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SDL_lowvideo.h

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104 lines (84 loc) · 2.94 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef _SDL_lowvideo_h
#define _SDL_lowvideo_h
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#if defined(__APPLE__) && defined(__MACH__)
#include <Carbon/Carbon.h>
#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
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#include <Carbon.h>
#else
#include <Quickdraw.h>
#include <Palettes.h>
#include <Menus.h>
#include <DrawSprocket.h>
#endif
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#if SDL_VIDEO_OPENGL
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typedef struct __AGLContextRec *AGLContext;
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#endif
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#include "SDL_video.h"
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#include "../SDL_sysvideo.h"
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/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
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#if !TARGET_API_MAC_CARBON /* not available in OS X (or more accurately, Carbon) */
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/* Global QuickDraw data */
extern QDGlobals *theQD;
#endif
/* Private display data */
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struct SDL_PrivateVideoData
{
GDevice **SDL_Display;
WindowRef SDL_Window;
SDL_Rect **SDL_modelist;
CTabHandle SDL_CTab;
PaletteHandle SDL_CPal;
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#if TARGET_API_MAC_CARBON
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/* For entering and leaving fullscreen mode */
Ptr fullscreen_ctx;
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#endif
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/* The current window document style */
int current_style;
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/* Information about the last cursor position */
Point last_where;
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/* Information about the last keys down */
EventModifiers last_mods;
KeyMap last_keys;
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/* A handle to the Apple Menu */
MenuRef apple_menu;
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/* Information used by DrawSprocket driver */
struct DSpInfo *dspinfo;
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#if SDL_VIDEO_OPENGL
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AGLContext appleGLContext;
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void *libraryHandle;
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#endif
};
/* Old variable names */
#define SDL_Display (this->hidden->SDL_Display)
#define SDL_Window (this->hidden->SDL_Window)
#define SDL_modelist (this->hidden->SDL_modelist)
#define SDL_CTab (this->hidden->SDL_CTab)
#define SDL_CPal (this->hidden->SDL_CPal)
#define fullscreen_ctx (this->hidden->fullscreen_ctx)
#define current_style (this->hidden->current_style)
#define last_where (this->hidden->last_where)
#define last_mods (this->hidden->last_mods)
#define last_keys (this->hidden->last_keys)
#define apple_menu (this->hidden->apple_menu)
#define glContext (this->hidden->appleGLContext)
#endif /* _SDL_lowvideo_h */
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/* vi: set ts=4 sw=4 expandtab: */