++) {
Jun 1, 2002
Jun 1, 2002
817
Jan 22, 2002
Jan 22, 2002
818
819
820
821
822
if (windows[i] == dockIcons[j])
i++;
else
break;
}
Jun 1, 2002
Jun 1, 2002
823
Jan 22, 2002
Jan 22, 2002
824
if (j != 0) {
Jun 1, 2002
Jun 1, 2002
825
Jan 22, 2002
Jan 22, 2002
826
i--;
Jun 1, 2002
Jun 1, 2002
827
Jan 22, 2002
Jan 22, 2002
828
if (j < numCachedDockIcons) {
Jun 1, 2002
Jun 1, 2002
829
Jan 22, 2002
Jan 22, 2002
830
831
832
833
834
835
dockIconCacheMiss = SDL_TRUE;
}
}
}
}
Jun 1, 2002
Jun 1, 2002
836
Jan 22, 2002
Jan 22, 2002
837
838
839
840
continue;
}
else if (winLevel == kCGSWindowLevelMenuIgnore
/* winLevel == kCGSWindowLevelTop */) {
Jun 1, 2002
Jun 1, 2002
841
Jan 22, 2002
Jan 22, 2002
842
843
844
845
continue; /* cannot obscure window */
}
else if (winLevel == kCGSWindowLevelDockMenu ||
winLevel == kCGSWindowLevelMenu) {
Jun 1, 2002
Jun 1, 2002
846
Jan 22, 2002
Jan 22, 2002
847
848
shadowSide = 18;
shadowTop = 4;
Jun 1, 2002
Jun 1, 2002
849
shadowBottom = 22;
Jan 22, 2002
Jan 22, 2002
850
851
}
else if (winLevel == kCGSWindowLevelUtility) {
Jun 1, 2002
Jun 1, 2002
852
Jan 22, 2002
Jan 22, 2002
853
854
855
856
857
shadowSide = 8;
shadowTop = 4;
shadowBottom = 12;
}
else if (winLevel == kCGSWindowLevelNormal) {
Jun 1, 2002
Jun 1, 2002
858
Jan 22, 2002
Jan 22, 2002
859
860
861
862
863
864
865
/* These numbers are for foreground windows,
they are too big (but will work) for background windows */
shadowSide = 20;
shadowTop = 10;
shadowBottom = 24;
}
else if (winLevel == kCGSWindowLevelDock) {
Jun 1, 2002
Jun 1, 2002
866
Jan 22, 2002
Jan 22, 2002
867
868
869
/* Create dock icon cache */
if (numCachedDockIcons != (i-firstDockIcon) ||
dockIconCacheMiss) {
Jun 1, 2002
Jun 1, 2002
870
Jan 22, 2002
Jan 22, 2002
871
numCachedDockIcons = i - firstDockIcon;
Jun 1, 2002
Jun 1, 2002
872
memcpy (dockIcons, &(windows[firstDockIcon]),
Jan 22, 2002
Jan 22, 2002
873
874
numCachedDockIcons * sizeof(*windows));
}
Jun 1, 2002
Jun 1, 2002
875
Jan 22, 2002
Jan 22, 2002
876
877
878
879
880
881
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
else {
Jun 1, 2002
Jun 1, 2002
882
Jan 22, 2002
Jan 22, 2002
883
/* kCGSWindowLevelDockLabel,
Jun 1, 2002
Jun 1, 2002
884
885
886
kCGSWindowLevelDock,
kOther??? */
Jan 22, 2002
Jan 22, 2002
887
888
889
890
891
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
Jun 1, 2002
Jun 1, 2002
892
Jan 22, 2002
Jan 22, 2002
893
CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect);
Jun 1, 2002
Jun 1, 2002
894
Jan 22, 2002
Jan 22, 2002
895
896
897
898
winRect.origin.x -= shadowSide;
winRect.origin.y -= shadowTop;
winRect.size.width += shadowSide;
winRect.size.height += shadowBottom;
Jun 1, 2002
Jun 1, 2002
899
Jan 22, 2002
Jan 22, 2002
900
if (NSIntersectsRect (contentRect, winRect)) {
Jun 1, 2002
Jun 1, 2002
901
Jan 22, 2002
Jan 22, 2002
902
903
904
obscured = SDL_TRUE;
break;
}
Jun 1, 2002
Jun 1, 2002
905
906
907
} /* window was not our window */
Jan 22, 2002
Jan 22, 2002
908
} /* iterate over windows */
Jun 1, 2002
Jun 1, 2002
909
Jan 22, 2002
Jan 22, 2002
910
} /* get cgsConnection */
Jun 1, 2002
Jun 1, 2002
911
Jan 22, 2002
Jan 22, 2002
912
913
914
915
916
917
918
919
} /* window is visible */
return obscured;
#else
return SDL_TRUE;
