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SDL_audiocvt.c

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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Functions for audio drivers to perform runtime conversion of audio format */
#include "SDL_audio.h"
#include "SDL_audio_c.h"
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#include "SDL_loadso.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "SDL_cpuinfo.h"
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#ifdef __SSE3__
#define HAVE_SSE3_INTRINSICS 1
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#endif
#if HAVE_SSE3_INTRINSICS
/* Effectively mix right and left channels into a single channel */
static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i = cvt->len_cvt / 8;
LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
SDL_assert(format == AUDIO_F32SYS);
/* We can only do this if dst is aligned to 16 bytes; since src is the
same pointer and it moves by 2, it can't be forcibly aligned. */
if ((((size_t) dst) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby2 = _mm_set1_ps(0.5f);
while (i >= 4) { /* 4 * float32 */
_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
i -= 4; src += 8; dst += 4;
}
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
#endif
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/* Effectively mix right and left channels into a single channel */
static void SDLCALL
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("stereo", "mono");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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*(dst++) = (src[0] + src[1]) * 0.5f;
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}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to stereo. Average left and right, discard subwoofer. */
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "stereo");
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SDL_assert(format == AUDIO_F32SYS);
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/* this assumes FL+FR+FC+subwoof+BL+BR layout. */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center + src[4]) / 3.0); /* left */
dst[1] = (float) ((src[1] + front_center + src[5]) / 3.0); /* right */
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}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to quad */
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "quad");
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SDL_assert(format == AUDIO_F32SYS);
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/* assumes quad is FL+FR+BL+BR layout and 5.1 is FL+FR+FC+subwoof+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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/* FIXME: this is a good candidate for SIMD. */
const double front_center = (double) src[2];
dst[0] = (float) ((src[0] + front_center) * 0.5); /* FL */
dst[1] = (float) ((src[1] + front_center) * 0.5); /* FR */
dst[2] = (float) ((src[4] + front_center) * 0.5); /* BL */
dst[3] = (float) ((src[5] + front_center) * 0.5); /* BR */
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}
cvt->len_cvt /= 6;
cvt->len_cvt *= 4;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Duplicate a mono channel to both stereo channels */
static void SDLCALL
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SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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LOG_DEBUG_CONVERT("mono", "stereo");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / sizeof (float); i; --i) {
src--;
dst -= 2;
dst[0] = dst[1] = *src;
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}
cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-5.1 stream */
static void SDLCALL
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SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float lf, rf, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
LOG_DEBUG_CONVERT("stereo", "5.1");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 6;
src -= 2;
lf = src[0];
rf = src[1];
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ce = (lf + rf) * 0.5f;
dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
dst[3] = ce; /* !!! FIXME: wrong! This is the subwoofer. */
dst[4] = lf; /* BL */
dst[5] = rf; /* BR */
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cvt->len_cvt *= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Duplicate a stereo channel to a pseudo-4.0 stream */
static void SDLCALL
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SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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float lf, rf;
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LOG_DEBUG_CONVERT("stereo", "quad");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i) {
dst -= 4;
src -= 2;
lf = src[0];
rf = src[1];
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dst[0] = lf; /* FL */
dst[1] = rf; /* FR */
dst[2] = lf; /* BL */
dst[3] = rf; /* BR */
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cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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static int
SDL_ResampleAudioSimple(const int chans, const double rate_incr,
float *last_sample, const float *inbuf,
const int inbuflen, float *outbuf, const int outbuflen)
{
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const int framelen = chans * (int)sizeof (float);
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const int total = (inbuflen / framelen);
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const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
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const double src_incr = 1.0 / rate_incr;
