Skip to content

Latest commit

 

History

History
424 lines (353 loc) · 11.8 KB

SDL_sysvideo.h

File metadata and controls

424 lines (353 loc) · 11.8 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Jan 4, 2004
Jan 4, 2004
3
Copyright (C) 1997-2004 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
#ifndef _SDL_sysvideo_h
#define _SDL_sysvideo_h
#include "SDL_mouse.h"
#define SDL_PROTOTYPES_ONLY
#include "SDL_syswm.h"
#undef SDL_PROTOTYPES_ONLY
/* This file prototypes the video driver implementation.
This is designed to be easily converted to C++ in the future.
*/
/* OpenGL is pretty much available on all Windows systems */
#ifdef WIN32
#ifndef _WIN32_WCE
#define HAVE_OPENGL
#endif
Aug 20, 2002
Aug 20, 2002
45
#define WIN32_LEAN_AND_MEAN
Apr 26, 2001
Apr 26, 2001
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
#include <windows.h>
#endif
#ifdef HAVE_OPENGL
#ifdef MACOSX
#include <OpenGL/gl.h> /* OpenGL.framework */
#else
#include <GL/gl.h>
#endif /* MACOSX */
#endif /* HAVE_OPENGL */
/* The SDL video driver */
typedef struct SDL_VideoDevice SDL_VideoDevice;
/* Define the SDL video driver structure */
#define _THIS SDL_VideoDevice *_this
#ifndef _STATUS
#define _STATUS SDL_status *status
#endif
struct SDL_VideoDevice {
/* * * */
Jun 7, 2001
Jun 7, 2001
67
/* The name of this video driver */
Apr 26, 2001
Apr 26, 2001
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
const char *name;
/* * * */
/* Initialization/Query functions */
/* Initialize the native video subsystem, filling 'vformat' with the
"best" display pixel format, returning 0 or -1 if there's an error.
*/
int (*VideoInit)(_THIS, SDL_PixelFormat *vformat);
/* List the available video modes for the given pixel format, sorted
from largest to smallest.
*/
SDL_Rect **(*ListModes)(_THIS, SDL_PixelFormat *format, Uint32 flags);
/* Set the requested video mode, returning a surface which will be
set to the SDL_VideoSurface. The width and height will already
be verified by ListModes(), and the video subsystem is free to
set the mode to a supported bit depth different from the one
specified -- the desired bpp will be emulated with a shadow
surface if necessary. If a new mode is returned, this function
should take care of cleaning up the current mode.
*/
SDL_Surface *(*SetVideoMode)(_THIS, SDL_Surface *current,
int width, int height, int bpp, Uint32 flags);
/* Toggle the fullscreen mode */
int (*ToggleFullScreen)(_THIS, int on);
/* This is called after the video mode has been set, to get the
initial mouse state. It should queue events as necessary to
properly represent the current mouse focus and position.
*/
void (*UpdateMouse)(_THIS);
/* Create a YUV video surface (possibly overlay) of the given
format. The hardware should be able to perform at least 2x
scaling on display.
*/
SDL_Overlay *(*CreateYUVOverlay)(_THIS, int width, int height,
Uint32 format, SDL_Surface *display);
/* Sets the color entries { firstcolor .. (firstcolor+ncolors-1) }
of the physical palette to those in 'colors'. If the device is
using a software palette (SDL_HWPALETTE not set), then the
changes are reflected in the logical palette of the screen
as well.
The return value is 1 if all entries could be set properly
or 0 otherwise.
*/
int (*SetColors)(_THIS, int firstcolor, int ncolors,
SDL_Color *colors);
/* This pointer should exist in the native video subsystem and should
point to an appropriate update function for the current video mode
*/
void (*UpdateRects)(_THIS, int numrects, SDL_Rect *rects);
/* Reverse the effects VideoInit() -- called if VideoInit() fails
or if the application is shutting down the video subsystem.
*/
void (*VideoQuit)(_THIS);
/* * * */
/* Hardware acceleration functions */
/* Information about the video hardware */
SDL_VideoInfo info;
/* Allocates a surface in video memory */
int (*AllocHWSurface)(_THIS, SDL_Surface *surface);
/* Sets the hardware accelerated blit function, if any, based
on the current flags of the surface (colorkey, alpha, etc.)
*/
