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SDL_events_c.h
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Useful functions and variables from SDL_events.c */
#include "SDL_events.h"
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#include "SDL_thread.h"
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#include "SDL_mouse_c.h"
#include "SDL_keyboard_c.h"
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#include "SDL_touch_c.h"
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#include "SDL_windowevents_c.h"
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#include "SDL_gesture_c.h"
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/* Start and stop the event processing loop */
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extern int SDL_StartEventLoop(void);
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extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void);
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extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
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extern int SDL_QuitInit(void);
extern int SDL_SendQuit(void);
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extern void SDL_QuitQuit(void);
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/* The event filter function */
extern SDL_EventFilter SDL_EventOK;
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extern void *SDL_EventOKParam;
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/* vi: set ts=4 sw=4 expandtab: */