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float *dst;
double idx;
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int i;
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SDL_assert((dest_samples * framelen) <= outbuflen);
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SDL_assert((inbuflen % framelen) == 0);
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if (rate_incr > 1.0) {
float *target = (outbuf + chans);
const float *earlier_sample = &inbuf[finalpos];
float final_sample[8];
dst = outbuf + (dest_samples * chans);
idx = (double) total;
/* save this off so we can correctly maintain state between runs. */
SDL_memcpy(final_sample, &inbuf[finalpos], framelen);
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos >= 0.0);
for (i = chans - 1; i >= 0; i--) {
const float val = *(--src);
*(--dst) = (val + earlier_sample[i]) * 0.5f;
}
earlier_sample = src;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
for (i = chans - 1; i >= 0; i--) {
const float val = inbuf[i];
*(--dst) = (val + last_sample[i]) * 0.5f;
}
SDL_memcpy(last_sample, final_sample, framelen);
dst = (outbuf + (dest_samples * chans)) - 1;
} else {
float *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
while (dst < target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos <= finalpos);
for (i = 0; i < chans; i++) {
const float val = *(src++);
*(dst++) = (val + last_sample[i]) * 0.5f;
last_sample[i] = val;
}
idx += src_incr;
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}
}
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return (int) ((dst - outbuf) * ((int) sizeof (float)));
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}
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/* We keep one special-case fast path around for an extremely common audio format. */
static int
SDL_ResampleAudioSimple_si16_c2(const double rate_incr,
Sint16 *last_sample, const Sint16 *inbuf,
const int inbuflen, Sint16 *outbuf, const int outbuflen)
{
const int chans = 2;
const int framelen = 4; /* stereo 16 bit */
const int total = (inbuflen / framelen);
const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
const double src_incr = 1.0 / rate_incr;
Sint16 *dst;
double idx;
SDL_assert((dest_samples * framelen) <= outbuflen);
SDL_assert((inbuflen % framelen) == 0);
if (rate_incr > 1.0) {
Sint16 *target = (outbuf + chans);
const Sint16 final_right = inbuf[finalpos+1];
const Sint16 final_left = inbuf[finalpos];
Sint16 earlier_right = inbuf[finalpos-1];
Sint16 earlier_left = inbuf[finalpos-2];
dst = outbuf + (dest_samples * chans);
idx = (double) total;
while (dst > target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 right = *(--src);
const Sint16 left = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (((Sint32) right) + ((Sint32) earlier_right)) >> 1;
*(--dst) = (((Sint32) left) + ((Sint32) earlier_left)) >> 1;
earlier_right = right;
earlier_left = left;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (((Sint32) inbuf[1]) + ((Sint32) last_sample[1])) >> 1;
*(--dst) = (((Sint32) inbuf[0]) + ((Sint32) last_sample[0])) >> 1;
last_sample[1] = final_right;
last_sample[0] = final_left;
dst = (outbuf + (dest_samples * chans)) - 1;
} else {
Sint16 *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
while (dst < target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 left = *(src++);
const Sint16 right = *(src++);
SDL_assert(pos <= finalpos);
*(dst++) = (((Sint32) left) + ((Sint32) last_sample[0])) >> 1;
*(dst++) = (((Sint32) right) + ((Sint32) last_sample[1])) >> 1;
last_sample[0] = left;
last_sample[1] = right;
idx += src_incr;
}
}
return (int) ((dst - outbuf) * ((int) sizeof (Sint16)));
}
static void SDLCALL
SDL_ResampleCVT_si16_c2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = (const Sint16 *) cvt->buf;
const int srclen = cvt->len_cvt;
Sint16 *dst = (Sint16 *) (cvt->buf + srclen);
const int dstlen = (cvt->len * cvt->len_mult) - srclen;
Sint16 state[2] = { src[0], src[1] };
SDL_assert(format == AUDIO_S16SYS);
cvt->len_cvt = SDL_ResampleAudioSimple_si16_c2(cvt->rate_incr, state, src, srclen, dst, dstlen);
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
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int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
/* Make sure there's data to convert */
if (cvt->buf == NULL) {
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return SDL_SetError("No buffer allocated for conversion");
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/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if (cvt->filters[0] == NULL) {
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return 0;
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}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0] (cvt, cvt->src_format);
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return 0;
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static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
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#if DEBUG_CONVERT
printf("Converting byte order\n");
#endif
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switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
Uint##b *ptr = (Uint##b *) cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
*ptr = SDL_Swap##b(*ptr); \
} \
break; \
}
CASESWAP(16);
CASESWAP(32);
CASESWAP(64);
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
}
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if (cvt->filters[++cvt->filter_index]) {
/* flip endian flag for data. */
if (format & SDL_AUDIO_MASK_ENDIAN) {
format &= ~SDL_AUDIO_MASK_ENDIAN;
} else {
format |= SDL_AUDIO_MASK_ENDIAN;
}
cvt->filters[cvt->filter_index](cvt, format);
