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SDL_sysfilesystem.m

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
#ifdef SDL_FILESYSTEM_COCOA
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include <Cocoa/Cocoa.h>
#include <sys/stat.h>
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_filesystem.h"
char *
SDL_GetBasePath(void)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
const char *base = [[[NSBundle mainBundle] bundlePath] UTF8String];
char *retval = NULL;
if (base) {
const size_t len = SDL_strlen(base) + 2;
retval = (char *) SDL_malloc(len);
if (retval == NULL) {
SDL_OutOfMemory();
} else {
SDL_snprintf(retval, len, "%s/", base);
}
}
[pool release];
return retval;
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSArray *array = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
char *retval = NULL;
(void) org; // unused on Mac OS X and iOS.
if ([array count] > 0) { // we only want the first item in the list.
NSString *str = [array objectAtIndex:0];
const char *base = [str UTF8String];
if (base) {
const size_t len = SDL_strlen(base) + SDL_strlen(app) + 3;
retval = (char *) SDL_malloc(len);
if (retval == NULL) {
SDL_OutOfMemory();
} else {
char *ptr;
SDL_snprintf(retval, len, "%s/%s/", base, app);
for (ptr = retval+1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
mkdir(retval, 0700);
*ptr = '/';
}
}
mkdir(retval, 0700);
}
}
}
[pool release];
return retval;
}
#endif /* SDL_FILESYSTEM_COCOA */
/* vi: set ts=4 sw=4 expandtab: */