int (*CheckHWBlit)(_THIS, SDL_Surface *src, SDL_Surface *dst);
/* Fills a surface rectangle with the given color */
int (*FillHWRect)(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
/* Sets video mem colorkey and accelerated blit function */
int (*SetHWColorKey)(_THIS, SDL_Surface *surface, Uint32 key);
/* Sets per surface hardware alpha value */
int (*SetHWAlpha)(_THIS, SDL_Surface *surface, Uint8 value);
/* Returns a readable/writable surface */
int (*LockHWSurface)(_THIS, SDL_Surface *surface);
void (*UnlockHWSurface)(_THIS, SDL_Surface *surface);
/* Performs hardware flipping */
int (*FlipHWSurface)(_THIS, SDL_Surface *surface);
/* Frees a previously allocated video surface */
void (*FreeHWSurface)(_THIS, SDL_Surface *surface);
/* * * */
/* Gamma support */
Uint16 *gamma;
/* Set the gamma correction directly (emulated with gamma ramps) */
int (*SetGamma)(_THIS, float red, float green, float blue);
/* Get the gamma correction directly (emulated with gamma ramps) */
int (*GetGamma)(_THIS, float *red, float *green, float *blue);
/* Set the gamma ramp */
int (*SetGammaRamp)(_THIS, Uint16 *ramp);
/* Get the gamma ramp */
int (*GetGammaRamp)(_THIS, Uint16 *ramp);
/* * * */
/* OpenGL support */
/* Sets the dll to use for OpenGL and loads it */
int (*GL_LoadLibrary)(_THIS, const char *path);
/* Retrieves the address of a function in the gl library */
void* (*GL_GetProcAddress)(_THIS, const char *proc);
/* Get attribute information from the windowing system. */
int (*GL_GetAttribute)(_THIS, SDL_GLattr attrib, int* value);
/* Make the context associated with this driver current */
int (*GL_MakeCurrent)(_THIS);
/* Swap the current buffers in double buffer mode. */
void (*GL_SwapBuffers)(_THIS);
/* OpenGL functions for SDL_OPENGLBLIT */
#ifdef HAVE_OPENGL
#ifndef WIN32
#define WINAPI
#endif
#define SDL_PROC(ret,func,params) ret (WINAPI *func) params;
#include "SDL_glfuncs.h"
#undef SDL_PROC
/* Texture id */
GLuint texture;
#endif
int is_32bit;
/* * * */
/* Window manager functions */
/* Set the title and icon text */
void (*SetCaption)(_THIS, const char *title, const char *icon);
/* Set the window icon image */
void (*SetIcon)(_THIS, SDL_Surface *icon, Uint8 *mask);
/* Iconify the window.
This function returns 1 if there is a window manager and the
window was actually iconified, it returns 0 otherwise.
*/
int (*IconifyWindow)(_THIS);
/* Grab or ungrab keyboard and mouse input */
SDL_GrabMode (*GrabInput)(_THIS, SDL_GrabMode mode);
/* Get some platform dependent window information */
int (*GetWMInfo)(_THIS, SDL_SysWMinfo *info);
/* * * */
/* Cursor manager functions */
/* Free a window manager cursor
This function can be NULL if CreateWMCursor is also NULL.
*/
void (*FreeWMCursor)(_THIS, WMcursor *cursor);
/* If not NULL, create a black/white window manager cursor */
WMcursor *(*CreateWMCursor)(_THIS,
Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
/* Show the specified cursor, or hide if cursor is NULL */
int (*ShowWMCursor)(_THIS, WMcursor *cursor);
/* Warp the window manager cursor to (x,y)
If NULL, a mouse motion event is posted internally.
*/
void (*WarpWMCursor)(_THIS, Uint16 x, Uint16 y);
/* If not NULL, this is called when a mouse motion event occurs */
void (*MoveWMCursor)(_THIS, int x, int y);
/* Determine whether the mouse should be in relative mode or not.
This function is called when the input grab state or cursor
visibility state changes.
If the cursor is not visible, and the input is grabbed, the
driver can place the mouse in relative mode, which may result
in higher accuracy sampling of the pointer motion.
*/
void (*CheckMouseMode)(_THIS);
/* * * */
/* Event manager functions */
/* Initialize keyboard mapping for this driver */
void (*InitOSKeymap)(_THIS);
/* Handle any queued OS events */
void (*PumpEvents)(_THIS);
/* * * */
/* Data common to all drivers */
SDL_Surface *screen;
SDL_Surface *shadow;
SDL_Surface *visible;
SDL_Palette *physpal; /* physical palette, if != logical palette */
SDL_Color *gammacols; /* gamma-corrected colours, or NULL */