}
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}
static int
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SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
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int retval = 0; /* 0 == no conversion necessary. */
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if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
retval = 1; /* added a converter. */
}
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if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
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const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
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SDL_AudioFilter filter = NULL;
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switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
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case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
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case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
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if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
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cvt->filters[cvt->filter_index++] = filter;
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
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retval = 1; /* added a converter. */
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return retval;
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static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
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int retval = 0; /* 0 == no conversion necessary. */
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
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const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
const Uint16 src_bitsize = 32;
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SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
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case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
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case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
}
if (!filter) {
return SDL_SetError("No conversion available for these formats");
}
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Nov 5, 2016
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cvt->filters[cvt->filter_index++] = filter;
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
retval = 1; /* added a converter. */
}
return retval;
Jan 9, 2017
Jan 9, 2017
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static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
const float *src = (const float *) cvt->buf;
const int srclen = cvt->len_cvt;
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Jan 23, 2017
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float *dst = (float *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
Jan 9, 2017
Jan 9, 2017
540
float state[8];
Jan 9, 2017
Jan 9, 2017
541
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SDL_assert(format == AUDIO_F32SYS);
Jan 10, 2017
Jan 10, 2017
544
SDL_memcpy(state, src, chans*sizeof(*src));
Jan 9, 2017
Jan 9, 2017
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Jan 9, 2017
Jan 9, 2017
546
cvt->len_cvt = SDL_ResampleAudioSimple(chans, cvt->rate_incr, state, src, srclen, dst, dstlen);
Jan 9, 2017
Jan 9, 2017
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if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
!!! FIXME: store channel info, so we have to have function entry
!!! FIXME: points for each supported channel count and multiple
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
Nov 5, 2016
Nov 5, 2016
556
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#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
Jan 9, 2017
Jan 9, 2017
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SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT(cvt, chans, format); \
Nov 5, 2016
Nov 5, 2016
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}
RESAMPLER_FUNCS(1)
RESAMPLER_FUNCS(2)
RESAMPLER_FUNCS(4)
RESAMPLER_FUNCS(6)
RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
Jan 6, 2017
Jan 6, 2017
568
static SDL_AudioFilter
Jan 9, 2017
Jan 9, 2017
569
ChooseCVTResampler(const int dst_channels)
Jan 6, 2017
Jan 6, 2017
570
{
Jan 9, 2017
Jan 9, 2017
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577
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
Jan 6, 2017
Jan 6, 2017
578
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}
Jan 9, 2017
Jan 9, 2017
580
return NULL;
Jan 6, 2017
Jan 6, 2017
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}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
if (src_rate == dst_rate) {
return 0; /* no conversion necessary. */
}
Jan 9, 2017
Jan 9, 2017
593
filter = ChooseCVTResampler(dst_channels);
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Jan 6, 2017
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if (filter == NULL) {
return SDL_SetError("No conversion available for these rates");
}
Jan 6, 2017
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/* Update (cvt) with filter details... */
cvt->filters[cvt->filter_index++] = filter;
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
Jan 6, 2017
Jan 6, 2017
608
return 1; /* added a converter. */
609
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}
/* Creates a set of audio filters to convert from one format to another.
Returns -1 if the format conversion is not supported, 0 if there's
no conversion needed, or 1 if the audio filter is set up.
