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SDL_mintaudio_it.S

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243 lines (172 loc) · 4.75 KB
 
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/*
Audio interrupts
Patrice Mandin
*/
.text
.globl _SDL_MintAudio_Callback
.globl _SDL_MintAudio_GsxbInterrupt
.globl _SDL_MintAudio_EmptyGsxbInterrupt
.globl _SDL_MintAudio_XbiosInterrupt
.globl _SDL_MintAudio_Dma8Interrupt
.globl _SDL_MintAudio_StfaInterrupt
.globl _SDL_MintAudio_mutex
.globl _SDL_MintAudio_audiobuf
.globl _SDL_MintAudio_numbuf
.globl _SDL_MintAudio_audiosize
.globl _SDL_MintAudio_stfa
/*
How it works:
- Audio is playing buffer #0 (resp. #1)
- We must calculate a sample in buffer #1 (resp. #0)
so we first call the callback to do it
- Then we swap the buffers
*/
/*--- GSXB interrupt vector ---*/
.text
_SDL_MintAudio_GsxbInterrupt:
/* Check if we are not already running */
tstw _SDL_MintAudio_mutex
bnes _SDL_MintAudio_EmptyGsxbInterrupt
notw _SDL_MintAudio_mutex
/* Swap buffers */
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eorw #1,_SDL_MintAudio_numbuf
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moveml d0-d2/a0-a2,sp@-
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/* Callback */
jsr _SDL_MintAudio_Callback
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/* Set new buffer */
moveq #0,d0
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movel _SDL_MintAudio_audiosize,d1
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movew _SDL_MintAudio_numbuf,d0
lsll #2,d0
lea _SDL_MintAudio_audiobuf,a0
movel a0@(d0:l),a1
lea a1@(d1:l),a2
movel a2,sp@-
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movel a1,sp@-
clrw sp@-
movew #131,sp@-
trap #14
lea sp@(12),sp
moveml sp@+,d0-d2/a0-a2
clrw _SDL_MintAudio_mutex
_SDL_MintAudio_EmptyGsxbInterrupt:
rts
/*--- Xbios interrupt vector ---*/
_SDL_MintAudio_XbiosInterrupt:
/* Reenable interrupts, so other interrupts can work */
movew #0x2300,sr
/* Clear service bit, so other MFP interrupts can work */
bclr #5,0xfffffa0f:w
/* Check if we are not already running */
tstw _SDL_MintAudio_mutex
bnes SDL_MintAudio_XbiosEnd
notw _SDL_MintAudio_mutex
/* Swap buffers */
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eorw #1,_SDL_MintAudio_numbuf
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moveml d0-d2/a0-a2,sp@-
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/* Callback */
jsr _SDL_MintAudio_Callback
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/* Set new buffer */
moveq #0,d0
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movel _SDL_MintAudio_audiosize,d1
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movew _SDL_MintAudio_numbuf,d0
lsll #2,d0
lea _SDL_MintAudio_audiobuf,a0
movel a0@(d0:l),a1
lea a1@(d1:l),a2
movel a2,sp@-
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movel a1,sp@-
clrw sp@-
movew #131,sp@-
trap #14
lea sp@(12),sp
moveml sp@+,d0-d2/a0-a2
clrw _SDL_MintAudio_mutex
SDL_MintAudio_XbiosEnd:
rte
/*--- DMA 8 bits interrupt vector ---*/
_SDL_MintAudio_Dma8Interrupt:
/* Reenable interrupts, so other interrupts can work */
movew #0x2300,sr
/* Clear service bit, so other MFP interrupts can work */
bclr #5,0xfffffa0f:w
/* Check if we are not already running */
tstw _SDL_MintAudio_mutex
bnes SDL_MintAudio_Dma8End
notw _SDL_MintAudio_mutex
/* Swap buffers */
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eorw #1,_SDL_MintAudio_numbuf
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moveml d0-d1/a0-a1,sp@-
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/* Callback */
jsr _SDL_MintAudio_Callback
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/* Set new buffer */
moveq #0,d0
movew _SDL_MintAudio_numbuf,d0
lslw #2,d0
lea _SDL_MintAudio_audiobuf,a0
movel a0@(d0:w),d1
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/* Modify DMA addresses */
lea 0xffff8900:w,a0
moveb d1,a0@(0x07) /* Start address */
rorl #8,d1
moveb d1,a0@(0x05)
rorl #8,d1
moveb d1,a0@(0x03)
swap d1
addl _SDL_MintAudio_audiosize,d1
moveb d1,a0@(0x13) /* End address */
rorl #8,d1
moveb d1,a0@(0x11)
rorl #8,d1
moveb d1,a0@(0x0f)
moveml sp@+,d0-d1/a0-a1
clrw _SDL_MintAudio_mutex
SDL_MintAudio_Dma8End:
rte
/*--- STFA interrupt vector ---*/
STFA_SOUND_START = 6
STFA_SOUND_END = STFA_SOUND_START+8
_SDL_MintAudio_StfaInterrupt:
/* Reenable interrupts, so other interrupts can work */
movew #0x2300,sr
/* Check if we are not already running */
tstw _SDL_MintAudio_mutex
bnes SDL_MintAudio_StfaEnd
notw _SDL_MintAudio_mutex
/* Swap buffers */
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eorw #1,_SDL_MintAudio_numbuf
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moveml d0-d1/a0-a1,sp@-
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/* Callback */
jsr _SDL_MintAudio_Callback
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/* Set new buffer */
moveq #0,d0
movel _SDL_MintAudio_stfa,a1
movew _SDL_MintAudio_numbuf,d0
lslw #2,d0
lea _SDL_MintAudio_audiobuf,a0
movel a0@(d0:w),d1
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/* Modify STFA replay buffers */
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movel d1,a1@(STFA_SOUND_START)
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addl _SDL_MintAudio_audiosize,d1
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movel d1,a1@(STFA_SOUND_END)
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moveml sp@+,d0-d1/a0-a1
clrw _SDL_MintAudio_mutex
SDL_MintAudio_StfaEnd:
rte