Makefile.wiz
author David Ludwig <dludwig@pobox.com>
Wed, 25 Dec 2013 21:39:48 -0500
changeset 8563 c0e68f3b6bbb
parent 5586 7fe92c1dc1d9
child 9954 75f31b13bf4b
permissions -rw-r--r--
WinRT: compiled the d3d11 renderer's shaders into SDL itself

Previously, the shaders would get compiled separately, the output of which would need to be packaged into the app. This change should make SDL's dll be the only binary needed to include SDL in a WinRT app.
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# Makefile to build the pandora SDL library
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WIZSDK = /mythtv/media/devel/toolchains/openwiz/arm-openwiz-linux-gnu
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AR	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ar
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RANLIB	= $(WIZSDK)/bin/arm-openwiz-linux-gnu-ranlib
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CC = $(WIZSDK)/bin/arm-openwiz-linux-gnu-gcc
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CXX = $(WIZSDK)/bin/arm-openwiz-linux-gnu-g++
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STRIP = $(WIZSDK)/bin/arm-openwiz-linux-gnu-strip
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CFLAGS  = -Wall -fPIC -I./include -I$(WIZSDK)/include -DWIZ_GLES_LITE
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TARGET_STATIC  = libSDL13.a
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TARGET_SHARED  = libSDL13.so
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SOURCES = ./src/*.c ./src/audio/*.c ./src/cdrom/*.c ./src/cpuinfo/*.c ./src/events/*.c \
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	./src/file/*.c ./src/stdlib/*.c ./src/thread/*.c ./src/timer/*.c ./src/video/*.c \
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	./src/joystick/*.c ./src/haptic/*.c ./src/video/dummy/*.c ./src/audio/disk/*.c \
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	./src/audio/dummy/*.c ./src/loadso/dlopen/*.c ./src/audio/dsp/*.c \
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	./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
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	./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
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	./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c ./src/cdrom/dummy/*.c \
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	./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o
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OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')
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all: config_copy $(TARGET_STATIC) $(TARGET_SHARED)
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$(TARGET_STATIC): $(OBJECTS)
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	$(AR) crv $@ $^
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	$(RANLIB) $@
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$(TARGET_SHARED):
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	$(CC) -shared -Wl,-soname,$(TARGET_SHARED).0 -o $(TARGET_SHARED).0.0.1  $(OBJECTS)
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	ln -s $(TARGET_SHARED).0.0.1 $(TARGET_SHARED).0
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	ln -s $(TARGET_SHARED).0 $(TARGET_SHARED)
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config_copy:
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	cp include/SDL_config_wiz.h include/SDL_config.h
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clean:
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	rm -f $(TARGET_STATIC) $(TARGET_SHARED)* $(OBJECTS)
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install:
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	mkdir -p $(WIZSDK)/lib
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	mkdir -p $(WIZSDK)/include/SDL13
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	cp -f $(TARGET_STATIC) $(WIZSDK)/lib
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	cp -f $(TARGET_SHARED).0.0.1 $(WIZSDK)/lib
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	rm -f $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
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	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0.0.1 $(WIZSDK)/lib/$(TARGET_SHARED).0
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	ln -s $(WIZSDK)/lib/$(TARGET_SHARED).0 $(WIZSDK)/lib/$(TARGET_SHARED)
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	cp $(TARGET_STATIC) ../../toolchain/libs
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	cp $(TARGET_SHARED).0.0.1 ../../toolchain/libs
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	rm -f ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
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	ln -s ../../toolchain/libs/$(TARGET_SHARED).0.0.1 ../../toolchain/libs/$(TARGET_SHARED).0
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	ln -s ../../toolchain/libs/$(TARGET_SHARED).0 ../../toolchain/libs/$(TARGET_SHARED)
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	cp $(TARGET_SHARED).0.0.1 ../nehe_demos/build/$(TARGET_SHARED).0
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	cp -f include/*.h $(WIZSDK)/include/SDL13/
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	cp -f include/*.h ../../toolchain/include/SDL13/