#endif
}
Sep 16, 2002
Sep 16, 2002
920
921
922
923
924
925
926
927
928
929
930
/* Locking functions for the software window buffer */
static int QZ_LockWindow (_THIS, SDL_Surface *surface) {
return LockPortBits ( [ window_view qdPort ] );
}
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) {
UnlockPortBits ( [ window_view qdPort ] );
}
Jun 1, 2002
Jun 1, 2002
931
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
Jan 22, 2002
Jan 22, 2002
932
933
934
935
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this);
}
Jun 1, 2002
Jun 1, 2002
936
else if ( [ qz_window isMiniaturized ] &&
Jan 22, 2002
Jan 22, 2002
937
! (SDL_VideoSurface->flags & SDL_OPENGL)) {
Jun 1, 2002
Jun 1, 2002
938
939
/**
Jan 22, 2002
Jan 22, 2002
940
* Set port alpha opaque so deminiaturize looks right
Jun 1, 2002
Jun 1, 2002
941
* This isn't so nice, but there is no
Jan 22, 2002
Jan 22, 2002
942
943
944
* initial deminatureize notification (before demini starts)
**/
QZ_SetPortAlphaOpaque ([ [ qz_window contentView ] qdPort],
Jun 1, 2002
Jun 1, 2002
945
[ qz_window styleMask ] & NSBorderlessWindowMask);
Jan 22, 2002
Jan 22, 2002
946
947
}
else if ( ! QZ_IsWindowObscured (qz_window) ) {
Jun 1, 2002
Jun 1, 2002
948
Jan 22, 2002
Jan 22, 2002
949
950
951
952
/* Use direct copy to flush contents to the display */
CGrafPtr savePort;
CGrafPtr dstPort, srcPort;
const BitMap *dstBits, *srcBits;
Jun 1, 2002
Jun 1, 2002
953
Rect dstRect, srcRect;
Jan 22, 2002
Jan 22, 2002
954
955
Point offset;
int i;
Jun 1, 2002
Jun 1, 2002
956
Jan 22, 2002
Jan 22, 2002
957
GetPort (&savePort);
Jun 1, 2002
Jun 1, 2002
958
Jan 22, 2002
Jan 22, 2002
959
960
dstPort = CreateNewPortForCGDisplayID ((UInt32)display_id);
srcPort = [ window_view qdPort ];
Jun 1, 2002
Jun 1, 2002
961
Jan 22, 2002
Jan 22, 2002
962
963
964
965
offset.h = 0;
offset.v = 0;
SetPort (srcPort);
LocalToGlobal (&offset);
Jun 1, 2002
Jun 1, 2002
966
Jan 22, 2002
Jan 22, 2002
967
SetPort (dstPort);
Jun 1, 2002
Jun 1, 2002
968
Jan 22, 2002
Jan 22, 2002
969
970
LockPortBits (dstPort);
LockPortBits (srcPort);
Jun 1, 2002
Jun 1, 2002
971
Jan 22, 2002
Jan 22, 2002
972
973
dstBits = GetPortBitMapForCopyBits (dstPort);
srcBits = GetPortBitMapForCopyBits (srcPort);
Jun 1, 2002
Jun 1, 2002
974
Jan 22, 2002
Jan 22, 2002
975
for (i = 0; i < numRects; i++) {
Jun 1, 2002
Jun 1, 2002
976
Jan 22, 2002
Jan 22, 2002
977
978
979
SetRect (&srcRect, rects[i].x, rects[i].y,
rects[i].x + rects[i].w,
rects[i].y + rects[i].h);
Jun 1, 2002
Jun 1, 2002
980
Jan 22, 2002
Jan 22, 2002
981
SetRect (&dstRect,
Jun 1, 2002
Jun 1, 2002
982
rects[i].x + offset.h,
Jan 22, 2002
Jan 22, 2002
983
984
985
rects[i].y + offset.v,
rects[i].x + rects[i].w + offset.h,
rects[i].y + rects[i].h + offset.v);
Jun 1, 2002
Jun 1, 2002
986
Jan 22, 2002
Jan 22, 2002
987
988
CopyBits (srcBits, dstBits,
&srcRect, &dstRect, srcCopy, NULL);
Jun 1, 2002
Jun 1, 2002
989
Jan 22, 2002
Jan 22, 2002
990
}
Jun 1, 2002
Jun 1, 2002
991
Jan 22, 2002
Jan 22, 2002
992
993
SetPort (savePort);
}
Jun 1, 2002
Jun 1, 2002
995
Jan 22, 2002
Jan 22, 2002
996
/* Use QDFlushPortBuffer() to flush content to display */
997
998
999
int i;
RgnHandle dirty = NewRgn ();
RgnHandle temp = NewRgn ();
Jun 1, 2002
Jun 1, 2002
1000