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SDL_x11dyn.h

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87 lines (69 loc) · 2.58 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
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#include "SDL_config.h"
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#ifndef _SDL_x11dyn_h
#define _SDL_x11dyn_h
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/Xlibint.h>
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#include <X11/Xproto.h>
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#include "../Xext/extensions/Xext.h"
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#include "../Xext/extensions/extutil.h"
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#ifndef NO_SHARED_MEMORY
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/extensions/XShm.h>
#endif
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#if SDL_VIDEO_DRIVER_X11_XRANDR
#include <X11/extensions/Xrandr.h>
#endif
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* When using the "dynamic X11" functionality, we duplicate all the Xlib
* symbols that would be referenced by SDL inside of SDL itself.
* These duplicated symbols just serve as passthroughs to the functions
* in Xlib, that was dynamically loaded.
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* This allows us to use Xlib as-is when linking against it directly, but
* also handles all the strange cases where there was code in the Xlib
* headers that may or may not exist or vary on a given platform.
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*/
#ifdef __cplusplus
extern "C" {
#endif
/* evil function signatures... */
typedef Bool (*SDL_X11_XESetWireToEventRetType)(Display*,XEvent*,xEvent*);
typedef int (*SDL_X11_XSynchronizeRetType)(Display*);
typedef Status (*SDL_X11_XESetEventToWireRetType)(Display*,XEvent*,xEvent*);
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int SDL_X11_LoadSymbols(void);
void SDL_X11_UnloadSymbols(void);
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/* That's really annoying...make this a function pointer no matter what. */
#ifdef X_HAVE_UTF8_STRING
extern XIC (*pXCreateIC)(XIM,...);
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extern char *(*pXGetICValues)(XIC, ...);
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#endif
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/* These SDL_X11_HAVE_* flags are here whether you have dynamic X11 or not. */
#define SDL_X11_MODULE(modname) extern int SDL_X11_HAVE_##modname;
#define SDL_X11_SYM(rc,fn,params,args,ret)
#include "SDL_x11sym.h"
#undef SDL_X11_MODULE
#undef SDL_X11_SYM
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#ifdef __cplusplus
}
#endif
#endif /* !defined _SDL_x11dyn_h */