Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
651 lines (559 loc) · 14.4 KB

SDL_mouse.c

File metadata and controls

651 lines (559 loc) · 14.4 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Feb 1, 2006
Feb 1, 2006
3
Copyright (C) 1997-2006 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
*/
Feb 21, 2006
Feb 21, 2006
22
#include "SDL_config.h"
Apr 26, 2001
Apr 26, 2001
23
24
25
26
27
/* General mouse handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
Jul 10, 2006
Jul 10, 2006
28
#include "default_cursor.h"
Apr 26, 2001
Apr 26, 2001
29
30
Jul 10, 2006
Jul 10, 2006
31
32
33
static int SDL_num_mice;
static int SDL_current_mouse;
static SDL_Mouse **SDL_mice;
Apr 26, 2001
Apr 26, 2001
34
35
36
/* Public functions */
Jul 10, 2006
Jul 10, 2006
37
38
int
SDL_MouseInit(void)
Apr 26, 2001
Apr 26, 2001
39
{
Jul 10, 2006
Jul 10, 2006
40
return (0);
Apr 26, 2001
Apr 26, 2001
41
}
Jul 10, 2006
Jul 10, 2006
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
SDL_Mouse *
SDL_GetMouse(int index)
{
if (index < 0 || index >= SDL_num_mice) {
return NULL;
}
return SDL_mice[index];
}
int
SDL_AddMouse(const SDL_Mouse * mouse, int index)
{
SDL_Mouse **mice;
int selected_mouse;
/* Add the mouse to the list of mice */
if (index < 0 || index >= SDL_num_mice || SDL_mice[index]) {
mice =
(SDL_Mouse **) SDL_realloc(SDL_mice,
(SDL_num_mice + 1) * sizeof(*mice));
if (!mice) {
SDL_OutOfMemory();
return -1;
}
SDL_mice = mice;
index = SDL_num_mice++;
}
SDL_mice[index] = (SDL_Mouse *) SDL_malloc(sizeof(*SDL_mice[index]));
if (!SDL_mice[index]) {
SDL_OutOfMemory();
return -1;
}
*SDL_mice[index] = *mouse;
/* Create the default cursor for the mouse */
SDL_mice[index]->cursor_shown = SDL_TRUE;
selected_mouse = SDL_SelectMouse(index);
SDL_mice[index]->cur_cursor = NULL;
SDL_mice[index]->def_cursor =
SDL_CreateCursor(default_cdata, default_cmask, DEFAULT_CWIDTH,
DEFAULT_CHEIGHT, DEFAULT_CHOTX, DEFAULT_CHOTY);
SDL_SetCursor(SDL_mice[index]->def_cursor);
SDL_SelectMouse(selected_mouse);
return index;
}
void
SDL_DelMouse(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return;
}
mouse->def_cursor = NULL;
while (mouse->cursors) {
SDL_FreeCursor(mouse->cursors);
}
if (mouse->FreeMouse) {
mouse->FreeMouse(mouse);
}
SDL_free(mouse);
SDL_mice[index] = NULL;
}
void
SDL_ResetMouse(int index)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
if (!mouse) {
return;
}
/* FIXME */
}
void
SDL_MouseQuit(void)
{
int i;
for (i = 0; i < SDL_num_mice; ++i) {
SDL_DelMouse(i);
}
SDL_num_mice = 0;
SDL_current_mouse = 0;
if (SDL_mice) {
SDL_free(SDL_mice);
SDL_mice = NULL;
}
}
int
SDL_GetNumMice(void)
{
return SDL_num_mice;
}
int
SDL_SelectMouse(int index)
Aug 21, 2005
Aug 21, 2005
150
{
Jul 10, 2006
Jul 10, 2006
151
152
153
154
if (index >= 0 && index < SDL_num_mice) {
SDL_current_mouse = index;
}
return SDL_current_mouse;
Aug 21, 2005
Aug 21, 2005
155
}
Apr 26, 2001
Apr 26, 2001
156
Jul 10, 2006
Jul 10, 2006
157
158
SDL_WindowID
SDL_GetMouseFocusWindow()
Aug 20, 2002
Aug 20, 2002
159
{
Jul 10, 2006
Jul 10, 2006
160
161
162
163
164
165
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
return 0;
}
return mouse->focus;