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
/* Sanity check target pointer */
if (cvt == NULL) {
return SDL_InvalidParamError("cvt");
}
Jan 6, 2017
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629
/* Make sure we zero out the audio conversion before error checking */
SDL_zerop(cvt);
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/* there are no unsigned types over 16 bits, so catch this up front. */
if ((SDL_AUDIO_BITSIZE(src_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(src_fmt))) {
return SDL_SetError("Invalid source format");
}
if ((SDL_AUDIO_BITSIZE(dst_fmt) > 16) && (!SDL_AUDIO_ISSIGNED(dst_fmt))) {
return SDL_SetError("Invalid destination format");
}
/* prevent possible divisions by zero, etc. */
if ((src_channels == 0) || (dst_channels == 0)) {
return SDL_SetError("Source or destination channels is zero");
}
if ((src_rate == 0) || (dst_rate == 0)) {
return SDL_SetError("Source or destination rate is zero");
}
Nov 5, 2016
Nov 5, 2016
645
#if DEBUG_CONVERT
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printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif
/* Start off with no conversion necessary */
cvt->src_format = src_fmt;
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
cvt->filters[0] = NULL;
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
Jan 23, 2017
Jan 23, 2017
660
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/* SDL now favors float32 as its preferred internal format, and considers
everything else to be a degenerate case that we might have to make
multiple passes over the data to convert to and from float32 as
necessary. That being said, we keep one special case around for
efficiency: stereo data in Sint16 format, in the native byte order,
that only needs resampling. This is likely to be the most popular
legacy format, that apps, hardware and the OS are likely to be able
to process directly, so we handle this one case directly without
unnecessary conversions. This means that apps on embedded devices
without floating point hardware should consider aiming for this
format as well. */
if ((src_channels == 2) && (dst_channels == 2) && (src_fmt == AUDIO_S16SYS) && (dst_fmt == AUDIO_S16SYS) && (src_rate != dst_rate)) {
cvt->needed = 1;
cvt->filters[cvt->filter_index++] = SDL_ResampleCVT_si16_c2;
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
}
return 1;
}
Nov 5, 2016
Nov 5, 2016
684
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/* Type conversion goes like this now:
- byteswap to CPU native format first if necessary.
- convert to native Float32 if necessary.
- resample and change channel count if necessary.
- convert back to native format.
- byteswap back to foreign format if necessary.
The expectation is we can process data faster in float32
(possibly with SIMD), and making several passes over the same
Jan 6, 2017
Jan 6, 2017
693
buffer is likely to be CPU cache-friendly, avoiding the
Nov 5, 2016
Nov 5, 2016
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biggest performance hit in modern times. Previously we had
(script-generated) custom converters for every data type and
it was a bloat on SDL compile times and final library size. */
Jan 6, 2017
Jan 6, 2017
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/* see if we can skip float conversion entirely. */
if (src_rate == dst_rate && src_channels == dst_channels) {
if (src_fmt == dst_fmt) {
return 0;
}
/* just a byteswap needed? */
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
cvt->filters[cvt->filter_index++] = SDL_Convert_Byteswap;
cvt->needed = 1;
return 1;
}
Nov 5, 2016
Nov 5, 2016
710
711
}
712
/* Convert data types, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
713
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
714
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return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
if (src_channels != dst_channels) {
if ((src_channels == 1) && (dst_channels > 1)) {
Jan 8, 2017
Jan 8, 2017
720
cvt->filters[cvt->filter_index++] = SDL_ConvertMonoToStereo;
721
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724
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cvt->len_mult *= 2;
src_channels = 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 2) && (dst_channels == 6)) {
Jan 8, 2017
Jan 8, 2017
726
cvt->filters[cvt->filter_index++] = SDL_ConvertStereoTo51;
727
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731
src_channels = 6;
cvt->len_mult *= 3;
cvt->len_ratio *= 3;
}
if ((src_channels == 2) && (dst_channels == 4)) {
Jan 8, 2017
Jan 8, 2017
732
cvt->filters[cvt->filter_index++] = SDL_ConvertStereoToQuad;
733
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src_channels = 4;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
}
while ((src_channels * 2) <= dst_channels) {
Jan 8, 2017
Jan 8, 2017
738
cvt->filters[cvt->filter_index++] = SDL_ConvertMonoToStereo;
739
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743
cvt->len_mult *= 2;
src_channels *= 2;
cvt->len_ratio *= 2;
}
if ((src_channels == 6) && (dst_channels <= 2)) {
Jan 8, 2017
Jan 8, 2017
744
cvt->filters[cvt->filter_index++] = SDL_Convert51ToStereo;
745
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747
748
src_channels = 2;
cvt->len_ratio /= 3;
}
if ((src_channels == 6) && (dst_channels == 4)) {
Jan 8, 2017
Jan 8, 2017
749
cvt->filters[cvt->filter_index++] = SDL_Convert51ToQuad;
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src_channels = 4;
cvt->len_ratio /= 2;
}
/* This assumes that 4 channel audio is in the format:
Left {front/back} + Right {front/back}
so converting to L/R stereo works properly.