char *wm_title;
char *wm_icon;
int offset_x;
int offset_y;
SDL_GrabMode input_grab;
/* Driver information flags */
int handles_any_size; /* Driver handles any size video mode */
/* * * */
/* Data used by the GL drivers */
struct {
int red_size;
int green_size;
int blue_size;
int alpha_size;
int depth_size;
Aug 19, 2002
Aug 19, 2002
299
int buffer_size;
Apr 26, 2001
Apr 26, 2001
300
301
int stencil_size;
int double_buffer;
Aug 19, 2002
Aug 19, 2002
302
303
304
305
306
int accum_red_size;
int accum_green_size;
int accum_blue_size;
int accum_alpha_size;
int stereo;
Jul 22, 2003
Jul 22, 2003
307
308
int multisamplebuffers;
int multisamplesamples;
Apr 26, 2001
Apr 26, 2001
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
int driver_loaded;
char driver_path[256];
void* dll_handle;
} gl_config;
/* * * */
/* Data private to this driver */
struct SDL_PrivateVideoData *hidden;
struct SDL_PrivateGLData *gl_data;
/* * * */
/* The function used to dispose of this structure */
void (*free)(_THIS);
};
#undef _THIS
typedef struct VideoBootStrap {
const char *name;
const char *desc;
int (*available)(void);
SDL_VideoDevice *(*create)(int devindex);
} VideoBootStrap;
#ifdef ENABLE_X11
extern VideoBootStrap X11_bootstrap;
#endif
#ifdef ENABLE_DGA
extern VideoBootStrap DGA_bootstrap;
#endif
May 11, 2001
May 11, 2001
338
339
340
#ifdef ENABLE_NANOX
extern VideoBootStrap NX_bootstrap;
#endif
Apr 26, 2001
Apr 26, 2001
341
342
343
#ifdef ENABLE_FBCON
extern VideoBootStrap FBCON_bootstrap;
#endif
Sep 4, 2001
Sep 4, 2001
344
345
346
#ifdef ENABLE_DIRECTFB
extern VideoBootStrap DirectFB_bootstrap;
#endif
Apr 26, 2001
Apr 26, 2001
347
348
349
350
351
352
#ifdef ENABLE_PS2GS
extern VideoBootStrap PS2GS_bootstrap;
#endif
#ifdef ENABLE_GGI
extern VideoBootStrap GGI_bootstrap;
#endif
Jun 19, 2001
Jun 19, 2001
353
354
355
#ifdef ENABLE_VGL
extern VideoBootStrap VGL_bootstrap;
#endif
Apr 26, 2001
Apr 26, 2001
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
#ifdef ENABLE_SVGALIB
extern VideoBootStrap SVGALIB_bootstrap;
#endif
#ifdef ENABLE_AALIB
extern VideoBootStrap AALIB_bootstrap;
#endif
#ifdef ENABLE_WINDIB
extern VideoBootStrap WINDIB_bootstrap;
#endif
#ifdef ENABLE_DIRECTX
extern VideoBootStrap DIRECTX_bootstrap;
#endif
#ifdef ENABLE_BWINDOW
extern VideoBootStrap BWINDOW_bootstrap;
#endif
/* MacOS X gets the proper defines from configure */
#if defined(macintosh) && !defined(MACOSX)
#define ENABLE_TOOLBOX
#if !TARGET_API_MAC_CARBON
#define ENABLE_DRAWSPROCKET
#endif
#endif
#ifdef ENABLE_TOOLBOX
extern VideoBootStrap TOOLBOX_bootstrap;
#endif
#ifdef ENABLE_DRAWSPROCKET
extern VideoBootStrap DSp_bootstrap;
#endif
Jun 7, 2001
Jun 7, 2001
384
385
386
#ifdef ENABLE_QUARTZ
extern VideoBootStrap QZ_bootstrap;
#endif
Apr 26, 2001
Apr 26, 2001
387
388
389
#ifdef ENABLE_CYBERGRAPHICS
extern VideoBootStrap CGX_bootstrap;
#endif
Sep 11, 2001
Sep 11, 2001
390
391
392
393
394
395
396
397
398
#ifdef ENABLE_PHOTON
extern VideoBootStrap ph_bootstrap;
#endif
#ifdef ENABLE_EPOC
extern VideoBootStrap EPOC_bootstrap;
#endif
#ifdef ENABLE_DUMMYVIDEO
extern VideoBootStrap DUMMY_bootstrap;
#endif
Feb 17, 2002
Feb 17, 2002
399
400
401
402
403
404
#ifdef ENABLE_XBIOS
extern VideoBootStrap XBIOS_bootstrap;
#endif
#ifdef ENABLE_GEM
extern VideoBootStrap GEM_bootstrap;
#endif
May 19, 2002
May 19, 2002
405
406
407
#ifdef ENABLE_QTOPIA
extern VideoBootStrap Qtopia_bootstrap;
#endif
Aug 1, 2002
Aug 1, 2002
408
409
410
#ifdef ENABLE_PICOGUI
extern VideoBootStrap PG_bootstrap;
#endif
Oct 5, 2002
Oct 5, 2002
411
412
413
#ifdef ENABLE_DC
extern VideoBootStrap DC_bootstrap;
#endif
May 29, 2003
May 29, 2003
414
415
416
#ifdef ENABLE_RISCOS
extern VideoBootStrap RISCOS_bootstrap;
#endif
Apr 26, 2001
Apr 26, 2001
417
418
419
420
421
422
423
424
/* This is the current video device */
extern SDL_VideoDevice *current_video;
#define SDL_VideoSurface (current_video->screen)
#define SDL_ShadowSurface (current_video->shadow)
#define SDL_PublicSurface (current_video->visible)
#endif /* _SDL_sysvideo_h */