Aug 20, 2002
Aug 20, 2002
166
167
}
Jul 10, 2006
Jul 10, 2006
168
169
static int
FlushMouseMotion(void *param, SDL_Event * event)
Apr 26, 2001
Apr 26, 2001
170
{
Jul 10, 2006
Jul 10, 2006
171
172
173
174
175
176
if (event->type == SDL_MOUSEMOTION
&& event->motion.which == (Uint8) SDL_current_mouse) {
return 0;
} else {
return 1;
}
Apr 26, 2001
Apr 26, 2001
177
178
}
Jul 10, 2006
Jul 10, 2006
179
180
int
SDL_SetRelativeMouseMode(SDL_bool enabled)
Apr 26, 2001
Apr 26, 2001
181
{
Jul 10, 2006
Jul 10, 2006
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
return -1;
}
/* Flush pending mouse motion */
mouse->flush_motion = SDL_TRUE;
SDL_PumpEvents();
mouse->flush_motion = SDL_FALSE;
SDL_FilterEvents(FlushMouseMotion, mouse);
/* Set the relative mode */
mouse->relative_mode = enabled;
/* Update cursor visibility */
SDL_SetCursor(NULL);
if (!enabled) {
/* Restore the expected mouse position */
SDL_WarpMouseInWindow(mouse->focus, mouse->x, mouse->y);
}
return 0;
Apr 26, 2001
Apr 26, 2001
205
206
}
Jul 10, 2006
Jul 10, 2006
207
208
SDL_bool
SDL_GetRelativeMouseMode()
Apr 26, 2001
Apr 26, 2001
209
{
Jul 10, 2006
Jul 10, 2006
210
211
212
213
214
215
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
return SDL_FALSE;
}
return mouse->relative_mode;
Apr 26, 2001
Apr 26, 2001
216
217
}
Jul 10, 2006
Jul 10, 2006
218
219
Uint8
SDL_GetMouseState(int *x, int *y)
Apr 26, 2001
Apr 26, 2001
220
{
Jul 10, 2006
Jul 10, 2006
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
if (x) {
*x = 0;
}
if (y) {
*y = 0;
}
return 0;
}
if (x) {
*x = mouse->x;
}
if (y) {
*y = mouse->y;
}
return mouse->buttonstate;
}
Uint8
SDL_GetRelativeMouseState(int *x, int *y)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
if (x) {
*x = 0;
}
if (y) {
*y = 0;
}
return 0;
}
if (x) {
*x = mouse->xdelta;
}
if (y) {
*y = mouse->ydelta;
}
mouse->xdelta = 0;
mouse->ydelta = 0;
return mouse->buttonstate;
}
void
SDL_SetMouseFocus(int index, SDL_WindowID windowID)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
int i;
SDL_bool focus;
if (!mouse || (mouse->focus == windowID)) {
return;
}
/* See if the current window has lost focus */
if (mouse->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_mice; ++i) {
SDL_Mouse *check;
if (i != index) {
check = SDL_GetMouse(i);
if (check && check->focus == mouse->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_LEAVE, 0, 0);
}
}
mouse->focus = windowID;
if (mouse->focus) {
focus = SDL_FALSE;
for (i = 0; i < SDL_num_mice; ++i) {
SDL_Mouse *check;
if (i != index) {
check = SDL_GetMouse(i);
if (check && check->focus == mouse->focus) {
focus = SDL_TRUE;
break;
}
}
}
if (!focus) {
SDL_SendWindowEvent(mouse->focus, SDL_WINDOWEVENT_ENTER, 0, 0);
}
}
}
int
SDL_SendMouseMotion(int index, int relative, int x, int y)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted;
int xrel;
int yrel;
if (!mouse || mouse->flush_motion) {
return 0;
}
if (relative) {
/* Push the cursor around */
xrel = x;
yrel = y;
x = (mouse->x + xrel);
y = (mouse->y + yrel);
} else {
xrel = x - mouse->x;
yrel = y - mouse->y;
}
/* Drop events that don't change state */
if (!xrel && !yrel) {
Jan 29, 2006
Jan 29, 2006
342
#if 0