*/
while (((src_channels % 2) == 0) &&
((src_channels / 2) >= dst_channels)) {
Jan 23, 2017
Jan 23, 2017
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SDL_AudioFilter filter = NULL;
#if HAVE_SSE3_INTRINSICS
if (SDL_HasSSE3()) {
filter = SDL_ConvertStereoToMono_SSE3;
}
#endif
if (!filter) {
filter = SDL_ConvertStereoToMono;
}
cvt->filters[cvt->filter_index++] = filter;
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src_channels /= 2;
cvt->len_ratio /= 2;
}
if (src_channels != dst_channels) {
/* Uh oh.. */ ;
}
}
/* Do rate conversion, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
782
if (SDL_BuildAudioResampleCVT(cvt, dst_channels, src_rate, dst_rate) < 0) {
783
784
785
return -1; /* shouldn't happen, but just in case... */
}
Jan 6, 2017
Jan 6, 2017
786
/* Move to final data type. */
Jan 6, 2017
Jan 6, 2017
787
if (SDL_BuildAudioTypeCVTFromFloat(cvt, dst_fmt) < 0) {
Nov 5, 2016
Nov 5, 2016
788
return -1; /* shouldn't happen, but just in case... */
Nov 5, 2016
Nov 5, 2016
790
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cvt->needed = (cvt->filter_index != 0);
792
793
794
return (cvt->needed);
}
Jan 6, 2017
Jan 6, 2017
795
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797
typedef int (*SDL_ResampleAudioStreamFunc)(SDL_AudioStream *stream, const float *inbuf, const int inbuflen, float *outbuf, const int outbuflen);
typedef void (*SDL_ResetAudioStreamResamplerFunc)(SDL_AudioStream *stream);
typedef void (*SDL_CleanupAudioStreamResamplerFunc)(SDL_AudioStream *stream);
Jan 6, 2017
Jan 6, 2017
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struct SDL_AudioStream
{
SDL_AudioCVT cvt_before_resampling;
SDL_AudioCVT cvt_after_resampling;
SDL_DataQueue *queue;
Uint8 *work_buffer;
int work_buffer_len;
Uint8 *resample_buffer;
int resample_buffer_len;
int src_sample_frame_size;
SDL_AudioFormat src_format;
Uint8 src_channels;
int src_rate;
int dst_sample_frame_size;
SDL_AudioFormat dst_format;
Uint8 dst_channels;
int dst_rate;
double rate_incr;
Uint8 pre_resample_channels;
int packetlen;
Jan 6, 2017
Jan 6, 2017
819
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821
822
void *resampler_state;
SDL_ResampleAudioStreamFunc resampler_func;
SDL_ResetAudioStreamResamplerFunc reset_resampler_func;
SDL_CleanupAudioStreamResamplerFunc cleanup_resampler_func;
Jan 6, 2017
Jan 6, 2017
823
824
};
Jan 7, 2017
Jan 7, 2017
825
#ifdef HAVE_LIBSAMPLERATE_H
Jan 6, 2017
Jan 6, 2017
826
827
828
static int
SDL_ResampleAudioStream_SRC(SDL_AudioStream *stream, const float *inbuf, const int inbuflen, float *outbuf, const int outbuflen)
{
Jan 9, 2017
Jan 9, 2017
829
const int framelen = sizeof(float) * stream->pre_resample_channels;
Jan 8, 2017
Jan 8, 2017
830
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
Jan 6, 2017
Jan 6, 2017
831
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833
SRC_DATA data;
int result;
Jan 7, 2017
Jan 7, 2017
834
data.data_in = (float *)inbuf; /* Older versions of libsamplerate had a non-const pointer, but didn't write to it */
Jan 9, 2017
Jan 9, 2017
835
data.input_frames = inbuflen / framelen;
Jan 6, 2017
Jan 6, 2017
836
837
838
data.input_frames_used = 0;
data.data_out = outbuf;
Jan 9, 2017
Jan 9, 2017
839
data.output_frames = outbuflen / framelen;
Jan 6, 2017
Jan 6, 2017
840
841
842
843
data.end_of_input = 0;
data.src_ratio = stream->rate_incr;
