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SDL_DirectFB_opengl.h

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
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SDL1.3 DirectFB driver by couriersud@arcor.de
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*/
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#ifndef _SDL_directfb_opengl_h
#define _SDL_directfb_opengl_h
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#include "SDL_DirectFB_video.h"
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#if SDL_DIRECTFB_OPENGL
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#include "SDL_opengl.h"
typedef struct _DirectFB_GLContext DirectFB_GLContext;
struct _DirectFB_GLContext
{
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IDirectFBGL *context;
DirectFB_GLContext *next;
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SDL_Window *sdl_window;
int is_locked;
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};
/* OpenGL functions */
extern int DirectFB_GL_Initialize(_THIS);
extern void DirectFB_GL_Shutdown(_THIS);
extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context);
extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
extern int DirectFB_GL_GetSwapInterval(_THIS);
extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
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extern void DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window);
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#endif /* SDL_DIRECTFB_OPENGL */
#endif /* _SDL_directfb_opengl_h */
/* vi: set ts=4 sw=4 expandtab: */