Jul 10, 2006
Jul 10, 2006
343
printf("Mouse event didn't change state - dropped!\n");
Jan 29, 2006
Jan 29, 2006
344
#endif
Jul 10, 2006
Jul 10, 2006
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
return 0;
}
/* Update internal mouse state */
if (!mouse->relative_mode) {
mouse->x = x;
mouse->y = y;
}
mouse->xdelta += xrel;
mouse->ydelta += yrel;
/* Move the mouse cursor, if needed */
if (mouse->cursor_shown && !mouse->relative_mode &&
mouse->MoveCursor && mouse->cur_cursor) {
mouse->MoveCursor(mouse->cur_cursor);
}
/* Post the event, if desired */
posted = 0;
if (SDL_ProcessEvents[SDL_MOUSEMOTION] == SDL_ENABLE) {
SDL_Event event;
event.motion.type = SDL_MOUSEMOTION;
event.motion.which = (Uint8) index;
event.motion.state = mouse->buttonstate;
event.motion.x = mouse->x;
event.motion.y = mouse->y;
event.motion.xrel = xrel;
event.motion.yrel = yrel;
event.motion.windowID = mouse->focus;
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
int
SDL_SendMouseButton(int index, Uint8 state, Uint8 button)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted;
Uint8 type;
if (!mouse) {
return 0;
}
/* Figure out which event to perform */
switch (state) {
case SDL_PRESSED:
if (mouse->buttonstate & SDL_BUTTON(button)) {
/* Ignore this event, no state change */
return 0;
}
type = SDL_MOUSEBUTTONDOWN;
mouse->buttonstate |= SDL_BUTTON(button);
break;
case SDL_RELEASED:
if (!(mouse->buttonstate & SDL_BUTTON(button))) {
/* Ignore this event, no state change */
return 0;
}
type = SDL_MOUSEBUTTONUP;
mouse->buttonstate &= ~SDL_BUTTON(button);
break;
default:
/* Invalid state -- bail */
return 0;
}
/* Post the event, if desired */
posted = 0;
if (SDL_ProcessEvents[type] == SDL_ENABLE) {
SDL_Event event;
event.type = type;
event.button.which = (Uint8) index;
event.button.state = state;
event.button.button = button;
event.button.x = mouse->x;
event.button.y = mouse->y;
event.button.windowID = mouse->focus;
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
int
SDL_SendMouseWheel(int index, int motion)
{
SDL_Mouse *mouse = SDL_GetMouse(index);
int posted;
if (!mouse || !motion) {
return 0;
}
/* Post the event, if desired */
posted = 0;
if (SDL_ProcessEvents[SDL_MOUSEWHEEL] == SDL_ENABLE) {
SDL_Event event;
event.type = SDL_MOUSEWHEEL;
event.wheel.which = (Uint8) index;
event.wheel.motion = motion;
event.wheel.windowID = mouse->focus;
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
void
SDL_WarpMouseInWindow(SDL_WindowID windowID, int x, int y)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
return;
}
if (mouse->WarpMouse) {
mouse->WarpMouse(mouse, windowID, x, y);
} else {
SDL_SetMouseFocus(SDL_current_mouse, windowID);
SDL_SendMouseMotion(SDL_current_mouse, 0, x, y);
}
}
SDL_Cursor *
SDL_CreateCursor(const Uint8 * data, const Uint8 * mask,
int w, int h, int hot_x, int hot_y)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
SDL_Surface *surface;
SDL_Cursor *cursor;
int x, y;
Uint32 *pixel;
Uint8 datab, maskb;
const Uint32 black = 0xFF000000;
const Uint32 white = 0xFFFFFFFF;
const Uint32 transparent = 0x00000000;
if (!mouse) {
SDL_SetError("No mice are initialized");
return NULL;
}