Jan 8, 2017
Jan 8, 2017
844
result = SRC_src_process(state, &data);
Jan 6, 2017
Jan 6, 2017
845
if (result != 0) {
Jan 8, 2017
Jan 8, 2017
846
SDL_SetError("src_process() failed: %s", SRC_src_strerror(result));
Jan 6, 2017
Jan 6, 2017
847
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858
return 0;
}
/* If this fails, we need to store them off somewhere */
SDL_assert(data.input_frames_used == data.input_frames);
return data.output_frames_gen * (sizeof(float) * stream->pre_resample_channels);
}
static void
SDL_ResetAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
859
SRC_src_reset((SRC_STATE *)stream->resampler_state);
Jan 6, 2017
Jan 6, 2017
860
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862
863
864
}
static void
SDL_CleanupAudioStreamResampler_SRC(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
865
SRC_STATE *state = (SRC_STATE *)stream->resampler_state;
Jan 6, 2017
Jan 6, 2017
866
if (state) {
Jan 8, 2017
Jan 8, 2017
867
SRC_src_delete(state);
Jan 6, 2017
Jan 6, 2017
868
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}
stream->resampler_state = NULL;
stream->resampler_func = NULL;
stream->reset_resampler_func = NULL;
stream->cleanup_resampler_func = NULL;
}
static SDL_bool
SetupLibSampleRateResampling(SDL_AudioStream *stream)
{
Jan 8, 2017
Jan 8, 2017
879
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int result = 0;
SRC_STATE *state = NULL;
Jan 6, 2017
Jan 6, 2017
881
Jan 8, 2017
Jan 8, 2017
882
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if (SRC_available) {
state = SRC_src_new(SRC_SINC_FASTEST, stream->pre_resample_channels, &result);
if (!state) {
SDL_SetError("src_new() failed: %s", SRC_src_strerror(result));
}
Jan 6, 2017
Jan 6, 2017
887
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}
Jan 8, 2017
Jan 8, 2017
889
890
if (!state) {
SDL_CleanupAudioStreamResampler_SRC(stream);
Jan 6, 2017
Jan 6, 2017
891
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return SDL_FALSE;
}
stream->resampler_state = state;
stream->resampler_func = SDL_ResampleAudioStream_SRC;
stream->reset_resampler_func = SDL_ResetAudioStreamResampler_SRC;
stream->cleanup_resampler_func = SDL_CleanupAudioStreamResampler_SRC;
return SDL_TRUE;
}
Jan 7, 2017
Jan 7, 2017
901
#endif /* HAVE_LIBSAMPLERATE_H */
Jan 6, 2017
Jan 6, 2017
902
Jan 8, 2017
Jan 8, 2017
903
Jan 6, 2017
Jan 6, 2017
904
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913
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915
typedef struct
{
SDL_bool resampler_seeded;
float resampler_state[8];
} SDL_AudioStreamResamplerState;
static int
SDL_ResampleAudioStream(SDL_AudioStream *stream, const float *inbuf, const int inbuflen, float *outbuf, const int outbuflen)
{
SDL_AudioStreamResamplerState *state = (SDL_AudioStreamResamplerState*)stream->resampler_state;
const int chans = (int)stream->pre_resample_channels;
Jan 9, 2017
Jan 9, 2017
916
SDL_assert(chans <= SDL_arraysize(state->resampler_state));
Jan 6, 2017
Jan 6, 2017
917
918
if (!state->resampler_seeded) {
Jan 9, 2017
Jan 9, 2017
919
int i;
Jan 6, 2017
Jan 6, 2017
920
921
922
923
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925
for (i = 0; i < chans; i++) {
state->resampler_state[i] = inbuf[i];
}
state->resampler_seeded = SDL_TRUE;
}
Jan 9, 2017
Jan 9, 2017
926
