src/audio/pulseaudio/SDL_pulseaudio.h
author Ryan C. Gordon
Mon, 23 Jan 2017 12:06:10 -0500
changeset 10837 c2f241c2f6ad
parent 10737 3406a0f8b041
child 11811 5d94cb6b24d3
permissions -rw-r--r--
audio: Fix same bug as last commit, but for _mm_bslli_si128 vs _mm_slli_si128.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifndef SDL_pulseaudio_h_
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#define SDL_pulseaudio_h_
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#include <pulse/simple.h>
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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struct SDL_PrivateAudioData
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{
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    char *device_name;
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    /* pulseaudio structures */
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    pa_mainloop *mainloop;
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    pa_context *context;
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    pa_stream *stream;
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    /* Raw mixing buffer */
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    Uint8 *mixbuf;
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    int mixlen;
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    const Uint8 *capturebuf;
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    int capturelen;
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};
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#endif /* SDL_pulseaudio_h_ */
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