if (!mouse->CreateCursor) {
SDL_SetError("Current mouse doesn't have cursor support");
return NULL;
}
/* Sanity check the hot spot */
if ((hot_x < 0) || (hot_y < 0) || (hot_x >= w) || (hot_y >= h)) {
SDL_SetError("Cursor hot spot doesn't lie within cursor");
return NULL;
}
/* Make sure the width is a multiple of 8 */
w = ((w + 7) & ~7);
/* Create the surface from a bitmap */
surface =
SDL_CreateRGBSurface(0, w, h, 32, 0x00FF0000, 0x0000FF00, 0x000000FF,
0xFF000000);
if (!surface) {
return NULL;
}
for (y = 0; y < h; ++y) {
pixel = (Uint32 *) ((Uint8 *) surface->pixels + y * surface->pitch);
for (x = 0; x < w; ++x) {
if ((x % 8) == 0) {
datab = *data++;
maskb = *mask++;
}
if (maskb & 0x80) {
*pixel++ = (datab & 0x80) ? black : white;
} else {
*pixel++ = (datab & 0x80) ? black : transparent;
}
datab <<= 1;
maskb <<= 1;
}
}
cursor = mouse->CreateCursor(surface, hot_x, hot_y);
if (cursor) {
cursor->mouse = mouse;
cursor->next = mouse->cursors;
mouse->cursors = cursor;
}
SDL_FreeSurface(surface);
return cursor;
}
/* SDL_SetCursor(NULL) can be used to force the cursor redraw,
if this is desired for any reason. This is used when setting
the video mode and when the SDL window gains the mouse focus.
*/
void
SDL_SetCursor(SDL_Cursor * cursor)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
SDL_SetError("No mice are initialized");
return;
}
/* Set the new cursor */
if (cursor) {
/* Make sure the cursor is still valid for this mouse */
SDL_Cursor *found;
for (found = mouse->cursors; found; found = found->next) {
if (found == cursor) {
break;
}
}
if (!found) {
SDL_SetError("Cursor not associated with the current mouse");
return;
}
mouse->cur_cursor = cursor;
} else {
cursor = mouse->cur_cursor;
}
if (cursor && mouse->cursor_shown && !mouse->relative_mode) {
if (mouse->ShowCursor) {
mouse->ShowCursor(cursor);
}
} else {
if (mouse->ShowCursor) {
mouse->ShowCursor(NULL);
}
}
}
SDL_Cursor *
SDL_GetCursor(void)
{
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
if (!mouse) {
return NULL;
}
return mouse->cur_cursor;
}
void
SDL_FreeCursor(SDL_Cursor * cursor)
{
SDL_Mouse *mouse;
SDL_Cursor *curr, *prev;
if (!cursor) {
return;
}
mouse = cursor->mouse;
if (cursor == mouse->def_cursor) {
return;
}
if (cursor == mouse->cur_cursor) {
SDL_SetCursor(mouse->def_cursor);
}
for (prev = NULL, curr = mouse->cursors; curr;
prev = curr, curr = curr->next) {
if (curr == cursor) {
if (prev) {
prev->next = curr->next;
} else {
mouse->cursors = curr->next;
}
if (mouse->FreeCursor) {
mouse->FreeCursor(curr);
}
return;
}
}
Apr 26, 2001
Apr 26, 2001
625
626
}
Jul 10, 2006
Jul 10, 2006
627
628
int
SDL_ShowCursor(int toggle)
Apr 26, 2001
Apr 26, 2001
629
{
Jul 10, 2006
Jul 10, 2006
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
SDL_Mouse *mouse = SDL_GetMouse(SDL_current_mouse);
SDL_bool shown;
if (!mouse) {
return 0;
}
shown = mouse->cursor_shown;
if (toggle >= 0) {
if (toggle) {
mouse->cursor_shown = SDL_TRUE;
} else {
mouse->cursor_shown = SDL_FALSE;
}
if (mouse->cursor_shown != shown) {
SDL_SetCursor(NULL);
}
}
return shown;
Apr 26, 2001
Apr 26, 2001
649
650
}
Jul 10, 2006
Jul 10, 2006
651
/* vi: set ts=4 sw=4 expandtab: */