return SDL_ResampleAudioSimple(chans, stream->rate_incr, state->resampler_state, inbuf, inbuflen, outbuf, outbuflen);
Jan 6, 2017
Jan 6, 2017
927
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941
}
static void
SDL_ResetAudioStreamResampler(SDL_AudioStream *stream)
{
SDL_AudioStreamResamplerState *state = (SDL_AudioStreamResamplerState*)stream->resampler_state;
state->resampler_seeded = SDL_FALSE;
}
static void
SDL_CleanupAudioStreamResampler(SDL_AudioStream *stream)
{
SDL_free(stream->resampler_state);
}
Jan 8, 2017
Jan 8, 2017
942
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948
SDL_AudioStream *
SDL_NewAudioStream(const SDL_AudioFormat src_format,
const Uint8 src_channels,
const int src_rate,
const SDL_AudioFormat dst_format,
const Uint8 dst_channels,
const int dst_rate)
Jan 6, 2017
Jan 6, 2017
949
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{
const int packetlen = 4096; /* !!! FIXME: good enough for now. */
Uint8 pre_resample_channels;
SDL_AudioStream *retval;
retval = (SDL_AudioStream *) SDL_calloc(1, sizeof (SDL_AudioStream));
if (!retval) {
return NULL;
}
/* If increasing channels, do it after resampling, since we'd just
do more work to resample duplicate channels. If we're decreasing, do
it first so we resample the interpolated data instead of interpolating
the resampled data (!!! FIXME: decide if that works in practice, though!). */
pre_resample_channels = SDL_min(src_channels, dst_channels);
retval->src_sample_frame_size = SDL_AUDIO_BITSIZE(src_format) * src_channels;
retval->src_format = src_format;
retval->src_channels = src_channels;
retval->src_rate = src_rate;
retval->dst_sample_frame_size = SDL_AUDIO_BITSIZE(dst_format) * dst_channels;
retval->dst_format = dst_format;
retval->dst_channels = dst_channels;
retval->dst_rate = dst_rate;
retval->pre_resample_channels = pre_resample_channels;
retval->packetlen = packetlen;
retval->rate_incr = ((double) dst_rate) / ((double) src_rate);
/* Not resampling? It's an easy conversion (and maybe not even that!). */
if (src_rate == dst_rate) {
retval->cvt_before_resampling.needed = SDL_FALSE;
retval->cvt_before_resampling.len_mult = 1;
Jan 6, 2017
Jan 6, 2017
981
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if (SDL_BuildAudioCVT(&retval->cvt_after_resampling, src_format, src_channels, dst_rate, dst_format, dst_channels, dst_rate) < 0) {
SDL_FreeAudioStream(retval);
Jan 6, 2017
Jan 6, 2017
983
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987
return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
}
} else {
/* Don't resample at first. Just get us to Float32 format. */
/* !!! FIXME: convert to int32 on devices without hardware float. */
Jan 6, 2017
Jan 6, 2017
988
989
if (SDL_BuildAudioCVT(&retval->cvt_before_resampling, src_format, src_channels, src_rate, AUDIO_F32SYS, pre_resample_channels, src_rate) < 0) {
SDL_FreeAudioStream(retval);
Jan 6, 2017
Jan 6, 2017
990
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992
return NULL; /* SDL_BuildAudioCVT should have called SDL_SetError. */
}
Jan 7, 2017
Jan 7, 2017
993
#ifdef HAVE_LIBSAMPLERATE_H
Jan 6, 2017
Jan 6, 2017
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999
1000
SetupLibSampleRateResampling(retval);
#endif
if (!retval->resampler_func) {
retval->resampler_state = SDL_calloc(1, sizeof(SDL_AudioStreamResamplerState));
if (!retval->resampler_state) {
SDL_FreeAudioStream(retval);